

凡人修仙传奇 (2026)
凡人修仙 · January 30, 2026 · Idler, Relaxing, Loot, MMORPG, Free to Play
凡人修仙传奇 is free to play — no purchase needed. We track it so you know if that ever changes.
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凡人修仙传奇 price
凡人修仙传奇 is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About 凡人修仙传奇
🔥【本作特色】
- ☯️玩法内容丰富:拥有闯关升级、打BOSS掉装备、结婚生子、组队打BOSS、PVP竞技等丰富玩法,游戏内容的丰富度丝毫不逊于各类MMO游戏。
- ☯️独创的昊天镜系统昊天镜是本游戏的一大特色系统,通过不断升级昊天镜,可以在闯关击杀BOSS时,获取到更强大的装备。不断提升昊天镜的等级是玩家最核心的最求!
【游戏玩法】
- 🗡️主线闯关随着关卡的解锁,也会同步解锁各类系统与玩法,完成主线任务是所有i玩家前期最大的目标!
- 🐉BOSS玩法大量山海经神话中的异兽将是游戏中玩家们的主要敌人,击杀他们可以各类稀缺的道具。BOSS分为个人BOSS,多人BOSS,世界BOSS,组队BOSS等,随着玩家等级越高,可以解锁更高级的BOSS
- 📜仙法仙法是修仙文化中必不可少的内容,在本作中玩家可以获取到十数种仙法,攻击型、回复型、增益型等,每个仙法各具特色。玩家最多同时可以佩戴6种仙法,根据自己面对的场景,可以自由搭配,形成个人风格的组合。
- ❤️姻缘玩法法侣财地中的侣,是修仙文化中的四大核心追求,是修士得道成仙的基础。成功缔结仙缘将是修仙路程中的重要一环!拥有仙侣之后,不但可以双修,参加仙侣试炼,获得信物与婚戒,还可以抚育子女,还可让其一同作战,所谓上阵父子兵!
- 🏔️洞府玩法法侣财地中的地,是每个玩家到中期必定要发展的目标。经营好自己的洞府,能够让你在修仙的道路上获得较大的助力,拥有洞府就意味着有无穷无尽的资源来支撑修炼仙法
- ⚡仙将附体在游戏后期,可以激活仙将,在短时间内获得碾压一切的能力!是每个玩家的最后的杀手锏!
- 🔱仙器与法宝神兵、仙剑、坐骑、灵宠都是每个修仙之人必备之物。玩家在游戏中通过与异兽的搏杀、前往危机重重的洞天冒险,都有机会获取到。
- 🏯宗门一个强大的宗门,将会成为玩家修仙过程中的重要靠山。加入宗门后只要做出相应的贡献,就可享受宗门带来的大量福利。
凡人修仙传奇 — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I played the game for its F2P and idling aspect. Turned out, new server is added almost every single day to make players paying for faster progression. Though I made it to number 3 in Server 153, I don't see the reason to continue playing. No player interaction, no Steam achievement. Uninstalled,1 found this helpful
I understand neither of the supported languages, it's indeed an interesting experience1 found this helpful
马马虎虎···就挂机游戏1 found this helpful
凡人修仙传奇 is a very traditional idle cultivation RPG, but I still found myself enjoying the constant progression. I play as an ordinary young man who obtains the Haotian Mirror and begins a journey toward becoming an immortal. The setup is familiar for this style of Chinese RPG, but there is a satisfying feeling in watching a weak character gradually turn into something much more powerful. The main gameplay revolves around progressing through stages, fighting bosses and collecting better equipment. Much of the combat is designed around idle progression, so I can keep advancing without having to constantly control every battle. I liked that the game gives me plenty of reasons to keep improving my character, especially because new systems and activities become available as I move further through the progression. The Haotian Mirror is the main progression system and ties the different parts of the game together. Upgrading it helps me obtain stronger equipment from battles, so there is a clear reason to keep investing in it. I also enjoyed the ability to equip different cultivation techniques and mix offensive, healing and support abilities depending on what I am doing. There is a lot …
批量生产的换皮骗氪游戏
凡人修仙传奇 is a free-to-play idle RPG that builds itself around the familiar structure of cultivation fantasy, placing the player on a long, steady path from ordinary mortal to transcendent immortal. Developed and published by 凡人修仙, the game draws heavily from xianxia traditions, framing progression not just as numerical growth but as a journey through realms, breakthroughs, and spiritual advancement. Despite this thematic richness, the actual gameplay experience is grounded in a very modern and streamlined design philosophy, one that prioritizes automation, accessibility, and constant incremental rewards over direct control or mechanical complexity. The core loop revolves around idle progression, where your character automatically engages in battles, gathers loot, and accumulates resources even when you are not actively playing. This structure makes the game easy to approach and maintain, as it does not demand sustained attention or precise inputs. Instead, the player’s role is more managerial—checking in periodically to upgrade equipment, allocate resources, and push progression forward. Early on, this creates a satisfying rhythm, with frequent upgrades and visible growth reinforcin…
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