

Ministry of Pandemic
Ceyhan Kapusuz · 2022 · Indie, Strategy, Simulation, Political Sim, Medical Sim
PC
5 user reviews60% · 5
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About Ministry of Pandemic
Ministry of Pandemic is a strategy and simulation game that forces social and economic balance during the pandemic. Formulate your strategy for survival while keeping all aspects of society steady. Suppress the plague by developing a vaccine, isolating the population, or developing any real-world solution. You will also encounter fake news, greedy companies, and civil unrest. Good luck !!












Control the progress of the disease
While developing the vaccine, use suppression and herd immunity tactics to control the disease.
Create balance between society and economics.
While lockdowns suppress the disease, it will drive the economy into recession. Try to maintain the balance between society, economy, and epidemic control.
Establish social order.
Continuous social discontent will result in civil unrest and protests. While some demonstrations just show society’s current issues, others will not disappear unless the player takes action and fix the problems.
Choose Welfare state vs free market
Players can choose either the free market with no interruption or the relatively free market while maintaining a strong social security system. Social support packages include free health care, unemployment insurance, and basic income.
Real fake news!
Take action against fake news or ignore them. Ignoring can cost an increase in infection or increased disinformation. Fake news is collected worldwide through the covid epidemic, ranked according to the level of danger and possible consequences.
Democracy vs autocracy
Every action of the player will place the government on a democratic or authoritarian side. Each city will need a different approach.
Control over travel and trade.
Control over foreign travel and trade will affect production capacity while helping to combat the epidemic. Import dependency of city`s production will make the output more dramatic.
Upgrade healthcare systems
Upgrade and redesign healthcare infrastructure to adapt to the disease. Players can upgrade Icu capacity, bed capacity, and doctors' protection against disease until certain levels.
Develop the vaccine
Develop and test candidate vaccines. From the discovery phase of the vaccine to the final stages of development, players will have more information such as effectiveness and side effects. While it's possible to get a vaccine approved early, it may come with surprises!
Apply partial or full lockdowns
Isolation of certain demographic groups and specific time periods will affect the suppression of disease and production levels.
Keep population calm
Only a certain level of fear may make people more cautious about the disease after that; it will create increased social disorder, low production levels, and even mass hysteria.
Suppress disease transfer rates
Establish policies to implement preventive actions such as the use of masks, distributing masks and sanitation, regular disinfection of the city, and more
Track and trace patients
Widespread and Frequent Testing is Essential to Controlling disease. With the help of tests and databases, it will be easier to isolate infected cases from society and trace contacted individuals.
Key Features












Control the progress of the diseaseWhile developing the vaccine, use suppression and herd immunity tactics to control the disease.
Create balance between society and economics. While lockdowns suppress the disease, it will drive the economy into recession. Try to maintain the balance between society, economy, and epidemic control.
Establish social order. Continuous social discontent will result in civil unrest and protests. While some demonstrations just show society’s current issues, others will not disappear unless the player takes action and fix the problems.

Choose Welfare state vs free marketPlayers can choose either the free market with no interruption or the relatively free market while maintaining a strong social security system. Social support packages include free health care, unemployment insurance, and basic income.
Real fake news!Take action against fake news or ignore them. Ignoring can cost an increase in infection or increased disinformation. Fake news is collected worldwide through the covid epidemic, ranked according to the level of danger and possible consequences.
Democracy vs autocracyEvery action of the player will place the government on a democratic or authoritarian side. Each city will need a different approach.
Control over travel and trade.Control over foreign travel and trade will affect production capacity while helping to combat the epidemic. Import dependency of city`s production will make the output more dramatic.
Upgrade healthcare systemsUpgrade and redesign healthcare infrastructure to adapt to the disease. Players can upgrade Icu capacity, bed capacity, and doctors' protection against disease until certain levels.
Develop the vaccineDevelop and test candidate vaccines. From the discovery phase of the vaccine to the final stages of development, players will have more information such as effectiveness and side effects. While it's possible to get a vaccine approved early, it may come with surprises!
Apply partial or full lockdownsIsolation of certain demographic groups and specific time periods will affect the suppression of disease and production levels.
Keep population calmOnly a certain level of fear may make people more cautious about the disease after that; it will create increased social disorder, low production levels, and even mass hysteria.
Suppress disease transfer ratesEstablish policies to implement preventive actions such as the use of masks, distributing masks and sanitation, regular disinfection of the city, and more
Track and trace patientsWidespread and Frequent Testing is Essential to Controlling disease. With the help of tests and databases, it will be easier to isolate infected cases from society and trace contacted individuals.
More Features,
- Choose a counselor during pandemic control; seven different consultants represent different aspects of pandemic control. Each of them comes with bonuses in their specialty. Even the same scenario with another advisor will be a different game experience.
- Real-life diseases are referenced as the main mechanic. Each disease has unique characteristics such as reproduction number, incubation period, recovery time, and mortality rate. Etc.
- Economic level, production, confidence in science, level of human cooperation with authoritarian or democratic regimes... Each city requires a different strategy to deal with the epidemic.
- Allow or ban regular events, concerts and festivals. Every activity allowed will support people's economy and psychology while risking new fluctuations in infection.
- Interconnected technology tree and dependencies for all actions. Most activities can be activated and deactivated according to the needs of the community and disease control.
- Handcrafted and procedural scenario events.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the core concept and find the game engaging, but are disappointed by limited content and repetitive gameplay that makes it feel shallow and easy to break. The main criticisms center on lack of variety between scenarios, simplistic game balance that allows trivial victories, and insufficient depth to sustain interest beyond an initial playthrough, though some enjoy the humor and character design present in the current build.
Taking for granted this game is in EA until Fall '21, I can say that while I really enjoy the concept of this game, the execution so far is pretty lacking This is mainly due to the redundancy of events & actions to be taken throughout each scenario, as well as all the cities being the same but with slightly different stats I like the concept, but it needs to be more dynamic to keep my attn once it's in full release by the Fall8 found this helpful
Well... Sounded like a good game but... yeah. 30 minutes of content. The dev decided that the only source of infection in the first few weeks should be outside conmections. So what happens if you block all travel the first day? You won in the first 25 days no matter what. Even with the hardest city + disease. Great base idea, horrible execution.1 found this helpful
The game is pretty fun with little naive jokes. I especially loved the characters on the front page. I hope they all become available soon. It's kind of addictive tho1 found this helpful
good game
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