

Der Geisterjäger / The Ghost Hunter
Graverobber Foundation · 2021 · Adventure, RPG, Dungeon Crawler, Exploration, Tactical RPG
PC
7 user reviews100% · 7
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About Der Geisterjäger / The Ghost Hunter
Der Geisterjäger is a brutal single-character dungeon crawler that provides a unique combination of first-person exploration with tactical combat. After the disappearance of a corporate squad during pursuit of an unknown assailant, you're sent to investigate, confirm their status, and help them finish their mission.
Get in your mech, explore the dungeon, and use all tools at your disposal to survive through harsh turn-based battles against security robots and other mechs. Search the map for useful items that will assist you in your mission, examine your surroundings to learn more about the world and events within it, and use navigation markers to avoid getting lost in this claustrophobic network of tunnels.
You're regularly outnumbered and outgunned, but you've got the tools to counter that. Analyze your enemies to learn their strengths and weaknesses, pick the right weapon, stay on the move to avoid getting surrounded, and watch your flanks and stance. Knowing when to fight and when to run is essential to survive in this harsh underground world.
Use repair stations to upgrade your Robotic Combat Suit, abilities, and weapons, survive through battles to improve your pilot's performance in the field, and kill enemies even more efficiently as your Robotic Combat Suit analyzes their behavior. Customize your resistances and weaknesses using blueprints found in the field to fine-tune your build. Whether you want to be a heavy-armored brute, a projectile-dodging assassin, or a jack of all trades, the game allows you to get stronger in a way you see fit.
The game sports a unique wireframe-like graphics style to simulate the scanner of your Robotic Combat Suit. These unique visuals are supported by an atmospheric electronic soundtrack that submerges you in the dying world beyond the scanner.
YOUR FUTURE IS METAL
Get in your mech, explore the dungeon, and use all tools at your disposal to survive through harsh turn-based battles against security robots and other mechs. Search the map for useful items that will assist you in your mission, examine your surroundings to learn more about the world and events within it, and use navigation markers to avoid getting lost in this claustrophobic network of tunnels.
ONE VS MANY
You're regularly outnumbered and outgunned, but you've got the tools to counter that. Analyze your enemies to learn their strengths and weaknesses, pick the right weapon, stay on the move to avoid getting surrounded, and watch your flanks and stance. Knowing when to fight and when to run is essential to survive in this harsh underground world.
UNIQUE PROGRESSION SYSTEM
Use repair stations to upgrade your Robotic Combat Suit, abilities, and weapons, survive through battles to improve your pilot's performance in the field, and kill enemies even more efficiently as your Robotic Combat Suit analyzes their behavior. Customize your resistances and weaknesses using blueprints found in the field to fine-tune your build. Whether you want to be a heavy-armored brute, a projectile-dodging assassin, or a jack of all trades, the game allows you to get stronger in a way you see fit.
SEE THE WORLD THROUGH THE SCANNER
The game sports a unique wireframe-like graphics style to simulate the scanner of your Robotic Combat Suit. These unique visuals are supported by an atmospheric electronic soundtrack that submerges you in the dying world beyond the scanner.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An ode, a love letter to the computer games from the 16-bit era in the early nineties. Titles such as 'Corporation','Infestation', 'Hired Guns' or 'Cybercon III' will pop into your mind from the very depths of your memories. A game to be played in front of your computer while you draw maps of the areas, no matter a minimap is provided (when the time comes, you'll see it's much better to trust in yourself than in technology). A tough game that demands a lot from the player, starting for his time, and encourages him to use his imagination in order to get past his techical aspect and get immersed into his story and lore (more demands). Definitely not a game for someone that yells at first sight when a game "doesn't take his time with the respect it deserves". This time, to close doors behind you won't save you from an enemy that has clearly spot you since enemies can open or even break doors but this is still useful since enemies will have to lose one or more turns so that you'll be able to change to a better weapon, reload your current one or take a better position to shoot. Depending on the situation you can even hide from them. P.D.: "No mouse support", nor needed. Almost …8 found this helpful
You know the expression "handling something with kid gloves"? Yeah, Der Geisterjäger does - except its "kid gloves" are boxing gloves with horseshoes in them. Basically, DGJ is a mecha dungeon crawler that not only isn't afraid of being "unfair", but it actually incorporates savescumming as a canonical ability for your main character - something like precognition from Katana Zero, if you will. "This is only a dream" is a sentence that if you, like me, are not a particularly sharp tactical mind, you'll get used to seeing. A lot. "Wait, so is it just hard for the sake of hard?" Not really: it *starts* on a steep learning curve but kinda mellows out over time, as you upgrade your mech and get a feeling for how to coordinate combat stances, firing modes and battery usage for shield, boosters and the new "Pulse" ability (an AOE attack that uses tons of energy). Also, a ♥♥♥♥♥♥♥ beam saber that works as a "nah i don't actually want to engage you" button. It'll cost a lot to upgrade as the game goes on, but it'll be worth it. If you didn't play the prequel, a very similar game called Der Geisterturm, the process above *will* be harsh, but you'll actually kinda feel like a badass on…7 found this helpful
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h1]Good things:[/h1] This is a dungeon crawler game where instead of having a fantasy land and a team you are in a post-apocalypse future in a mech. The year is 2075 and the Earth is a scorched wasteland now and the smartest best educated and most intelligent people just run away with the richest people to colonize some other planet and have a life there while the rest of humanity stayed on Earth that is dying and had to move underground to survive. The Earth now is ruled by 2 corporations that are in endless power struggle and there are some neutral zones that don’t want to have anything to do with any of these corporations. We work for one of the corporations and we go into a neutral zone to look for the squad that went missing as they were chasing an unknown attacker. This game is hard at start and you can die even in prologue during training but that is good as the game require you to think about your tactics and what weapon to use against what enemy and when it is better to use energy for a shield and when it is better to use it to hit with a…2 found this helpful
this game is really fun and is... oddly creepy. the environment randomly shaking from earthquakes, sometimes not knowing where enemies are in comparison to you, it's definitly something I still need to finish but I really love it so farand just how well a mecha dungeon crawler works.1 found this helpful
Another good dungeon crawler. Love the setting and lore. Combat is on point, but make sure to find the healing/repair area quick! Happy to have the automap. Mapping is fun, but hard when I'm playing on the couch. Played a lot of the demo and need to get back to full game now!
DGJ is a good old school indie dungeon crawler with sci-fi theme. It's quite challenging game - it won't let you roam careless with crazy builds. In most cases you need to carefully plan your fights, often rotate weapons depending on what enemy faces you. Sort of like in Doom, but dungeon crawl style. I find joy in such approach, especially when you make through the level. One warning though, make sure you loot/check every newly discovered room. Backtracking causes random encounters which costs resources. Other than than, nice minimalistic aesthetic accompanied with pleasant synthy soundtrack. No bugs encountered whatsoever and, of course... runs great on Linux.
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