

Miko Gakkou: Second Year
xinoro · 2014 · Action, Indie, Anime, Rhythm
PC
Mostly Positive77% · 13
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About Miko Gakkou: Second Year
Summer's here! Not wanting to be cooped up in their dorms all summer doing homework, sophomore shrine maidens Kaede, Sanae, and Yuu, go outside to enjoy themselves and create some everlasting memories. However, those troublesome youkai are at it again, interfering with the summer festivities happening all over town. From the shining beaches to the brilliant fireworks display, it's up to our three heroines to prevent the youkai from ruining summer for everyone, all the while trying to enjoy themselves and put off homework a little bit longer in this action rhythm game.
How to play:
Key features:
How to play:
- Choose a character to select the difficulty level.
- Move left and right to the rhythm of the music to avoid the bullets.
- Survive to the end of the song while avoiding getting hit to move to the next stage.
Key features:
- Fully voiced game in Japanese, with English subtitles.
- Six summer themed stages, six mischievous youkai, three playable characters, one for each difficulty level. A total of eighteen challenging rhythm action levels.
- Normal play, practice play and music room.
- Completely original soundtrack.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Miko Gakkou: Second Year is a japanese bullet hell game with a little twist of music. It features every single thing a bullet hell must have, frustration included. [h1]Story:[/h1] There's no much to say about the story. There is no depth on the story, like most of the bullet hell games out there. [h1]Gameplay:[/h1] Surprisingly enough, the rhythm mechanic works quite well in Miko Gakkou: Second Year. While playing the first couple of songs, I did have a lot of difficulty to understand the timing, but after playing the same song a couple of times, you start figuring what instrument you should follow the timing. [h1]Sound:[/h1] The seiyuus (voice actresses) are really good. Their voices fit well in the game, and the general sound is not intrusive or out of place. It goes without saying that a lot of effort was put on making the characters sound good. [h1]Music:[/h1] Most songs follow a pattern of instruments, however it is surprising that every song can be different from each other. You have a handful of genres covered in this game, but it doesn't go too off the pattern. The songs are quite nice, and are fun to play. I wanted to play at least one vocal song, but that didn't happ…40 found this helpful
A rhythm game with a shmup influence? I was in. Got this downloading remotely, and when I got home played through each of the game's six levels. Each level begins with the main characters getting into fights with random people over odd reasons. Once the fighting starts we are presented with a series of columns which projectiles decend down from our enemy at the top of the screen. You have to weave in and out in order to survive. Each level gets its own song, which throughout are rather dissapointing. Nothing about these songs stands out as being the least bit unique, and for a game that relies heavily on music is a big negative. The rhythm element of the game is also very spotty. Most of the time I didn't feel like I was moving to the beat of the music, even though I was moving in a way to dodge the bullets. In the end I was not happy with my experience with Miko Gakkou: Second Year. You can see the start of my playthrough: http://youtu.be/JqjeNbpGrxI14 found this helpful
Quite a standard Japanese hellshooter game, but it was fun with the rhythmic element to it. There isn't much of a story, but the gameplay was rather fun! The pattern of it is following a certain instrument for timing. I sometimes got this wrong but, hey, it's just a game and it certainly needs its challenges. The characters are cute as heck with their own distinct personalities, but not much of a story for them (this seems to be common for Japanese hellshooters, no? ). Overall, it's pretty fun, especially when using Sanae or Yuu since they pose a good challenge! Warning: The most difficult stage, I think, would be Raku's (the fourth one). The background and stars--literally made my head spin.7 found this helpful
Do you want to play a cheap, tasteless Simon-Says-ish fusion of Rythym Heaven and Bullet Hell where all you do is press two buttons? And how about featuring some barely coherent, completely disconnected series of "cutscenes" trying to pass itself off as a story which is chock-full of stupid, overused boob jokes that you got sick of five years ago with these anime games? As well as voice acting that makes want to shove a pair of switchblades into your ears? And what about dull, repetitive music tracks in the Rythym Heaven-ish gameplay which fail to stand out in any way whatsoever, even from each other, because they all sound exactly the same? If you're someone who enjoys that kind of abomination, I strongly question your tastes in "fun", but by all means go for it. The rest of you, save your money. Don't invest in Miko Gakkou. This crime against video gaming is not even worth the $5.99 it sells for on it's Store Page.6 found this helpful
Very fun game, and some great songs. Cute characters, and nice art. If you do play this game, play on hard mode.4 found this helpful
This game is interesting; a bullet hell rythem game. Easy mode is to easy, Normal is just right, hard mode is not that hard if you have fast reactions. Only down side is the fact the 100% only unlocks a stupid hatsune miku song; thats it. Too much effort for a song i can just look up on the internet.3 found this helpful
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