

MINOS: Home A-Labyrinth
Artificer · 2025 · Action, Strategy, Roguelike, Action Roguelike, Roguelite
Screenshots
About MINOS: Home A-Labyrinth
Use improvised defenses, handcrafted tricks, and a full arsenal of festive hazards to prevent clumsy intruders from invading your labyrinth in this (almost) cozy spin-off that reimagines the trap-building gameplay of MINOS in a familiar holiday setting.
Design and chain together traps, lure intruders into slapstick disasters, and protect your home from room to room. Expect quick sessions, chaotic encounters, and a playful celebration of defensive strategy.
This project was created as a lighthearted seasonal promo and released entirely for free. If you enjoy the experience, wishlist MINOS, our full-scale trap-building labyrinth roguelite coming soon.
Happy holidays!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
MINOS: Home A-Labyrinth offers a charming Home Alone-inspired tower defense experience with creative trap-building mechanics and no predatory monetization, but players note that the gameplay becomes repetitive and boring quickly, with unclear tutorials forcing trial-and-error learning and an annoying soundtrack that wears thin fast. The game's core concept is entertaining for puzzle and strategy fans, though technical quirks like disappearing mouse cursors and limited depth compared to the full version hold it back from being truly engaging long-term.
A clever, Home Alone–inspired twist on tower defense, MINOS: Home A-Labyrinth turns indoor rooms into deadly mazes where festive traps, walls, and mischievous lures stop clumsy robbers in their tracks.5 found this helpful
A delightfully chaotic blend of house-room labyrinths and trap-based defense, MINOS: Home A-Labyrinth turns holiday home protection into a slapstick strategy sport.5 found this helpful
Interesting little puzzle game.5 found this helpful
Game began with nothing to explain what to do or how to do it. There was an exhortation to "build a spike trap" on a trap spot. I had a fire trap, and it let me build that. then I clicked on a wall and the wall broke apart. The little character Kevin/Daedalus moves around if you're not in battle plan mode, but I can't tell they are doing anything, and once I clicked on a wall (apparently destroying it), clicking on anything else produced no actions, nothing would happen. There appeared to be no in-game instruction for what to do or how to do it, and I was not able to intuit it from the interface, nor did any keys seem to do anything. The introduction the game offered was not sufficient for me to find it playable.
Pros: - No horsepoo attached, you just install it and get access. just like it should be. no sell your soul terms, no false advertising, no microtransaction horsepoo. if you are curious then just download it and try it. Neutral: its a chrismas version of Minos, so i guess the chrismas version is a very limited version compared to the "full" game. Cons: - It's boring - unbearbly repetitive gameplay - music gets annoying very soon - very unclear or missing discriptions make you test every item and mechanic yourself because the game wont explain propperly - mousecursor vanishes occasionally for no reason
Great game, had so much fun playing this demo!
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