

Control, I'm Not Coming Back
Desborde Games · 2026 · Story Rich, Walking Simulator, Philosophical, Space, Interactive Fiction
PC
Overwhelmingly Positive98% · 5,214
This game is free to play. Get it on Steam →
Screenshots
About Control, I'm Not Coming Back
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
A Hopecore-Inspired Storyline
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.Play Through In-Game Montages
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.Constantly Changing Environment
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.Main Features
- Short narrative experience focused on emotions and atmosphere.
- Inspired on Hopecore aesthetics.
- Voyager 1 as a companion on your journey.
- Evocative and original scenery.
- Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
- A story with branching paths based on your choices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
First game in a while thats made me cry 9/101 found this helpful
Just a beautiful game1 found this helpful
Well if we can't go back we can keep moving forward.1 found this helpful
Phenomenal game and story1 found this helpful
[spoiler] maybe there really is a place for everyone [/spoiler]1 found this helpful
Game sucked Literally none of it made any sense, the entire message was something like "don't kill yourself, there is always a light at the end of the tunnel" or something like that, but it did a ♥♥♥♥♥♥ job at showing this point. I was just a bunch of text that said the same thing over and over again. I don't understand how people could actually cry over this game. Somewhat interesting visuals, but the "story" sucked, and the choices from what I could tell had little to no impact on the game. 2/10, want my 0.4 hours back.
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