

Car Puzzler
Boris Zapotocky · 2018 · Indie, Casual, Puzzle, Difficult
PC
Mostly Positive76% · 29
Compare prices in Official Stores
Screenshots
About Car Puzzler
Car Puzzler is a line puzzle game variation where you need to drag all cars to their destinations in levels varying in gameplay rules and complexity. Engage in a beautiful cartoonish style and beat the best scores.
Inspired by the great games like The Witness this game tries to bring similar puzzle experience with some game mechanics twists of its own. All campaign levels were created in ingame editor so the community is free to expand on the experience and easily share their unique puzzles (with simple QR code screenshot/scan). The best user levels are planned to be regularly added as a free content updates.
Key features:
- Challenging campaign with 60 levels
- Additional 40+ free DLC levels
- Ingame level editor
- Share/import levels with ease as QR codes
- Collect achievements
- Beat others in leaderboards
- 9 supported languages: ENG, ESP, GER, FRA, POR, ITA, SVK, SRB and RUS!
Inspired by the great games like The Witness this game tries to bring similar puzzle experience with some game mechanics twists of its own. All campaign levels were created in ingame editor so the community is free to expand on the experience and easily share their unique puzzles (with simple QR code screenshot/scan). The best user levels are planned to be regularly added as a free content updates.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]car puzzler[/b] is a draw a single line game that has you dragging cars from start to finish, touching their subgoals on the way. you can go back on your selection, so [b]basically unlimited undo[/b], though it doesn't decrease the move counter. there's no move limit, so it only matters on the leaderboards. an [b]optional timer[/b] and [b]night mode[/b] can be enabled, the former is self-explanatory and the latter isn't only cosmetic, as you'll only be able to see the line around the car, not all over the level. colored circles indicate goals to be crossed by the car with the same color, white circles are less picky, will accept anyone going over them. you can even choose starting positions and destinations sometimes, and if there's a certain order to follow, it goes from smallest circle to biggest. it would be a pretty basic affair without twists and turns in the gameplay, so [b]mirrored movement[/b] can happen between cars, and sometimes you have to [b]park one to reveal the goals for another[/b]. luckily, if you then go back on the path, goals will remain revealed, and sometimes it's actually required to go back and forth a bit because [b]path crossing is a thing and it add…8 found this helpful
Car Puzzler is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game is a very basic maze game where you plot a course through a top down maze, the goal is to complete the journey with as few moves as possible (to save on fuel costs, whatever). The assets appear to be flipped but the developer didn't include any credits, so there's probably some plagiarism going on here on top of all the rest. Needless to say the kind of maze game where you put your finger on your iPhone screen to draw a path is hardly the kind of thing the PC gaming elite should have to deal with on this platform, especially as a paid product. It's just a nasty cash grab with no value for PC gamers. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The mobile app features lazy low-polygon "…3 found this helpful
Car Puzzler is a quietly clever logic game that takes a very simple idea and steadily transforms it into a demanding test of planning, sequencing, and spatial awareness. Developed and published by solo creator Boris Zapotocky, the game strips puzzle design down to its essentials, presenting players with compact top-down stages filled with small cars and clearly marked destinations. At first glance it looks almost toy-like, but this simplicity is deceptive, as the rules governing movement and interaction quickly create situations that require careful thought rather than quick reactions. The game’s strength lies in how much depth it extracts from such a restrained core mechanic. The fundamental gameplay revolves around dragging cars along fixed paths and ensuring that each one reaches its designated endpoint without blocking others or causing unsolvable traffic jams. Early levels function as gentle introductions, teaching the player how movement works and how easily a single mistake can ripple across an entire puzzle. As new mechanics are layered in, the puzzles become increasingly intricate, forcing players to consider not just where each car needs to go, but the exact order in whi…1 found this helpful
Not suitable for colorblind people !!! PROS: - I like puzzlers. - When better & more distiguishable colors might have been used, could be a nice puzzler. CONS: - Sometimes very hard to distiinguish the car & their matching routing point colors on the map. => Becomes more of a trial & error game => Lots of restartss required - Some cars can only start when the other cars have done their routes, with the possibility that the early cars might have blocked off the intented routes of the late starters. => Restarts - Instructions of the map sometimes very unclear. => Restarts OVERALL: Skip this game when you have problems determining what colors you are looking at. It can become very frustrating very soon. Besides this, Still a lot of trial & error and restarts required to finish levels. It all wears down the fun and brainaches you should have with it . . .
If you are a fan of continuous line puzzles, you'll like this offering by Boris Zapotocky. The basic game has 60 levels. It includes several variations on the genre, multiple lines, mirrored lined, etc. There are a bunch of 'extra' levels that may actually be a tutorial for the level editor which is included. Continuous line puzzles often drive me wild but there is help if you get stuck.
Relaxing puzzle game with about a hundred levels. The first levels are trivial, but the difficulty increases significantly. Even though some of the game mechanics could be explained better (or at all), especially specific rules for each level, this does not prevent one from enjoying the game.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











