

Broken Lands Village
NeuroCore Studios · February 28, 2024 · Stylized, Time Travel, Detective, Indie, Story Rich
Buy Broken Lands Village from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy Broken Lands Village — official stores
Broken Lands Village price by region
Broken Lands Village costs £6.29 in the United Kingdom, $6.99 in the United States, $6.99 in Georgia (USD), €7.19 in Europe (EUR), CA$8.29 in Canada, A$9.75 in Australia, NZ$11.25 in New Zealand, R$26.75 in Brazil and zł29.75 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.29 | £6.29 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| €7.19 | €7.19 | — | 1 | |
| CA$8.29 | CA$8.29 | — | 1 | |
| A$9.75 | A$9.75 | — | 1 | |
| NZ$11.25 | NZ$11.25 | — | 1 | |
| R$26.75 | R$26.75 | — | 1 | |
| zł29.75 | zł29.75 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Broken Lands Village
Discover the secret of the dark Village by exploring it every day in a time loop! Find out what the Shadow Council is and what their intentions are for Your soul. Explore objects, collect items and use them to keep moving forward and discover the truth. Have interesting conversations with the inhabitants of the Village. They certainly hide more than one secret in their minds. The end is inevitable. The end will be the beginning.
Key Features:
- Time loop - In the morning, You wake up in the town square. You must use the time until midnight as efficiently as possible to collect informations, items, talk to characters and explore new locations. Midnight is the marker of the end and a new beginning. The only thing left is the knowledge and experience acquired, or maybe something more?
- Soul Reflection - Discover mystical decision-making possibilities. Will you keep the light within? Will the darkness consume you?
- Character Mood - Meet the inhabitants of the Village. Remember, however, that everyone can have a bad or better day! More may depend on this than you might think.
- Day and night cycle - Watch the sky to approximately determine how much time is left until midnight. You are stuck in a time loop, so this is a very important issue. How much can you do in the time given to you? Check on your own
- Diary - A few sheets of paper with a cover, but you can't move without them. Accumulate knowledge in the inherent object of every seeker of truth.
- Items - Explore locations, maybe you will find something useful?
- Clear interface - You no longer have to search the entire screen with the cursor to find an interactive object, as in other adventure games. All this type of stuff is marked with buttons.
Broken Lands Village — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's unique visual style and innovative time-loop mechanic reminiscent of Groundhog Day, where death resets you but you retain collected items and knowledge. However, common complaints include unclear puzzle logic that requires extensive note-taking, incoherent dialogue that feels more like rambling, and frustrating gameplay that often devolves into trial-and-error; additionally, players are concerned about the developer's dismissive attitude toward criticism, with reports of review key revocation suggesting the game may not receive fixes for its issues.
Edit: The developer has revoked the review key he gave to me because he didn't like that it was a negative review. I'm guessing he will [b]NEVER[/b] fix it. Nobody that has plans to fix something acts like that, especially when there was a chance for a change. Perhaps he can't fix it and he knew it, so he did the only thing he could.. He acted like a child. I'm commenting this because, in my experience, with such behavior he exhibits all the signs of "he will [b]never[/b] fix it" so please be warned. And stay away. Unless you want to be looking at pretty pictures and read some good but incoherent dialogue (like ramblings of a poet)! Original full review: "Broken Lands Village" is a point & click adventure. You are trying to figure out who and why is trying to kill you (and kills you) every single day in a peculiar, beautiful and brilliant world, a cursed village, made out of made of inkblots on parchment. I admire the artwork, the writing, the mystery and the concept. The music was interesting as well! Its greatest gimmick is time manipulation in a way. You get to relive the same day, trying to figure out what happened, where you are, why and how you are here, who and why is aft…27 found this helpful
[url=https://youtu.be/8zv2D7ZtHMo?si=KC0aYPN3F_HGZstg] First 20 Minutes Gameplay Here[/url] For me it really reminded me of Groundhog Day, where death is not the end but the start of everything. As for the style, the game really intrigued me, but after a while, I didn't really care about it since it really looked like scribbles. Later, I learned that it was actually the drawing of the main character and what he remembered. So, the main theme in the game is that you collect enough information before the night (death) reaches you. You lose conversations with characters but keep loot if you found something. In other words, in my opinion, if you don't keep notes for yourself, it's really just click and try and try again. I'm not going to say that the game is bad. It's just that it looks like there's too little information to keep going... or you just read the in-game walkthrough. This is one of the games which I wished there was a "maybe" button. Still, a thumbs up5 found this helpful
First and foremost, the game is set within the developer's own universe. While you may play it without knowing anything about the setting or the characters, knowing the lore may help you get more out of it. Unfortunately, the books are only available in Polish, so the audience is somewhat small. The story begins with your death. However, because this is a unique universe, you become trapped in a loop in which you die repeatedly until you find a way out, ideally alive. Your mission is to explore the city, speak with people, learn new things, and gather items. You must do virtually anything to save yourself (progress is shown in your profile), but time is limited because you die at midnight and resurrect in the town square. No matter where you go, the assassin will always find you. The game requires clicking on icons on the screen. There are two types of icons: an arrow that takes you to a new screen and location, and a magnifying glass that allows you to study something. A few speech bubble and exclamation point icons can also show up, but there are rare. What matters is that each interaction with an icon advances the time by one hour. You only have time for 12 interactions. Unti…4 found this helpful
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