

Codename CURE II
Raptor Byte · July 24, 2026 · Survival Horror, Co-op, Zombies, Post-apocalyptic, Military
Codename CURE II is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Codename CURE II price
Codename CURE II is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Codename CURE II
Codename CURE II is a free-to-play cooperative first-person shooter where you lead a squad of up to five soldiers against hordes of zombies across procedurally generated maps with dynamic objectives. Choose from five distinct classes, scavenge for resources, customize your gear, and experience visceral combat with a reactive gore system that makes every kill satisfying.
The enemy are no longer human, they are no longer your parents, siblings or friends, they are an organism of pure evil that seeks only to spread, mutate and destroy - its foul stench must be eliminated at any cost! We are looking for five volunteers to execute this plan - five soldiers to step up for what is almost certainly a suicide mission; which of you have the bravery and skills to get out there and meet this challenge face to ugly rotting face?"
- General Johnson, CURE HQ.
Codename CURE II is an upcoming, free-to-play, co-operative, first person shooter set in the aftermath of a zombie apocalypse. Assemble an elite military squad of up to five players (or play offline with bots), and fight your way through hordes of infected in a variety of dynamic objective missions, utilizing a wide variety of weaponry, scavenging for resources along the way in order to fuel your squad's arsenal, offering a truly unique experience with each play through.
- Choose between five distinct player classes; Pointman, Support, Assault, Technician, and Sniper, each featuring their own unique arsenal, abilities and play style.
- Embark on various missions, featuring diverse objectives and dynamic maps, which ensure no two missions are ever the same; be prepared for anything.
- Multiple infected enemy types; battle against a variety of terrifying enemies, from commons and fallen soldiers to feral zombie dogs, adapting the gameplay as you fight the infestation.
- Reactive gore system; making neutralising enemies feel truly satisfying, featuring full dismemberment, body deformation and multilayered damage systems, and even having their clothes and flesh burn away when lit on fire.
- Personalize your soldier; stand out in the field with a variety of uniforms, helmets and gloves.
- Modify your arsenal with various new weapons, and equip skins on our wide arsenal of weapons, to slaughter your enemies in style.
- Recoup and plan your missions back at CURE HQ, where you and your squad can gear up, try out new weapons, customization, and track your progress climbing the ranks between missions.
- Fight your way through fully procedural maps, made out of tilesets featuring a wide variety of diverse locations. Every mission is guaranteed to be a unique experience!
Codename CURE II — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player, Online co-op
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Codename CURE II is a free sequel that draws mixed reactions from players, with some appreciating its core gameplay loop of special forces versus zombies and finding the shooting mechanics satisfying, while others feel it falls short of the original game in technical execution, visual polish, and pacing due to changes like the new scrap mechanic and operator-locking system. Common complaints center on dated graphics, cluttered UI, and reduced impact compared to the predecessor, though the game's active development and competent AI teammates earn it some goodwill.
I really wanted to like this game because I was a huge fan of the og codename: cure back in the day, and while i can see that a lot of effort has been put into this sequel, i think it really just doesn't live up to the legacy; although there are moments when you can feel the same tension as in the first game, generally this new one just doesn't live up - the engine runs way worse than the source engine, the gun sounds are all way less impactful, the animations and lighting are just not nearly as good, the new scrap mechanic completely derails the pacing. I want to like it but it just doesn't quite capture the feel of the original game and it's not terribly enjoyable to play even as its own experience.2 found this helpful
ts game looks worse than its predecesor from 2017 is way more boring and everything sucks1 found this helpful
I would like to recommend this game to everyone. But after the release of the recent major update, it seems like it was out of my expectation, from what the "Codename CURE" suppose to be. At first, when the developers is releasing this game, I was so hyped that I really wanted to grind on this like for like an hours, like I used to do, during the 1st codename cure that has been release almost a decade ago. But after a while, they "locked" the system, which every player MUST use only 1 operator for each class before playing this game. By that means, every 5 player in the lobby are no longer able to choose any kind of operator that they want. Which means, all operator must be included inside the game, unlike the previous game, you can choose anyone you want to play in this game. For example, if 3 people wants to become a Pointman, all of them are able to become as a Pointman. But in Codename CURE 2, if a person already become a Pointman and the other also wants to, the game will automatically putting them into a random operator that has not been choose yet. BUT THAT'S NOT A PROBLEM HERE THE MAIN PROBLEM HERE IS WHEN THEY CHANGED THE TRADITIONAL SURVIVAL MODE SYSTEM. Which means, t…1 found this helpful
Gave it a fair shot, but this is straight slop. Looks like it was AI generated in collaboration with Paint.exe1 found this helpful
Bad news first, common enemies share the same animations, visuals are very Vaseline smeared, and the menu UI is somewhat cluttered and hard to look at. Well, everything is kinda hard to look at. Good news, it's free. It still carries the Codename Cure spirit. Movement feels floaty but I kinda like it. Shooting feels good because the gibs and gore is so satisfying. Nothing state of the art but good enough to keep you engaged. I hope this game receives more updates. Steam workshop would be dope!1 found this helpful
Unexpected sequel, and better in every way. The core team making this is small, and this definitely is worth it for free. In fact that's pretty much a steal. For those not familiar: You, special forces team, vs zombies. Most maps are get in, plant bomb, escape within time limits. Others are wave survival until you win. Different roles with different specialisations and weapons, customisation options for operatives and weapons, and so on. Maps get remixed a bit every time so replayability is high. Needs more players for sure, but your bot teammtes are hyper-competent and will carry you through lower difficulties if needed. Some things here and there look a li'l rough but the game is very functional and at time of writing still in active development. Try it.1 found this helpful
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