

Flight Level
Towerhouse · 2023 · Simulation, Education, Flight, 2D, Modern
PC
Mixed69% · 42
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About Flight Level
Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
Training Campaign
In the Training Campaign we teach the player the necessary skills and concepts to safely handle traffic in Area Control and Approach Control and also the principles of how sectors are supposed to work together.
Realistic UI
The UI of the game resembles the radar position interface used in many centers around the world. Main interaction is done via aircraft labels, which are small UI elements attached to traffic on the radar screen so it is quite clear which label is attached to what aircraft.
Also provided are helpful tools for measuring conflicts and analyzing the traffic situation.
Simplified interaction
One big skill to learn for ATC is radio phraseology i.e talking in the standard way to give clearances etc. To make it simpler for players to learn about ATC we designed the game so that the player just clicks clearances into the labels and hears the clearances given and pilot readbacks.
Electronic coordination simulation
In modern ATC communication and coordination between sectors is handled by simply interacting with the aircraft labels, sending requests and accepting them via the UI.
This is all emulated in the game, but of course, since situations can get awfully complex, expect to use voice communication as well in multiplayer.
Multiplayer
ATC is one of the most COOP experiences to be had and so no simulation of the job would be complete without working together with other people to safely expedite traffic. Almost all traffic for a position comes from another sector and goes into another. Collaboration with neighbors is often needed to resolve problems in an efficient manner.
Weather
Taking wind into consideration whilst solving problems is a core part of ATC work and hence different winds at different flight levels are simulated.
Another implemented realistic anomaly are thunderstorms, about which the player gets mainly information from the pilots, who request headings to avoid storm cells.
Create your own Airspaces and Scenarios
The game has a built in Scenario Editor for creating your own challenging single or multiplayer scenarios. Also, adding airspaces is possible and documentation for that is provided with the game.
Warning
Do not use this product for actual ATC training or in a professional environment. The experience this product provides is an approximation of real ATC work.
Training Campaign
In the Training Campaign we teach the player the necessary skills and concepts to safely handle traffic in Area Control and Approach Control and also the principles of how sectors are supposed to work together.
Realistic UI
The UI of the game resembles the radar position interface used in many centers around the world. Main interaction is done via aircraft labels, which are small UI elements attached to traffic on the radar screen so it is quite clear which label is attached to what aircraft.
Also provided are helpful tools for measuring conflicts and analyzing the traffic situation.
Simplified interaction
One big skill to learn for ATC is radio phraseology i.e talking in the standard way to give clearances etc. To make it simpler for players to learn about ATC we designed the game so that the player just clicks clearances into the labels and hears the clearances given and pilot readbacks.
Electronic coordination simulation
In modern ATC communication and coordination between sectors is handled by simply interacting with the aircraft labels, sending requests and accepting them via the UI.
This is all emulated in the game, but of course, since situations can get awfully complex, expect to use voice communication as well in multiplayer.
Multiplayer
ATC is one of the most COOP experiences to be had and so no simulation of the job would be complete without working together with other people to safely expedite traffic. Almost all traffic for a position comes from another sector and goes into another. Collaboration with neighbors is often needed to resolve problems in an efficient manner.
Weather
Taking wind into consideration whilst solving problems is a core part of ATC work and hence different winds at different flight levels are simulated.
Another implemented realistic anomaly are thunderstorms, about which the player gets mainly information from the pilots, who request headings to avoid storm cells.
Create your own Airspaces and Scenarios
The game has a built in Scenario Editor for creating your own challenging single or multiplayer scenarios. Also, adding airspaces is possible and documentation for that is provided with the game.
Warning
Do not use this product for actual ATC training or in a professional environment. The experience this product provides is an approximation of real ATC work.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Officially abandoned by the developers during early access without an apology and yet they're still going to sell it. No shame.8 found this helpful
Flight Level is a specialized aviation simulation that shifts the focus away from piloting aircraft and instead places players in the demanding role of an air traffic controller. Developed and published by Towerhouse, the game offers a unique perspective on aviation by emphasizing traffic management, decision-making, and operational efficiency. Rather than exploring vast skies from a cockpit, players spend their time monitoring radar displays, directing aircraft, and ensuring that flights move safely through controlled airspace. This uncommon approach helps the game stand out within the simulation genre and appeals to players interested in the systems that keep modern aviation functioning. The title is built around authenticity, drawing inspiration from real-world air traffic control procedures. One of its most impressive qualities is the educational structure that introduces players to the fundamentals of controlling aircraft traffic. Through a carefully designed training campaign, newcomers gradually learn how to handle arrivals, departures, routing, and aircraft separation. The lessons are presented in a way that balances realism with accessibility, allowing inexperienced playe…2 found this helpful
Very buggy and according to their announcement, the development for this games has been discontinued1 found this helpful
I sadly cannot recommend this anymore. It was really promising to begin with and when it's working it's really fun. Unfortunately now that the game has been abandoned and the gamebreaking bugs that creep into the game will never be fixed, I would say it's not even worth the decreased price.1 found this helpful
its cool
Nice game, some bugs regarding handoffs and the communications could be a bit more faster. Apart from that, a nice little game to pass the time
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