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About Naau: The Lost Eye

Game Description:
"Naau : The Lost Eye is an adventure and exploration oriented VR puzzle game. There is a heavy focus on physics-based puzzles and environment interactions. Naau: The Lost Eye is developed from the ground up for the HTC Vive and Oculus Rift. Immerse yourself in the mystic world of Naau and explore the strange tale of The Lost Eye. Explore new worlds and dimensions, all while interacting with it's plethora of monsters and magical beasts! GameBit Studios creates the most immersive VR experience possible with it's independent developers and designers. Created as an exclusive VR experience."
Cool Features:
Choose Your Own Weapon:
"Choose how you fight! Pick from a variety of weapons - both ranged and melee - to suit your fighting style. As you adventure, you can even learn to utilize magical items to your advantage in combat. Engage your enemies in many ways, including gravity, environmental objects, and straight up grabbing your enemies barehanded!"
Weapons and Defenses:
"Utilize fireballs, gravitational powers, boomerangs, magical stones, floral guns, environmental objects, and even your bare hands to defend yourself from the many enemies in your way."
Enemies:
"Battle against wizards, obsidian Golems, Woldham giant tree, little creatures, Giant flowers , Spider flowers , (i.e. poisonous flowers, bats, bugs), and much more."
Unique locomotion system:
"We Offer innovative vr comforts for motion sickness for some players. You can switch teleportation while in game what is comfort for you. There are 3 options Teleport , Free locomotion and Dash teleportation. The choice is yours."
Interaction:
"Realistic VR object , characters and environment interaction. You can grab and throw characters and objects around you or punch enemies."


What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
very neat1 found this helpful
The buggiest game I have EVER played. How was this released in this condition? How is this still so full of bugs this long after release? Do not waste your time. Even if you get it for free.
Great bosses and mini bosses. Great exploration adventure. Works good on Vive Pro 2 with wand controllers.
Its a interesting game, with some cool mechanics and story. Its a long game, around 10 hours, but kind of gets boring a bit. 6/10 the devs probably forgot about this game lol.
I bought the game during sale on quite a discount. I had been watching the game and initially played the game demo before release. The demo was very buggy, but I remember it showing promise. The gameplay, overall polish, and amount of bugs has greatly improved since the demo was originally released. Hard to recommend at full price but on sale, I can definitely recommend. Overall, a great experience with a fairly long campaign (probably over 10 hours). My play time is inaccurate as I used Q2 with Virtual Desktop which did not count toward my playtime (I initially used HP Reverb G2 but had more tracking issues than some games).
Naau: The Lost Eye, the art style used in the game very pleasable to the eye. The colors also used for indicators, like to show weapon durability, is a nice touch. For the mechanical part, I played on Oculus Rift S, NVIDIA GTX 1060 and didn't get any visible fps drops. Although there are bugs in the game, I didn't encounter with a game-breaking one. The bugs are looks more likely tracking issues to me. For example placing weapons unintended slots as well as taking or holding the walls for climbing it doesn't work some times and make you fall etc. Also you need to be careful when to close the game, the check point system is not automatic. There are fixed places in the game where you need to manually save. As my play style, I look a lot of places and find the crafting materials easily so didn't need any issue with not having weapon from one craft point to another (Tho, I couldn't unlock the last item so if you play more linear, you might want to check your crafting materials-weapons from time to time). The game giving new thing to do as you continue with the store. From just using a stick to changing gravity. It's also applies some of the rooms. For me, I wasn't expecting a flying…
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