ECHOLASH

ECHOLASH

Yücel Sabah · June 25, 2026 · Action, Adventure, Action Roguelike, Hack and Slash, 2D

Buy ECHOLASH from Steam at $4.99 — the cheapest of 1 store we compare.

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Where to buy ECHOLASH — official stores

Steam
Steam
Standard Edition · Steam
$4.99
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ECHOLASH price by region

ECHOLASH costs £4.59 in the United Kingdom, $4.99 in the United States, $4.99 in Georgia (USD), €5.19 in Europe (EUR), CA$5.99 in Canada, A$6.95 in Australia, NZ$7.89 in New Zealand, R$19.49 in Brazil and zł21.49 in Poland right now.

Cheapest ECHOLASH offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £4.59 £4.59 — 1
United Statesyour region $4.99 $4.99 — 1
Georgia (USD) $4.99 $4.99 — 1
Europe (EUR) €5.19 €5.19 — 1
Canada CA$5.99 CA$5.99 — 1
Australia A$6.95 A$6.95 — 1
New Zealand NZ$7.89 NZ$7.89 — 1
Brazil R$19.49 R$19.49 — 1
Poland zł21.49 zł21.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About ECHOLASH

FEEL THE BEAT. BREAK THE LOOP.



ECHOLASH is a top-down hack & slash where combat, music, and progression collide into something that shouldn't work — but does.

Every sound you hear is generated in real-time. Every dungeon is built from scratch. Every enemy is drawn with code. The entire game is 5 MB. And it will consume hours of your life.

⚔️ SPATIAL TIMING COMBAT



Forget button mashing. Two circles surround your character:
  • The outer circle is your attack range
  • The inner circle breathes slowly — this is your timing window

When an enemy enters the inner circle and you strike — COMBO. Hit it on the music's beat — PERFECT. Chain them together and watch the damage multiply up to 3.5x.

This isn't a rhythm game that punishes you. The beat is a bonus, never a penalty. But once you feel it... you can't stop chasing it.

🎵 PROCEDURAL DUBSTEP SOUNDTRACK



No audio files. No pre-recorded tracks. ECHOLASH generates its own dubstep music in real-time:
  • Wobble bass that reacts to your power level
  • Drum patterns that intensify with your combo
  • Dark pads that shift with dungeon biomes
  • Tempo that accelerates as you chain kills

The music isn't background — it's a weapon.

🔄 REBIRTH & PRESTIGE



Kill. Grow. Hit the power threshold. Rebirth.

Each rebirth resets your progress but multiplies your power permanently. 10 rebirths unlock the Final Boss. Defeat it, and you unlock Prestige — resetting everything for an even greater global multiplier.
  • 10 Rebirth layers with scaling difficulty
  • Prestige system with exclusive upgrades
  • Echo Shards — permanent currency across rebirths
  • 11 upgrades including Prestige-only abilities

🗡️ 4 WEAPON TYPES


  • Sword — balanced melee with reliable combos
  • Hammer — massive AoE and knockback
  • Bow — ranged precision, fires toward your cursor
  • Staff — magic missiles with splash potential

Each weapon drops with random prefixes, suffixes, and 5 rarity tiers from Common to Legendary.

👹 10 UNIQUE ENEMIES



Every enemy is hand-designed with geometric art and unique abilities:
  • Wraith — teleports behind you
  • Spider — shoots webs that slow you
  • Knight — energy shield blocks your attacks
  • Golem — ground slam AoE
  • Cultist — dark orb projectiles from range
  • Shadow Demon — turns invisible
  • Boss Demon — 3-phase projectile patterns
  • Boss Dragon — triple fire breath cone

🔥 ACTIVE ABILITIES


  • Z — Fireball: Launch a massive projectile toward your cursor
  • X — Heal: Restore 35% HP (unlocks at Rebirth 2)
  • C — Shield: Block 80% damage for 3 seconds (unlocks at Rebirth 5)

🌍 4 BIOMES



Each rebirth cycle shifts the dungeon's biome:
  • Forest — tanky enemies, slower pace
  • Ice — fragile but fast enemies
  • Lava — heavy-hitting foes, high rewards
  • Void — everything is dangerous

💾 SMALL SIZE. BIG DEPTH.


  • Zero audio files — music is math
  • Zero image files — characters are geometry
  • Zero pre-built levels — dungeons are algorithms
  • Written entirely in C with OpenGL
  • Runs on almost anything

🎮 FEATURES


  • Procedurally generated dungeons (BSP algorithm)
  • Real-time procedural dubstep music
  • Spatial timing combat with combo system
  • 10 enemy types with unique abilities
  • 4 weapon types with prefix/suffix loot system
  • 5 rarity tiers (Common → Legendary)
  • Rebirth system (10 layers)
  • Prestige system (infinite scaling)
  • Echo Shards permanent upgrade shop
  • 3 active abilities with cooldowns
  • 4 distinct biomes
  • Local leaderboard
  • Settings menu with volume control
  • Pause menu
  • Auto-save every 30 seconds
  • English & Turkish localization
  • Runs at 60 FPS on integrated GPUs

🌍 DAILY CHALLENGE & GLOBAL LEADERBOARDS



Every day brings a new dungeon. Same seed for all players for 24 hours.
  • Seed changes daily at midnight
  • Compete for the highest score on Steam leaderboards
  • Victory gives +50% score bonus
  • Score = kills + power + combo + rebirths

Steam leaderboards track:
  • Total Score (all-time best)
  • Max Rebirths
  • Max Prestige
  • Fastest Victory Time

Steam achievements are also included — first kill, 100 kills, 1000 kills, first rebirth, rebirth 5, rebirth 10, 50 combo, first prestige, legendary item, and final boss.

💧 FOUNTAINS & CHESTS



Each cleared room may contain:
  • Fountain — fully restores your HP (one-time use per room)
  • Normal Chest — drops 1 piece of loot
  • Gold Chest — drops 2-3 pieces of loot
  • Echo Chest — grants Echo Shards for permanent upgrades

⚡ PARRY SYSTEM



Time your attack perfectly as an enemy strikes — PARRY!
  • Negates all incoming damage
  • Stuns the enemy briefly
  • Chains into bonus combo damage
  • Screen flash and "PARRY x2/x3" feedback on successful chains

🎮 FULL GAMEPAD SUPPORT


  • Left Stick / D-Pad — Movement & Menu Navigation
  • A (South) — Attack / Confirm / Respawn
  • B (East) — Heavy Attack / Cancel
  • X (West) — Fireball
  • Y (North) — Heal
  • LB / RB — Pickup / Open Shop
  • Back / Select — Rebirth
  • Start — Pause Menu
  • Dynamic button prompts — switches automatically when gamepad is detected

📝 NOTE



This game is actively in development. We're open to feedback and community suggestions. As the game evolves, new weapons, enemies, abilities, and mechanics will be added — some features may change, diversify, and expand over time.

ECHOLASH — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

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