Dissent on Mars

Dissent on Mars

Michael Hicks · April 7, 2025 · Life Sim, Political Sim, Economy, Politics, Strategy

Buy Dissent on Mars from Steam at $29.99 — the cheapest of 1 store we compare.

PC
Mixed47% · 19
Best price
$29.99
lowest tracked $14.99
Steam Buy at Steam

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Where to buy Dissent on Mars — official stores

Steam
Steam
Standard Edition · Steam
$29.99
Buy

Dissent on Mars price by region

Dissent on Mars costs £24.99 in the United Kingdom, €28.99 in Europe (EUR), $29.99 in the United States, $29.99 in Georgia (USD), CA$38.99 in Canada, NZ$43.59 in New Zealand, A$43.95 in Australia, R$88.99 in Brazil and zł138.99 in Poland right now.

Cheapest Dissent on Mars offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £24.99 £24.99 — 1
Europe (EUR) €28.99 €28.99 — 1
United Statesyour region $29.99 $29.99 — 1
Georgia (USD) $29.99 $29.99 — 1
Canada CA$38.99 CA$38.99 — 1
New Zealand NZ$43.59 NZ$43.59 — 1
Australia A$43.95 A$43.95 — 1
Brazil R$88.99 R$88.99 — 1
Poland zł138.99 zł138.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Dissent on Mars

Can you imagine a world without poverty? How about a world where power lies with common people instead of politicians or CEOs? There’s a revolution coming to Mars, and it’s up to you to create a new society unlike anything on Earth. Design your economy and government, build your colony, and experience your choices firsthand by living as a colonist. Be wary though, if your society fails to take care of everyone's needs there may be a second revolution brewing....

Design dozens of different alternative societies!

Mix and match different rule sets that dramatically change how life in your colony feels. After making your decisions (such as who can control resources, how colonists receive income, and who has decision making power), you'll see the impact they have on everyone.

Build an entire colony from scratch!

Turn an empty Martian desert into a paradise rich with vegetation! The natural resources you place determine what products can be made, and allow you to construct buildings with a futuristic aesthetic.

Create unique characters that shape the colony’s outcome.

Will your colonists act selfishly or selflessly? What passions do they have in life? Do they even want to work? The personality traits you pick will lead to all kinds of interesting situations.

Take part in a fully simulated economy.

Will your economy embody competition and greed, or cooperation and solidarity? The system’s rules determine the actions you can perform, and prices are entirely generated based on the circumstances.

Compare your societies by achieving awe-inspiring goals.

Eliminate poverty and unemployment, create an economy that’s automated by machines, or simply sit back and see where the wind takes you. Each society has different pros and cons, so each goal’s difficulty will change based on your design.

Dissent on Mars — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 20, 2025
I really wanted to like it, it's such an interesting and unique concept, but it just isn't very good. I am going to try to stick to reviewing the game it's trying to be, the game it wants to be. A lot of negative reviews of this game focus on what they expected it to be, a Rimworld-esque colony sim. I feel like it's unfair to judge the game based on that, because it's not *trying* to do that at all. What it's actually trying to be is a bigger-picture political simulator, in which the player designs a society - its economic system, government, etc. - and observes how those decisions play out by putting a bunch of simulated people in the society they built and watching it go. There are not many games out there which do what this game is trying to do, and I *really* wish this one had succeeded, because that core idea is very solid and has a lot of potential, but after making a few attempts and experimenting a bit, I am sad to say that it does not pull it off. The first and most fundamental problem is that there's very few options. There are a lot of menus in the new game screen, with dropdowns for selecting different kinds of resource allocation, property ownership, workplace m…
33 found this helpful
Not recommended Apr 9, 2025
Boring. Hardly anything to do. Not worth $27 let alone $5. Just a heads up. You are being ripped off.
11 found this helpful
Not recommended Jun 9, 2025
TLDR: This game is too shallow for what it's trying to be, and too expensive for what it does have, don't buy it. This game isn't Rimworld. It isn't trying to be Rimworld. What it is trying to be is a political-economic simulator. Unfortunately it fails at being a political-economic simulator. I've always loved games with a realistic economy, games with player run economies like Eve or Prosperous Universe, or simulated economies like X4 or Capitalism Lab. I don't like multiplayer, so I've mainly played singleplayer games. Unfortunately, X4's is a space game first and foremost, and Capitalism Lab is too abstracted and high-level. I thought Dissent On Mars was the single-player agent-based economic simulator I was waiting for, but it just sucks. The primary problem is that even in the fully free market economy, the player is required to intervene, primarily when placing new buildings. Regardless of the options you choose, practically everything is determined by the player. Land use, resources, homes, regardless of it being a free market or a cooperative ownership. Ownership of homes and workplaces must be determined by the player, even in a free market, colonists cannot buy/sell …
6 found this helpful
Not recommended Sep 25, 2025
Ok to start with i know from the screenshots and comments its hard to tell what exactly it happening with this game so thats all i plan on doing since the others make it clear why the game is bad. All you do in the game (after planning where the buildings are placed) is to repeatedly make economic plans for your town/village/whatever. You tell each person where and for how long they work there. Each person has things they are good and bad at but that does not seem to matter as if they have no passion for the job then they hate it making them unhappy to do said job. Each person has an allotted time they can work each day. They make items and as far as i could tell each item has a single use (if they make a bed they use it once to sleep and another must be crafted...like why?) they get money for making each item that they make and then they use said money to buy items they want/need. Honestly the game does this so poorly with little in the way of UI to track people struggling or needing adjustments and with you having to craft an economic plan every single day for ALL of your citizens it just winds up being a confusing, fatiguing mess of frustration and annoyance. Give it a pass an…
2 found this helpful
Recommended Jun 9, 2025
I'm not usually a fan of this style of game because of mine own slow processing dial up style brain. But this has changed my mind. I love the style and artwork. 10/10
1 found this helpful
Not recommended Jul 19, 2026
Nice idea in principle, but needs quite a bit more work, which will never happen cause the devs abondoned this.

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