

OUTTA GAS
Trevor Kellogg · 2020 · RPG, Indie, Turn-Based Combat, Post-apocalyptic, Sci-fi
PC
Positive98% · 45
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Screenshots
About OUTTA GAS
In OUTTA GAS, you play as “Full Metal” Jack on an epic quest to find gas in a post-apocalyptic wasteland RPG. Travel across four unique acts and blast your way through a bizarre cast of monsters to achieve your goal and get back on the road. Will you make it to the Party at the End of the World on time?
Features
- Unique shooting gallery combat lets you destroy body tiles to damage monster health and decrease their combat stats. Go for the eyes to reduce their aim, take out legs to make them easier to hit, or blast away claws and teeth to decrease their power - it’s all up to you! Decimate your enemies bit by bit!
- Over 25 weapons add spice to your savagery. Slash, shred, explode, burn, radiate, or inflict pain on your enemies in many other ways!
- Over 200 weapon upgrades to increase your deadliness and overall badassery.
- Over 70 unique monsters to strategically disassemble, any way you like. Master your enemy’s anatomy, uncover their weaknesses, and use the perfect weapon to destroy them in style!
- Over 50 utility items to fine tune your death-dealing experience. It’s after the apocalypse - do things YOUR way!
- Over 50 character upgrades to unlock new abilities on your way to becoming the ultimate wasteland warrior!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
What the hell? This game is seriously underrated. Combat is challenging if not a bit repetitive. Art, writing, humor, music are all 11/102 found this helpful
The wildest turn-based RPG combat I've experienced in years. Shoot, burn, and cut your foes to pieces with a vast array of post-apocalyptic weaponry in a fastpaced VATS-like system. A lot of thought went into each monster you'll encounter, and it's immensely satisfying to figure out where each weak spot and vital organ is on each new creature you fight. Combat and character progression is surprisingly well-tested and balanced. Even in the end game, I found myself mixing in early game weapons alongside my late game arsenal, as the diverse anatomies of Outta Gas's inhabitants call for different damage patterns and elements. The game features a 20+ hour campaign with many different environments to explore and secrets to find. Each area runs on the large-ish side, but thankfully monster encounters are not random at all. You can choose to either avoid overworld enemies, or clear them out to ease looting/exploration. The only standout drawback I can think of is that the dialogue's writing isn't great, but that's OK as the game's non-verbal sense of humor more than makes up for it. I had so much fun with this one I might even come back for a 2nd playthrough someday. Did I already ment…1 found this helpful
Incredibly good. Took me about 30 hours to complete,
Stardew Vally, Mad Max, FTL, and one of those indie anime exploration games all smushed into one glorious experience. [spoiler] Peep my quote that made it into the game - it's the first thing Jack says when entering the "Sucky Swamp" [/spoiler]
You want a pretty unique RPG? This game has it! Do you want to slice your enemy's eyes out so they have problems hitting you? You can do it! Do you want to blow their legs off with a rocket launcher so they can't dodge attacks? You can do it! Do you want to set their arms on fire so they can't fight back? You can do it! Do you just want to spray acid on their torso until their internal organs start to fall to the ground? You can do it! Most weapons are really well implemented with advantages and disadvantages, and the enemies are well thought out. Some enemies even operate in interesting ways, and learning to debilitate and kill them as easily as possible is a fun process to go through. Obviously there is room for improvement, but clearly this game is a small project, so you can't expect the world of this game. The graphics are obviously aren't going to wow anyone, and there was a lot more that could have been done with the mechanics (for example, breaking certain weapons to reduce the effectiveness of particular attacks instead of overall damage being affected). Again, this is clearly a very small operation, so expecting everything is completely unfeasible. If there …
One of the best games I've played for a while - Outta Gas is a hugely underrated comedy rpg (think Mad Max, Fallout and Damo and Darren or Big Lez all mashed together) that features a very original turn based combat system that is nothing like I've seen in another game. The combat loop is addictively fun and the pacing is impressively good considering it was made by a one-person studio; it gets more right than most AAA games you'd pay way more for and that take less design risks! The game encourages secret hunting, but there are several secrets I got totally stumped trying to reach. I know these are possible to find, but I'm not patient enough to figure everything out - plenty of replay value for hardcore completionists here though. There are some negatives to the game such as a slightly sticky movement on the world map and the unusual visual style isn't for everyone, but overall my criticisms are very small ones. This is a hidden gem of a game that I hope gets the recognition it deserves in future!
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