

Esports Godfather: The Legend Begins
Asteroid Game Studio · 2024 · Sports, Card Battler, Turn-Based Tactics, Management, Card Game
PC
This game is free to play. Get it on Steam →
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About Esports Godfather: The Legend Begins

"Esport Godfather" is a management simulation card game that revolves around the theme of MOBA esports. In this game, you will play a role of a coach in an esports club and personally build your own team! Starting from scratch, what kind of playstyle will you devise for your team? In a constantly evolving meta, can you derive a unique understanding of what it takes to win?
What style of play will you devise for the team? Trident or 1-carry?
Is the main focus on the top lane 1v1 battle, or the ultimate coordination between Mid laner and Jungler?
In the ever-changing version environment, can you come up with a unique understanding of victory and lead the team to success?
How will you inspire those outstanding athletes you carefully selected and mold them into superstars?
And finally, can you overcome countless obstacles, lift the championship trophy, and write your own esports legend?

Create your team logo
You can not only customize your team's name but also create a unique team logo using the tools provided in the game (you can also import local images). Then you can see the flag with your logo waving on the battlefield, in the community, and in the most liked team vote each month!

Build your hero draft
The match has already begun before 00:00! Engage in a BP game with your opponents, picking your draft from over 50 heroes. Based on the version and your players' proficiency, choose a lineup that crushes your opponents and makes victory inevitable!

Card
Command your players through cards: your jungler is ready to initiate a team fight, send him to the bottom lane to ambush the opponents. Or if the enemy heroes are supporting elsewhere, take advantage and push... Command your players towards victory based on your hand and the situation on the field.

Player Development
As a coach, you need to create training plans for players based on their traits, arrange hero pools reasonably, and build tactic card decks to guide them to become superstars!

Version Rules Change
You can't be invincible with just one strategy because the version is always changing. Each version change will replace available equipment, alter the pace, and change various aspects of gameplay. Learning the version and adapting is the key to being a perpetual winner!

Pre-match and Post-match
A highly popular match hasn't started yet, but all enthusiastic viewers have already gathered for lively discussions. After a match, they will cheer for the MVP based on the player's excellent performance! Every week, every month, every season, outstanding players and teams will appear on the leader board and gain their fans! Enjoy your own flowers and applause!

Journey of the King Ultimately Leads to...
Starting from an unknown semi-professional team, through various leagues, ultimately entering the forefront of the world. But is this the last stop of the conquering journey? Your goal is believed to be the champion of The Worlds!
https://store.steampowered.com/curator/37765503What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Core gameplay loop is solid. Would like to see more balancing, seemed like I could always win with little strategizing. In fact, I went undefeated... I didn't need to pay much attention to the counters, synergies, disadvantages.Needs improved artwork, graphics, and animations. At its highest level it would be like I'm watching an actual MOBA, complete with announcers, like other sports management games. I would still play the game if there was more in-depth theory-crafting, even though playing the matches itself feels slightly tedious.3 found this helpful
I have a couple issues with the use of AI generation for portraits and such; that's a little beside the point. I don't know how much AI was used otherwise, but paying artists for good work is important. If you can't afford to pay artists or do the art yourself you might not be able to afford making a game. Anyway, my hot take aside: The general concept is a good one. There are a couple styles of play when it comes to what heroes you can play and how you can build your players. Overall I'm not super deep into the mechanics because a couple aspects of the design frustrate me, such as the laning mechanics all being dependent on cards. I'd love to see a little more attention being paid to that because there's a lot of nuance in actual mobas when it comes to aggro, how creeps push the lane and why, how hero abilities interact with that and with each other: I get that it's hard to abstract all of that into a champion manager style game, but I feel like it could be an opportunity for further refinement. (I get that you're a coach and getting that detailed probably would take it too far into micromanaging. A game where you take the role more directly of the player and follow them throug…3 found this helpful
good game but too short story
ITS a rouge like with a moving board nice. Great Role play story
Man. The core gameplay here is actually really fun, and the concept is incredible. But the AI characters are just so ugly and weird, and a lot of the writing seems like it was likely generated using AI as well. I really wish the developer had decided to find actual artists and writers instead, this game could have been amazing. I don't recommend giving this developer your money if they aren't interested in paying actual artists. Just play the demo for free, you get most of it anyways.
i enjoy it
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