

Interference: Dead Air
Fear of Corn · 2023 · Supernatural, Singleplayer, Psychological, Immersive Sim, Soundtrack
PC
Mostly Positive71% · 76
Compare prices in Official Stores
Screenshots
About Interference: Dead Air
It was an easy job. Terrible pay, but it was just you, the graveyard shift and your little security booth out in the middle of nowhere. You were planning on catching up on some bad horror movies on tonight’s shift, before reality became stranger and deadlier than anything on VHS.
The facility is overrun, enemies stalk the halls and the science team are in danger. Steer the story through fully voice-acted, branching dialogues. Get on the radio to provide support and direct survivors to safety, reroute power through the facility remotely and track the movement of scientists and threats.
Armed with nothing but your wits, a pin-board map of the facility, your two-way radio, an archaic computer and anything else you can find lying around in the booth, only you can provide support and save your best friend trapped inside the facility. Or you can just switch off your radio, put on a movie and tune out while the world burns. Just pay no attention to the explosions on the horizon.




The facility is overrun, enemies stalk the halls and the science team are in danger. Steer the story through fully voice-acted, branching dialogues. Get on the radio to provide support and direct survivors to safety, reroute power through the facility remotely and track the movement of scientists and threats.
Armed with nothing but your wits, a pin-board map of the facility, your two-way radio, an archaic computer and anything else you can find lying around in the booth, only you can provide support and save your best friend trapped inside the facility. Or you can just switch off your radio, put on a movie and tune out while the world burns. Just pay no attention to the explosions on the horizon.
Be Resourceful:
Just because you’re out of the line of fire doesn’t mean you can take it easy. Juggle radio conversations, tracking dangers on your map board and rerouting power through the facility. So long as the power stays on, you’re still in the fight.
Goof off:
Saving the day is overrated. You and the other security guards have stocked the booth to bursting with distractions and snacks. Put on a movie, heat up some microwaved goodies and chill. Who needs friends anyway?
A Soundtrack To Die For:
Tune into a collection of 80s-inspired synth jams on your FM radio when the stress gets too much for you. Just try not to relax too much.
Through The Loop:
A branching story designed to be played time and time again. Experiment, explore and discover multiple endings with dozens of variations.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game just ends if you dont choose the nice dialogue options while talking to an absolute caricature of a woman. Waste of money!1 found this helpful
I really wanted to like this game. The setting, the art style, the world building and environmental storytelling. And then it just ends. This feels like a demo or proof of concept more than a finished game. Not for lack of polish, just lack of ... game. Even on sale I really didn't get the value I had hoped. DO NOT buy full price. [spoiler] Are you supposed to hate Valerie? She has the most explosive selfish responses to almost every dialogue choice even the ones that seem like reasonable responses. You basically have to give into her mid crisis temper tantrum to keep her alive. [/spoiler]1 found this helpful
Cute
Wasted potential in my honest opinion. I'm not sure if I've missed the mark or something? I remember watching this game on YouTube and actually really enjoying it. I have almost completely forgotten the game since, and decided it'll be a fun idea to play it myself now. First off, I really love the general plot of the game - this secret lab, things go wrong, blah blah blah SCP and Black Mesa, yada yada yada. All sounds great! Exactly my kinda jam! The interesting part of the whole game is the fact that we as a player are far away from the centre of the events, and we can only see things happening outside the window. I thought that was really unique and cool, something like the first The Last of Us did at the start of the game, where you could see a broadcast on TV of events happening down couple of streets away from you, which both games manage to capture quite well in that sense - of this like surreality, but also you don't feel like the main character. This part is great! Sadly, the game fell really flat for me, very quickly too. Some things are just designed in such a way here, it's almost like they're [b] meant [/b] to piss you off. Valerie is one of those things, whi…
Great small game, was looking for something similar to Killer Frequency and this has been a nice addition for few hours Love the soundtrack
I’m giving this a thumbs up, but in reality it’s more of a meh. There’s truly only two “puzzles” in the game, using the map to guide Valerie, and fixing the power outages, and truthfully calling them puzzles is a stretch. It’s not very long, and you’re not with the characters long enough to care one way or the other. If you want a more fun puzzle story game, Killer Frequency. I had a blast with that one. If you want a more relationship-story game, Firewatch. Frequency is a combo of both, but not as good in either facet. That said, I still give it a thumbs up because I just like the moody 80s horror vibes. I enjoyed my time listening to the story unfold, the voice acting is pretty good, and I got it for $5. Bottom line: I like what it’s going for, but it’s not great in any of those areas.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











