

The Adventures of Elliot: The Millennium Tales
Square Enix · 2026 · Action, Adventure, RPG, Pixel Graphics, JRPG
PC
Mostly Positive77% · 1,380
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About The Adventures of Elliot: The Millennium Tales
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
The adventurer Elliot and his fairy sidekick Faie set off on a journey across four ages to fulfill a thousand-year mission.
Enjoy intuitive and rewarding action-based battles with strategic support abilities from a fairy as you reveal this world’s mysterious history.
• Seven Weapon Types and Fairy Magic
Arm yourself with up to two weapons at a time to do battle with the beast tribes that overrun the continent. Faie’s fairy magic will prove handy in clearing both the fiends and puzzles that stand in your way.
• The Four Ages of a Millennium
To lift the curse on Princess Heuria of Huther, Elliot and Faie will cross through the Doorway of Time to visit different periods in history.
Elliot’s home time, the Age of Safekeeping…
The Age of Reconstruction, in which humans eke out a meager existence…
Humanity’s height of prosperity in the Age of Magic…
And the Age of Budding, the birth of human civilization.
Across every age, a terrible threat looms over Elliot and Faie’s adventure.
• Personalized Adventuring with Magicite
Customize Elliot’s weapons by equipping different combinations of magicite found during the journey. Try out all sorts of variations and confront obstacles using your own methods.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$60.99
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The opening is definitely slow-paced, but once the plot starts moving, it really takes off. There were multiple twists that genuinely caught me off guard, and by the time I reached the True Ending, I was glad I had stuck with it. Gameplay is easily one of the game's biggest strengths. Combat feels satisfying, and experimenting with different Magicite combinations is a lot of fun since many of them naturally complement each other. I spent a good amount of time trying different builds instead of sticking to a single setup. I also played at a constant 120 FPS from start to finish with zero stuttering or noticeable performance issues. The Japanese voice cast is also outstanding. Having performances from veterans like Ryota Osaka, Manaka Iwami, Hiro Shimono, Show Hayami, Yui Horie, Natsuki Hanae, and many other talented voice actors adds a lot to the overall presentation. That said, the game has a few issues that I simply can't ignore. The biggest one is the map design. The time-travel premise across four different eras sounds exciting on paper, but in practice the world is heavily recycled. The overall map is fairly small, and most areas feel like slight variations of places you've a…1 found this helpful
This game is delightful. I think three major things are at force here: 1) Straightforward jrpg dialogue and actions; if you don't enjoy that sort of thing, give it a chance anyway in this case, because this game does it right. 2) Action combat and quick traversal - you can teleport, movement is quick, and weapons are varied to suit playstyles. You always have another way forward. 3) Magicite system - the namesake is from FF6, but the options are so huge. You'll find something you think is too strong and use it a lot, but that's because the system enables strength. The only qualm here is the price point - if you don't feel comfortable, wait for a sale down the line, but this game is really worth playing.
The core game itself is good, the music is also good. The voice acting is not amazing at all, sometimes it's over and beyond, and sometimes it's like listening to a monotome goat. The combat and visuals are really nice, and for once the collectible in the game is one of the best, ever. Now the downside, the game suffered from microstutters\freezes which was patched not long ago, it still sometimes suffer from FPS drops, as Intel chips are still not optimized. The companion talking nonstop can be ennerving, but also turned off. The price is nuts, it's way overpriced for how many hours it takes to beat the game. I can not recommend the game unless there's a 70% sale on the game.
Well that was excellent, and I generally am not a JRPG enjoyer, but who knew I needed Zelda meets Chronotrigger? Square did.
I absolutely loved this game. The story was great and the gameplay was fun. The freedom to explore and travel was, paired with the combat was just a lot of fun. At roughly 30-40 hours, it was the perfect length for me, told a good story without overstaying its welcome or dragging on. The games hinges on investing in everyone you meet and the story it weaves is just fun. Comabt was challenging when it needed to be with settings to control that experience. Of all the HD-2D games I’ve played, I’d have to say this has been favorite. The drawn animations of the characters are a nice touch as well. The voice acting is good, with some very memorable performances. The soundtrack isn’t as good as Octopath, but still decent. The fairy is totally fine with the toned down settings, not sure I’d turn her voice all the way off, but would understand why some might. Very much enjoyed,
Really solid Zelda-esque, Mana-esque game. Solid and engaging story. New option lets you mute Faie, which was the main problem that players have had with the game.
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