

Greedling: 2D Boss Rush
Goblin Catapult Studio · 2026 · Action, Bullet Hell, Precision Platformer, Boss Rush, Fast-Paced
PC
2 user reviews100% · 2
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About Greedling: 2D Boss Rush
HearthWound is a hand-crafted 2D bullet-hell boss rush where every fight is a focused test of timing, pattern mastery, and precision dodging, built by two friends who love designing challenging, expressive boss encounters.No grinding. No filler. Just you, a wandering eye, and a series of handcrafted battles that reward patience, skill, and stubborn determination.If you enjoy learning attack patterns, squeezing through pixel-tight dodges, and improving one attempt at a time, HearthWound delivers that satisfying “one more try” feeling in its purest form.🎥 Gameplay PreviewThese GIFs show the core of HearthWound: readable patterns, clean telegraphs, tight dodges, and expressive boss design.🎯 What Makes HearthWound Unique🩸 Handcrafted Multi-Phase Boss FightsEvery boss is manually designed with unique mechanics, clear telegraphs, and escalating pressure phases. No randomness — every pattern is intentional, learnable, and challenging.⚔️ Bullet-Hell Meets Soulslike PrecisionFast projectiles, tight iframe dodges, punish windows, and high-stakes duels define the combat. Your success comes from reading patterns and reacting with precision, not grinding stats.🔥 Special Attacks & Life RecoveryYour main laser handles constant pressure, but your right-click Special Attack opens burst windows and counterplay moments.
Use Life Gain (R) mid-fight — if you dare. Healing creates openings but exposes you to risk.🎮 Crisp Readability & Fair ChallengeClear visuals, distinct rhythms, and intentional pacing help you survive even when the arena overflows with bullets.
If you take a hit, you’ll know exactly why — and how to avoid it next time.💛 Made by a Tiny Team with Big PassionHearthWound is built by two indie developers who grew up loving boss fights. Every pattern, sound, and visual cue is crafted with attention and heart.🧪 Early Development RoadmapWe’re actively working on:
Dodge / Dash: Shift
Attack: Left Mouse
Special Attack: Right Mouse
Life Gain / Recover: R
Pause: Esc👤 DevelopersKaan Kaplan — Programming, Visuals, VFX
Emre Işıkgör — Game Design, Programming, AudioWe’re two indie developers building HearthWound one boss at a time.
Thanks for checking it out and supporting our journey.
Use Life Gain (R) mid-fight — if you dare. Healing creates openings but exposes you to risk.🎮 Crisp Readability & Fair ChallengeClear visuals, distinct rhythms, and intentional pacing help you survive even when the arena overflows with bullets.
If you take a hit, you’ll know exactly why — and how to avoid it next time.💛 Made by a Tiny Team with Big PassionHearthWound is built by two indie developers who grew up loving boss fights. Every pattern, sound, and visual cue is crafted with attention and heart.🧪 Early Development RoadmapWe’re actively working on:
- new bosses with unique mechanics
- more arenas and pressure phases
- improved telegraphs and visual clarity
- better dodging, hitboxes, and i-frames
- additional movement and combat options
Dodge / Dash: Shift
Attack: Left Mouse
Special Attack: Right Mouse
Life Gain / Recover: R
Pause: Esc👤 DevelopersKaan Kaplan — Programming, Visuals, VFX
Emre Işıkgör — Game Design, Programming, AudioWe’re two indie developers building HearthWound one boss at a time.
Thanks for checking it out and supporting our journey.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game has five unique bosses, each with their own skill sets and three challenging phases. I especially loved the creative design behind their abilities. While some bosses were quite tough to beat, the experience remained engaging rather than frustrating.1 found this helpful
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