Decisive Campaigns: Barbarossa

Decisive Campaigns: Barbarossa

VR Designs · 2016 · Strategy, Turn-Based Strategy, World War II, Strategy RPG, Replay Value

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About Decisive Campaigns: Barbarossa

VR Designs has been reinforced with designer Cameron Harris to create a new never-seen-before wargaming experience: Decisive Campaigns: Barbarossa.

This revolutionary eastern front wargame covers the German invasion of the Soviet Union in 1941. It blends the latest evolution of the Decisive Campaigns hex and counter engine with deep narrative, RPG-style people management and in-depth semi-randomized decision systems.

You are in full operational command.
Can you make the right decisions to turn the tide of war?


Features

  • Command a true operational structure. Can you balance and prioritise three different Theatres in order to achieve your objective?
  • Are you able to work within a Command Hierarchy with both Superiors and Subordinates in an environment where strategy and politics often conflict?
  • Focus on what’s important, ignore what isn’t and execute a winning strategy in order to overcome a take-no-prisoners AI. Or a devious meat brain.
  • Set Army postures, assign Theatre based Artillery, allocate Tactical Air Support and order your Theatre Commanders to provide specialised battalions and staff assets to the Panzergruppe or Army of your choice. Don’t be upset if they refuse.
  • Detailed mechanical breakdown, mileage and fatigue systems. Realistic climatic model. Every degree below zero matters. Experience the effects on men and machines of severe frostbite and blizzards. How far are you willing to push them? Pull a Panzergruppe out of the line for a refit or rest an Army. Do you maintain your Blitzkrieg or throttle back to a more sustained offensive posture to conserve fuel?
  • Deal with the Dark side of the war. Trade ethics off against operational imperatives. Answer to a War Crimes Tribunal if you lose. Or order both sides to observe the Geneva Convention and fight a gentleman’s war.
  • Can you stand up to the Führer? Are you willing to put it all on the line, demand Military Independence, and risk being fired? Or would you prefer to toe the line and support the Führer in whatever goal he is currently fixated upon?
  • Receive a detailed High Command assessment of your Command Potential each turn. You’re being watched and evaluated. Pour over a comprehensive breakdown of all your activity at game end.
  • Experience a realistic combat engine developed and fine tuned over many years and three previous games. One that takes into account hundreds of variables and is optimised for eastern front warfare.
  • Fight to get winter clothing and equipment for your men. Argue with Göring over fuel allocations. Order your individual Divisions to report their status. Fifty different stats and values are tracked for each.
  • Watch as your logistical pipelines visibly stretch across the vastness of Russia behind your hard driving Panzer columns as they thrust and encircle. Decide when to order a temporary shutdown and relocate your Forward Supply Bases forward. Horde your precious truck columns and hope that your locomotives can cope with the washouts, collisions, partisans, lack of signals, poor quality tracks and frozen water pipes typical of the Ostfront. Order the Luftwaffe to fly emergency resupply missions when it all goes wrong.
  • Swap sides and play the part of a ruthless Soviet dictator, backed into a corner, armed only with a rusty knife. Is your pathological urge to win enough to overcome your inner demons and redeem yourself by stopping the world’s most professional, undefeated, army from kicking down the gates of Moscow? Recall who left those gates unlocked in the first place?
  • Be prepared to shoot your Marshals. Fling your troubleshooters from one crisis to the next. Hope that they don’t get delayed enroute. Ruthlessly feed your Conscript armies into the meat grinder, trading time and space, desperately holding on for Rasputitsa and the depths of winter. Prioritise one Front over others. Gather your Siberians and push back hard.
  • Take charge of a solidly researched Historical OOB that covers a wide range of unit types and nationalities but one that keeps the unit count manageable and enables the game to be played in days, not weeks.
  • A deep, immersive, game experience with reduced micromanagement. Make tough, meaningful, decisions with difficult trade offs by just one click.
  • Rather than providing a long list of rinse and repeat scenarios there is a single, hand crafted, campaign that has significant depth and is designed for extensive replayability.
  • Operation Barbarossa. The largest military conflict in history. June ‘41 to February ‘42. Hitler’s attempt to tear out the Soviet jugular. Divisional scale. 30km hexes. 4 day turns.
  • Above all, experience the myriad, conflicting, challenges of OPERATIONAL COMMAND in a no holds barred, knock down fight.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 7, 2026
This was my first true "Hex Strategy" game, and it did not disappoint. The light RP elements made the game very immersive. I had one push that turned from a slog to a success based on getting the guy in charge a good birthday gift and improving his relations with me. These mechanics need to be in more strategy games.
Recommended Jul 5, 2026
This game along with Vic's other games are top tier strategy gaming. The only down point for this game are that the game doesn't capture your mouse
Recommended Jun 18, 2026
Brilliant
Recommended May 9, 2026
This has got to be the most innovative strategy game on the market. The decision and relationships mechanics are a stroke of genius, and you will quickly find yourself building up both rapport and enmity with your colleagues as they collaborate with and against you (and you them). Will you be Hitler's boy and ignore the bleating of the spineless von Brauchitsch, or will you enlist Brauchitsch's aid to undermine the will of the Fuhrer and follow the Wehrmacht's own plans for the invasion? Will you endorse the murderous policies of Himmler, and all the trouble they entail for your rear area, or will you vehemently oppose the Einsatzgruppen lest you find yourself before a war crimes tribunal? How about Goebbels and his propaganda news crews? Do you bathe in the spotlight like Rommel, or do you cast them from your command tent with undisguised contempt? You'll have to deal with all these matters and more, all whilst establishing positive working relationships with your army group commanders, and not forgetting Generals Gercke and Wagner - they're in charge of your supply trains and truck columns respectively, and unfortunately for you they have a habit of clashing with your senior comm…
Recommended May 3, 2026
If you ever wondered about how Barbarossa could have gone differently - this is your game. I played through a few times as the Germans, and my take-aways are this: - The tactical combat is realistic without being too micro-managey - The interface is pretty straightforward, though it takes a little time to learn - The enemy AI is solid and will surprise you without cheating. (The author Vic from VR Designs is really good at this). - Logistics are interesting -- they do require some management, but not too much to be cumbersome - The political management aspect is great - I like the sprinkle of "story" before/after each round -- you get excerpts from real diaries from 1941, and also a "fake" storyline about a few soldiers in the field. You can click through these fast but to me they really add to the engagement of the game. The main cons I'd say are - the soundtrack (you'll want to bring your own music eventually), and that the game ends at the end of January 1942 (at the latest). (However, I understand why the game ends at that period). Anyway - If you like Shadow Empire, looked at War in the East, or are a history buff - just get this game! :).
Recommended Apr 21, 2026
good

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