

下一站江湖Ⅰ
白玉京工作室 · 2021 · Open World, Strategy, RPG, Action RPG, Singleplayer
PC
Mostly Positive72% · 582
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About 下一站江湖Ⅰ
To celebrate the release and official 80th update of the fifth major free-to-play sourcebook of AdventureAwaits II, Cold Scholar, we are offering a new all-time low discount on Jianghu 1!Since AdventureAwaitsⅠ is an old work from a few years ago, please make sure to pay attention to the following points before purchasing:1, due to financial constraints at the time, the art quality is poor, coupled with the fact that it is an old work from many years ago, the quality of the picture is relatively backward compared to modern games2, the game's mode of operation was designed many years ago, the interactive experience may be less than ideal3、Jianghu 1 data piece is on the low side, only released 4 data pieces4, initially we only plan to make a handheld version, after the request of many warriors, we will be transplanted to the PC side of the game, but limited by the size of the team and the development of new products, the optimization effect of the PC version is not very satisfactory, the cell phone version of the experience will be relatively better!Once again, we sincerely thank you for your company and support!-----------------------------------AdventureAwaitsⅠ, pure martial arts sandbox single-player game! (At present, 4 large-scale DLCs have been released continuously: Fengqi Southwest, Luocheng Winds, Dangkou Winds and Clouds, and Frightening Winds and Cang Yin Records) Exploration challenges, martial arts adventure, martial arts collection, teammate development, sect construction, identity gameplay in one, to fulfill you a unique belong to your own sword Jianghu martial arts dream. Game features 1, one-week program: small shrimp to break into the jianghu - multi-branch, multi-endings. More than twenty endings waiting for you to explore, behind each event, you will face a variety of choices, different choices will bring you different destinies; whether it is the martial arts alliance, or the devil presses the right way, and even the East Factory Factory, into the phase of worship. 2, the second weekly program, self-built sect system. The second weekly program began players can choose to break into the world with the previous shrimp is not the same life: self-built sects. (At present, we have opened up the Dragon Hidden Villa which can be the king of the world, the loyalty and righteousness of the anti-Japanese Beggar's Association; there are still the rich and powerful Da Jiang Canal General Association, and the majestic Shaolin and so on to open up the self-constructed sect system). 3、Three weekly programs, more initial identity life (PS: in the previous version of the feedback some players think that the opening of the three weekly programs is too long, so we will cancel the three weekly programs, to put more initial identity play into the weekly programs and the two weekly programs, please look forward to) The village tavern boy (the latest version of the wind has been opened in the pale hidden record), Luoyang's playboy rich son, the imperial city downtrodden prince, Jiangnan into the capital to catch the exams of ten years of poor scholars and so on. 4、Multi-female main character. Faced with a number of beautiful show of love, do not have to be bound by the plot, you can choose your favorite beautiful people with you to accompany the whole life. Of course, before you choose, you need to get their hearts. 6、Rich plot. Up to a million words of plot to construct a huge martial arts world, hundreds of branches, there is always a road you want to go. 6、Multi-schools. Sixty Jianghu sects, or positive or evil, is a friend or foe, whether you can learn martial arts, whether you can join the sect, end depends on how you act. 7、Ultra-high degree of freedom. High degree of freedom of the sandbox world, regardless of the main line of freedom to break into the world, you can also travel the world to make friends, but also step on thousands of mountains and rivers in search of treasure. 8. Wargame-style turn-based combat. Strategic wargame-style turn-based combat, the protagonist can freely choose weapons, free with skills, bringing unprecedented combat experience. 9、Free matching of skills. There is no strongest martial arts, only the strongest people, experience the true meaning of the internal energy and moves through the phases. (The same Seven Injuries Fist and Toadstool, different people make it out is different.) 10、Multi-chance encounter Jianghu everywhere is a strange encounter, danger and opportunity coexist, full of the spirit of adventure, fun and colorful at the same time, but also will bring different choices, towards a different fate. 11、Teammate development. Numerous jianghu warriors, can be befriended, can be raised, can be together to break into the jianghu adventure, can be comprehended advanced martial arts.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
To be honest, it is a good game. But you need to registry with your phone number to get the dlc content or whatever it is. I personally hate this kind of practice so much that I cannot recommend it.4 found this helpful
Good somewhat open world wuxia game with many different martial arts style. Great character building options but would have wanted more options to mix and match skills.2 found this helpful
Next Stop Jianghu I is a large-scale wuxia role-playing game developed by Bai Yujing Studio and published by Chengdu Sifa Interactive Network Technology Co., Ltd. Inspired by classic Chinese martial arts fiction, the game places players in a sprawling world where personal choice, exploration, and self-improvement are at the center of the experience. Rather than guiding players through a narrow storyline, it embraces a sandbox-like structure that encourages wandering across the martial world, uncovering hidden secrets, forging alliances, and building a unique legend through countless adventures. One of the most impressive aspects of the game is the freedom it offers. Players are not restricted to a single path and can pursue different martial arts schools, combat styles, and character growth routes. The world is packed with side quests, unexpected encounters, hidden treasures, and opportunities to learn powerful techniques. This sense of discovery creates a rewarding gameplay loop, as every new area has the potential to reveal fresh stories, rare skills, or influential characters. The game's design captures the feeling of being a wandering martial artist seeking knowledge and power…
对沙盒武侠毫无抵抗力
文章稍長 不喜可以只看最後 優點: 1. 新手村開始就有許多隱藏點 包括大佛周圍可拿到的高品質物品 2. 還原出入江湖的初生之犢 當以為自己足夠能力可以去挑戰 殊不知仍然差距甚遠 3, 適當的練功地點 從一開始的杭城裡碧游宮偷偷摸摸進入主殿和小師妹"打一架"以後 便可到外面觸發打架練功 4. 許多隱藏武功都需靠著到客棧或是酒樓或是跟人聊聊才會知道 5. 很多地方都可以遊走 很多線索走一走就會斷掉 但隨著進入到後續的洛城或是蓉城都會慢慢使人融入江湖 6. 一路正道會發現其實魔道也有其生存的原因 並不是所有正道都是好人 所有魔道並不是壞人 7. 儘管有時候需要靠一些網路上的提示才能繼續把任務走下去 但真的讓人感受到開發者的用心 從谷之雨的開端道、醫館的藥方、藥田的小遊戲拿到藥物、以及後續拿到的聖手天賦,都可以漸漸發現這個遊戲有很多隱藏任務,讓人感受到認真深入攤瑣事會有相對應的回報 甚至這個回報會讓人覺得非常值得 8. 這個遊戲存在很好的機制: 練功練累了可以推主線 主線推累了可以四處走走碰壁 碰壁碰累了跟妹子走劇情 劇情走累了回到江湖四處游歷 游歷累了再回來練功 這樣的一個正向循環會讓人體會到跟佛家弟子所說的: 見山不是山 見山又是山 回到原本的瀟隱村 又會感受到為何洪九以及主角的老爸都借酒歸隱 但江湖的險惡以及有趣之處 卻是在這樣的循環中不斷地推進 自己的功力以及功法也在不斷推進 9. 訓練耐心 但又不會有過多的惡意 一個奇遇的長短也很適中 甚至九陰九陽九劍都是存在適當的難度 10. 真的需要思考 不是現在各種遊戲中存在的速食機制 更不存在課金拿到橙色功法的地方 缺點: 1. 有時候真的會被時有時無的任務引導覺得很煩燥 2. 在存檔的時候總是需要在原地等一段時間才能存檔 不然又會跳出提示不能存 3. 初期走路速度慢會讓人有一點點想要勸退的感覺 但輕功練起來以及地圖熟悉了以後就會慢慢減少走圖的無聊感 4. 有時候人物有點出戲 以及空氣牆有點多 綜上所述 我會給這個遊戲極高的肯定 有江湖有江湖 有休閒有休閒 有武功有武功 有周回有周回 甚至有一些小聰明可以利用 (ex. 5個玄鐵做一把鐵劍的時候 身上帶著50個玄鐵 只有在確定的時候快速連點就可以一次做10把鐵劍 直接把工匠能力拿到10點 製藥也是一樣 減少作業感) 希望未來下一站江湖2可以有更多的驚喜 真的謝謝開發商開發出這個小而美的江湖!!
游戏内核做的很不错,虽然剧情和建模浅陋粗糙了些,但玩法和探索颇得河洛精髓,而且知识答题部分那是真的有点难啊。
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