

Find-Life EP1
João Fílipe · 2019 · Indie, Casual, Adventure
PC
4 user reviews75% · 4
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About Find-Life EP1
This is the first episode of the Find-Life game. This game is very small and simple to play. The game takes about 25 minutes to play. The player walks in first person. The game does not have buttons to say to click here or there, because inside the game there is a ball that is a smart computer and tells what you have to do. He speaks many things, takes good notice of what he has to say. The game has ambient sounds, some songs. 3D models are very simple in LowPoly. The purpose of this first episode is to start many episodes with little adventures that linked will make a story.
I do not like to sell cat by hare, so:
To be honest, this game is very small, very simple, but I think it's very cute and with some imagination.
Thank you all.
I do not like to sell cat by hare, so:
To be honest, this game is very small, very simple, but I think it's very cute and with some imagination.
Thank you all.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the game's custom-made art style and cohesive presentation, viewing it as a promising first step from a new developer. However, they consistently criticize the experience as too short and slow-paced, with limited interactivity where players mostly follow instructions rather than engage in meaningful gameplay, leaving them wanting more depth and substance in future episodes.
It's too slow!!! Other than that, it remains too short! I'm in hype for the second episode.......... I like though how he made all the models by himself.9 found this helpful
[h1]ENG[/h1] The game was given via curator connect. If you want to see more of our reviews, subscribe: [url=https://store.steampowered.com/curator/32623253-True-Reviews-English-Edition/] True Reviews English Edition [/url] Gameplay: Very short story, more like a demo / prologue. I would like to see more interactivity and depth in the future. It's a simple adventure game in which you follow the instructions of a computer, simultaneously receiving information about the story. Personally, I didn't have enough opportunity to learn the game more deeply. The narration is quite slow and measured, and at this time it would be very useful to give the player something to play, not just make him stand and listen. From the imperfections stands out that the scripts don't work smoothly, and to execute them, it needs triggers. For example, until you reach a certain point, the robot won't continue to speak. And you will try to figure out what to do. At the very end, I spent a few minutes when I went to bed. I was spinning from side to side, hoping that the character would fall asleep, but only then I realized that there was a button above my head and I had to press it to continue. Graphics: Th…7 found this helpful
TL;DR : A short proof-of-concept that is light on gameplay but full of potential, in my opinion. So I'm mostly giving this a recommend not because the game is good but because this is a promising first step for a new developer. The premise is a bit cliche as far as sci-fi goes. A ship is sent into space to find life and stuff goes wrong. But the presentation and telling is different enough to not be boring or eye-rolling. Personally, it's the simplistic art style that I liked the most. It's all custom-made assets and backgrounds as far as I can tell and it's all very cohesive. It's also very colorful which is a nice change of pace from most other space sci-fi games. It's a very short game and it mostly consists of going from room to room and doing what the computer says. Not a lot of opportunity to explore or change your experience. It's mostly a demonstration of what the developer plans to do. If these episodes become longer and allow more player interaction (i.e. puzzles, dialogue trees, flying through space, I dunno), this could be a fun little series. https://www.youtube.com/watch?v=uJQNd5Rl7yk4 found this helpful
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