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About PARSE ALLY
Description
The ancient system, without waiting for help, was destroyed. You are next. Yes?
You and the survivors, grouped to repel the onslaught of the intruders. Of course, not all people will support you: there are those who are more interested in continuing the existing conflicts. However, in the territory assigned to you there should be no one left - you and your companions will be engaged in this.
Destroying opponents, you will notice that in addition to the items stolen from your army, the corpses will have very unusual materials, there are only three types of them:
- Kentroz is a common material, but it will come in handy for someone.
- Mupal is a rather rare material, its radiation gives inorganic objects unusual abilities
- Triblood - a very rare material, the person who took it inside, receives a small increase in certain skills
Features
- Various locations, with unique experience of the game, difficulty and opponents on each of them.
- A large number of various weapons: from an assault rifle or a fiery glove, to a hook, laser or shuriken. Thanks to being near mupal, the weapon has a number of unusual abilities that you can get by investing in it still mupal.
- A large number of various opponents: unique movements, methods of attack, special abilities and appearance
- The system of companions who come to your aid as sweeps the territory . Companions can be given an unnecessary weapon or super-ability, as well as to pump their skills with the help of triblood.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's visual presentation, but are largely critical of its execution and overall quality. The core gameplay experience suffers from poor enemy balance with excessively high time-to-kill values, confusing and poorly translated descriptions, and substandard graphics that undermine the initial appeal. Additionally, the game fails to meet basic technical standards expected from modern PC games, making it difficult to recommend despite its aesthetic ambitions.
I dont even know what to say about this tbh. It looks real nice graphic wise but it's just so random and odd.2 found this helpful
PARSE ALLY is difficult to describe... not because it's complex or interesting or a new kind of innovation featuring new game mechanics, but because it's so badly made. From my experience playing the game, it's a first person arena/wave survival shooter where you fight samurai and helicopters... the description from the game is so badly written that I think Google Translate was having a stroke at the time. You have some kind of assault rifle and you should at things that have such a ridiculously high TTK you go through several clips trying to kill just one of them. The graphics are deplorably bad, too, which makes it even harder to work out what's going on. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. A choice was made to…1 found this helpful
gamesense1 found this helpful
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