

Finn Dorset's Institute For Livestock Replication
CarlMorganArt · 2024 · Incremental, Hand-drawn, Idler, Cute, Cartoon
PC
This game is free to play. Get it on Steam →
Screenshots
About Finn Dorset's Institute For Livestock Replication
Welcome to Finn Dorset's Institute For Livestock Replication
You play as Finn Dorset, a humble clone farmer starting out on a grassy dwarf planet.
Begin with a single moon sheep, a small paddock and a cloning machine. Expand your enterprise clone-by-clone until you have the greatest wool production business in the sector!

Purchase upgrades and automate your clone production with your hard earned Moon Money!
Deploy futuristic gadgets to produce large amounts of livestock and develop various transport methods to sell your wool!
Defend your farm from hungry hawks and other hazardous hostiles!
Features
- Animated cartoon graphics
- Totally free game (no paid bonuses, loot boxes or coins. You will never be asked for money)
- Hundreds of upgrades and progression levels
- Fully illustrated hand drawn artwork
- Space goose!
- Dynamic evolving visuals
- Hours of game-play
- In-game and Steam achievements
What even is this?
Another crackpot hand-drawn cartoon game from the developer of Snowflake's Chance and Metal Voyager. FDIFLR is an incremental game in the spirit of titles such as Universal Paperclips and Cookie Clicker.
The genre is often characterized by minimalist visuals so the idea was to have the units and upgrades illustrated as much as possible.
It is an idle/clicker game so there are short to medium periods of waiting to progress.
Is there sound?
Due to the game being designed to be played while multitasking or in the background there is no game audio, players are encouraged to listen to a podcast or watch approved educational programming on a second monitor.
Who has made this?
Game and artwork was made by Carl Morgan (CarlMorganArt). Special thanks to Dante Morris for naming the title.
So this is free?
Yep.
Who is Finn Dorset?
Stop digging.
You play as Finn Dorset, a humble clone farmer starting out on a grassy dwarf planet.
Begin with a single moon sheep, a small paddock and a cloning machine. Expand your enterprise clone-by-clone until you have the greatest wool production business in the sector!

Purchase upgrades and automate your clone production with your hard earned Moon Money!
Deploy futuristic gadgets to produce large amounts of livestock and develop various transport methods to sell your wool!
Defend your farm from hungry hawks and other hazardous hostiles!
Features
- Animated cartoon graphics
- Totally free game (no paid bonuses, loot boxes or coins. You will never be asked for money)
- Hundreds of upgrades and progression levels
- Fully illustrated hand drawn artwork
- Space goose!
- Dynamic evolving visuals
- Hours of game-play
- In-game and Steam achievements
What even is this?
Another crackpot hand-drawn cartoon game from the developer of Snowflake's Chance and Metal Voyager. FDIFLR is an incremental game in the spirit of titles such as Universal Paperclips and Cookie Clicker.
The genre is often characterized by minimalist visuals so the idea was to have the units and upgrades illustrated as much as possible.
It is an idle/clicker game so there are short to medium periods of waiting to progress.
Is there sound?
Due to the game being designed to be played while multitasking or in the background there is no game audio, players are encouraged to listen to a podcast or watch approved educational programming on a second monitor.
Who has made this?
Game and artwork was made by Carl Morgan (CarlMorganArt). Special thanks to Dante Morris for naming the title.
So this is free?
Yep.
Who is Finn Dorset?
Stop digging.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An interesting, if excessively long, incremental/idler with an interesting premise and crazy-creepy graphics. Baaah. I'd give it more praise if it didn't Baaaa take 230 Baaaa hours to complete. Also doesn't seem to Baaaaaaa sound effects or music, unless I baaaaa-ed it, but I don't baaaaaa I did. Baaaaa for free, and 99% of those 230 hours were spent BAAAAA so it's no skin off my BAAAA. BAAAAA to the devs, I BAAAAAAA and would probably BAAAAAA if it has more BAAAA to BAAAAAA, but it doesn't, so I'm BAAAH. If you like these kind of BAAAAA, give it a BAAAAA BAAAA BAH BAAAAAA, or don't. It's BAAHH, afterall. Lastly, I BAAAAAA and find the BAAA BAAAAAH incredibly BAH BAAAAAAH BAAAAH BAAH BAAAAHHHHHH BAAAAAH BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH
Can't judge too much due to this game being free but while it feels pretty fun in the beginning it doesn't last very long before it just starts dragging on, the first run slows down so bad half way through and while it's slightly refreshing by your 2nd and 3rd run due to the buffs from the 1st that's only because it's faster and not because there's anything new to see.
It's a straightforward incremental game, with a delightful setting. It pads out it's playtime way past what is needed, and is not challenging at any point. The optimal choices you can make throughout the game are fairly obvious. The prestige system, if you can call it that, is lackluster. Getting all achievements requires playing the game to completion four times, each time being less time consuming than the last. There is very little extra value past the first playthrough. There is also a bug towards the end of each playthrough that prevents you from purchasing upgrades or collecting more moon bucks, which is fixed by exiting and restarting the game. I give it 3/5 for being an average, run-of-the-mill incremental game.
Starts as an innocent game about cloning sheep and taking over the ecconomy. Rapidly turns into a game about sheep cults. To 100% you have to finish the game 4 times, which took me around 120 hours. There is no offline progression. Besides that, game is a tonne of fun. Theres mechanics initially about making sure you can transport your goods for sale, then that gets automated. Then you have to deal with predators trying to take away your sheep, then that gets automated. And all the while you are cloning more and more sheep, which also eventually gets automated. The rest of the game is mostly unlocking new upgrades, upgrading stuff you already unlocked, etc. Simple, fun, idle game
as other reviews mention: no offline progress. more or less fine. more concerning: if it's not visible onscreen then there's no progress even if the game is open
Nice Idle game (actually only idle in mid-game, late game is semi-idle, and early-game as in any idle game, is manual!)
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