

Mercenary Skirmish
4ugui · 2021 · RPG, Multiplayer, Online Co-Op, MOBA, Indie
PC
Mostly Positive75% · 20
This game is free to play. Get it on Steam →
Screenshots
About Mercenary Skirmish
✦ AI summary
Engage in fast-paced 3v3 medieval fantasy combat across two distinct modes: Team Deathmatch with dynamic class-based combat and item economy, or Hero Defense where you protect your king with recruited allies and strategic upgrades. Master over 100 unique skills across four classes with deep progression systems and hardcore mechanics that punish death with permanent skill loss and item drops.
3rd person RPG at medieval fantasy setting with a character development according to your strategy. For now have 2 game modes.
TvT - Team vs Team game, known as Team Death Match, supporting single player with bots or online/lan multiplayer versus other players.
HD - Hero defense, like tower defense, support solo and coop play.
TvT description:
Three minutes rounds of team deathmatch. With buy items at first 10 seconds.
Kill all enemy players or activate tower to get victory at the round.
Session available to join whole time.
Four classes: Warrior, Archer, Mage and a Priest. Two skill masters and two spell masters. All the classes have unique and different skill-sets by 3 of every elements plus elements for mastery.
100+ skills for now, every class can learn any books with profession restrictions (spells can not become as AOE effect for skill masters such as warrior or archer, and skills can not become as AOE for casters mage and priest)
Hardcore: Players drop one random slot item when die, also and a part of gold. All learned skills will be remove when die!
Release: at the map, where are unreleased neutral characters which can be released for assist at battle.
Equipment: at home base you are able to buy items. Use "B" key to open menu.
Crystal: get from a chest, use it to tower activation (drops when you have dead)
HD description:
Defend King NPC, don't let him die!
Release: when released, follows you. Use keys count number at door to open it.
Buy: work on whole map, instead of TvT mode. Press "B" to buy new ally character or upgrade them.
This game was developed by 1 man.
TvT - Team vs Team game, known as Team Death Match, supporting single player with bots or online/lan multiplayer versus other players.
HD - Hero defense, like tower defense, support solo and coop play.
TvT description:
Three minutes rounds of team deathmatch. With buy items at first 10 seconds.
Kill all enemy players or activate tower to get victory at the round.
Session available to join whole time.
Four classes: Warrior, Archer, Mage and a Priest. Two skill masters and two spell masters. All the classes have unique and different skill-sets by 3 of every elements plus elements for mastery.
100+ skills for now, every class can learn any books with profession restrictions (spells can not become as AOE effect for skill masters such as warrior or archer, and skills can not become as AOE for casters mage and priest)
Hardcore: Players drop one random slot item when die, also and a part of gold. All learned skills will be remove when die!
Release: at the map, where are unreleased neutral characters which can be released for assist at battle.
Equipment: at home base you are able to buy items. Use "B" key to open menu.
Crystal: get from a chest, use it to tower activation (drops when you have dead)
HD description:
Defend King NPC, don't let him die!
Release: when released, follows you. Use keys count number at door to open it.
Buy: work on whole map, instead of TvT mode. Press "B" to buy new ally character or upgrade them.
This game was developed by 1 man.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
2 found this helpful
Игра "Mercenary Skirmish" — это настоящий подарок для любителей тактических сражений в реальном времени. С первых минут погружаешься в стремительный мир, где каждая секунда на счету, а успех зависит от грамотного командования и быстрой реакции. Огромное разнообразие юнитов, каждый со своими уникальными способностями и сильными/слабыми сторонами, открывает безграничные возможности для построения тактических комбинаций. Выбор между быстрыми, но хрупкими штурмовиками и медленными, но бронированными машинами — это лишь верхушка айсберга. Управление интуитивно понятное, но при этом требует отточенных навыков. Малейшая ошибка может привести к плачевному исходу, что добавляет игре остроты и непредсказуемости. Графика, хоть и не претендует на революционность, весьма стильная и атмосферная, а звуковое сопровождение отлично дополняет динамику боев. "Mercenary Skirmish" — это не просто игра, это настоящий вызов вашему стратегическому мышлению. Она затягивает и заставляет возвращаться снова и снова, чтобы отточить свои навыки и одержать очередную победу.
didnt expect much but it was worst then expected
[h1]Before I played Mercenary Skirmish, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
I've started this game twice and without beating around the bush, the controls can be re-mapped but that's besides the point, this is the type of game that needs as much polish and quality of life pieces integrated as possible, like generic controllers having support. This is not the type of game that needs 'partial controller support' For example - the 'a' button on an xbox360 controller works and that made me happy, but due to the fact that this game is seemingly a moba+brawler type of indie game...it's just too hard to both take in what you're supposed to do while at the same time watching the trigger and other trigger and analog stick inward and other analog stick inward all performing the attack, quite literally look at a game that has a similar structure to this setup, maybe even the well known game 'smite' as it seems at least very close for starters and test it yourself. It's way too hard to play even with mouse and keyboard given that items take time to pick up? Which is really unnecessary. The majority of people will be playing this game with bots which means a focus on the controller support (Things like 'x' opens chests and the chests and doors don't use a bar, they jus…
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