

Kollectomaniac
Akmacdondon · 2025 · Real Time Tactics, Roguelite, Puzzle, Point & Click, Roguelike
PC
8 user reviews100% · 8
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About Kollectomaniac
Welcome to Kollectomaniac
- Buy and sell items to Walkers to make a profit. Each run is a little different.
- Fast gameplay, quick calculation, and planning are vital!
- Post early acess will over trippe the number of unqiue Walkers!
- Spend your extra cents at the shop to buy items for your store.
- Each item takes time to understand and utilize effectively.
- Explore the grove, unlock new areas, ways to earn cents, collect items, make soup, and more.
- Future updates plan to add many more areas, providing a larger sense of progression, unlocking more endings, puzzles, and minigames.
- Play risky games in the grove after unlocking Noise, letting you bet your hard-earned cents on fantastic games.
- Sell your organs to pay off debts or go all in by talking to Noise.
- Solve simple puzzles in the grove to earn cents! Later updates will add more puzzles and minigames.
- Unlock a game console and game cartridges by making soup in the grove; Unlocking an alternate way to end days with a bit of gaming.
- Every four days, you must pay your landlord to survive. Keep him happy or else...
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Note to reflect a big update: [/h1] this game previously just had you locked in one place, but now you can do some limited exploration at certain points, similar to a graphic adventure, like moving between the panels and doing various puzzles. Dev pretty much addressed all of the issues that I had with it, so with that being said, I think the game is in much better place now. Original review: ........... To stay lore accurate, developer somehow sold me a $5 game at $8.59. Teaching me game mechanics already. Essentially it's a [b]buy low, sell high[/b] shop simulator & rogue-lite, except that you don't actually know what the items are worth, it's very much trial and error, at least until you figure out the approximate price range of each item, and then you can make educated choices. I kinda like the vibes but there really isn't a lot to this game, for the most part it takes place on one screen, and you can visit the upgrade shop between each day, buying new features for your store that will increase your income or help you in some other way. Every 5 cycles you have to pay rent, and sooner or later it will catch up to you, so I guess that is where the "rogue-lite" comes in…15 found this helpful
This game brought me back to the high school computer lab in the wild west internet days. A work of art to stimulate your brain.5 found this helpful
I have a solid chunk of hours on this game (off of Steam) and it is definitely very fun. You can just play this game to try and get as far as you can, or you can go exploring, uncover the story and play several minigames, go fishing and gambling, and do so much more. 10/10 would recommend. Great game for the price.1 found this helpful
silly little game, with unique visuals and not too complicated (yet fun) gameplay, simply a fun time that's well worth the price. also a lot of secrets to be found, which i love!1 found this helpful
good game1 found this helpful
Kollectomaniac, developed by Akmacdondon and published by Akmac Industries, is a strange and experimental blend of shop management, exploration, and roguelite structure set in a surreal post-apocalyptic world. It immediately stands out for its tone, presenting a setting where familiar ideas like trading and survival are filtered through bizarre rules and unsettling transformations. Rather than guiding players through a traditional narrative or clearly defined systems, it invites them to adapt, experiment, and survive within a world that feels unpredictable and often deliberately opaque. The main gameplay loop revolves around running a small trading operation while trying to meet recurring financial obligations. Every few in-game days, players are required to pay rent, and failing to do so brings consequences that can end a run. This structure creates a constant sense of pressure, as each decision contributes to whether you can sustain your operation long enough to continue. Buying and selling items becomes more than a simple exchange; it turns into a careful balancing act between risk and reward, where pricing, timing, and resource management all play a role in survival. What giv…
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