

Conflict in Vietnam
Microprose · 2021 · Strategy, Board Game, RTS, Turn-Based Strategy, Wargame
PC
6 user reviews67% · 6
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Screenshots
About Conflict in Vietnam
Ia Drang, November 1965. The deafening whip of chopper blades indicates that the first large-scale helicopter assault ever attempted is underway. The battle begins with touchdown at LZ X-Ray. It ends five days later and no one is quite sure who has won, or what lessons were learned.
Five major battles from the Vietnam War will test your jungle combat command skills, as you harness airmobile forces, artillery and air strikes in a cat and mouse game of guerilla warfare. Battle simulation includes detailed challenges, including a day-night-cycle, weather, terrain, supply lines, formations, unit organization and experience, and more.
Conflict in Vietnam is a classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The third title in the "Command Series" of tactical wargames from Microprose, the game begins with the defeat of the French colonial army and ends with the Viet Cong victory over the South Vietnam forces in 1972.
Each battle has multiple variables, so you can create “what-if” scenarios, and different levels of difficulty.
- Accelerated real-time simulation
- Historically accurate scenarios
- Different skill levels
- Single player campaign
- Two-play head-to-head
- Choose to lead either side
- In-depth historical backgrounds and hints
The idea for the Command Series came from observation of actual tabletop military scenario exercises. The games challenge you to manage assets, strategically place and move them around the battlefield map, and try to out maneuver the enemy. Victory requires careful strategic thinking and fast responses to rapidly changing battlefield conditions. Sid Meier, one of the most well-known and prolific strategy game designer-producers, collaborated with historian Ed Bever to make the games incredibly historically accurate.
Five major battles from the Vietnam War will test your jungle combat command skills, as you harness airmobile forces, artillery and air strikes in a cat and mouse game of guerilla warfare. Battle simulation includes detailed challenges, including a day-night-cycle, weather, terrain, supply lines, formations, unit organization and experience, and more.
Conflict in Vietnam is a classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The third title in the "Command Series" of tactical wargames from Microprose, the game begins with the defeat of the French colonial army and ends with the Viet Cong victory over the South Vietnam forces in 1972.
Each battle has multiple variables, so you can create “what-if” scenarios, and different levels of difficulty.
- Accelerated real-time simulation
- Historically accurate scenarios
- Different skill levels
- Single player campaign
- Two-play head-to-head
- Choose to lead either side
- In-depth historical backgrounds and hints
The idea for the Command Series came from observation of actual tabletop military scenario exercises. The games challenge you to manage assets, strategically place and move them around the battlefield map, and try to out maneuver the enemy. Victory requires careful strategic thinking and fast responses to rapidly changing battlefield conditions. Sid Meier, one of the most well-known and prolific strategy game designer-producers, collaborated with historian Ed Bever to make the games incredibly historically accurate.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Every great has his sour notes now and then. Sid Meir and Microprose make the best games around but even they have their sour duds. This is it. Conflict Nam is probably the worst war game out there. Its as replayable as a game of ring around the rosey even the supposedly random variables are not so random, its also unrealistic. The system is used is similar to NATO COMMANDER, DECISION IN THE DESERT AND CRUSADE IN EUROPE but those games and the systems used were far far far superior! This is a joke. A sad sad joke and I dare say does a diservice to our brave Nam vets. :( If that weren't enough the price is too much and the game crashes a lot. If you want to play this for sentimental reasons get the version for Atari 8-bit or c64. IF you want a real good game about nam get Radio Commander. RATING: 0/10 No, actually -100/107 found this helpful
Classic Sid Meier <36 found this helpful
Conflict in Vietnam, developed by MicroProse and released in 1986, is a real-time tactical wargame that immerses players in the complex and tumultuous landscape of the Vietnam War. Designed by Sid Meier and Ed Bever, the game is the third installment in MicroProse's "Command Series," following Crusade in Europe and Decision in the Desert. Unlike its predecessors, which focused on European and North African theaters, Conflict in Vietnam delves into the dense jungles and guerrilla warfare tactics characteristic of Southeast Asia. The game offers five historically significant scenarios, including the Battle of Dien Bien Phu, the Battle of Ia Drang, the Battle of Khe Sanh, the Battle of Fishhook, and the Battle of Quang Tri. Each scenario is meticulously crafted to reflect the strategic challenges and decisions faced by commanders during the conflict. Players can choose to lead either the North Vietnamese Army (NVA) or the South Vietnamese forces, allowing for multiple perspectives on the same events. This duality adds replayability and depth, as strategies and outcomes vary depending on the side chosen. One of the standout features of Conflict in Vietnam is its real-time simulation …4 found this helpful
Loved this game on my C64 all those years ago, but keeps crashing on my more modern PC. Sad really, and a waste of cash/time.3 found this helpful
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