

Photo Studio Simulator
JesseMJ · 2025 · Sexual Content, Immersive Sim, Dating Sim, Life Sim, First-Person
PC
Very Positive81% · 260 📉 Recent reviews down 63%
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Screenshots
About Photo Studio Simulator
Manage and expand your photography studio, from opening to closing, with every detail under your control.Complete various outdoor shooting tasks and specific missions in the pedestrian street to earn money and likes, boosting your shop's popularity. Interact with NPCs on the street, increase favorability by giving gifts and completing tasks, unlocking more features and rewards. Design and pose customer shots, adjusting every joint in detail to create unique photography works.
Serve various types of customers, including regular, VIP, and celebrity clients, fulfilling their shooting needs.
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
$10.49
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
If there's one game I've ever regretted buying, it's this one. To be honested the early game play was enjoyable, but that's where it fell apart. There's so little guidance explaning how to progress, that you're left clutching at straws trying to figure out the game. This game also professes to have sexual content, nudity and it's NSFW. Let me tell you I've now played the game for 56 hours and it's been PG13 all the way through. If you're buying this game for the adult content, good luck. Also the game claims to have a full english interface, it does not. This game is so disapointingly bad that I'm ashamed to say I own it. If I could have got a refund, I would be happy. But this game suckers you in with the early game, then leaves you past the point of refundablity and kicks you down with buyers regret. Please don't make the same mistake as I did!12 found this helpful
too many glitches.3 found this helpful
I requested a refund for Photo Studio Simulator. Not because I don't like the game or because it's bad. No, unfortunately it's one of the many simulator games that cause heavy motion-sickness for me after just about 10 minutes. It's a shame, because there are so many interesting simulator games out there, but all are made in the same kind of way and with the same engine, and that is causing massive motion-sickness for people who have those problems with some games. Unfortunately most developers don't really pay much attention to that problem, which gets much more often with more modern games and especially those games made in that engine and from the first person perspective. So if you are someone who knows you have motion sickness trouble with some games, don't buy this one. Otherwise, you can risk a look at it.2 found this helpful
tldr; a psychological experiment disguised as a game to drive you mad This is a total Jankfest, which I could get past if it was even slightly fun to play, but it's not. I've tried several times now to get into this but there's far too many unnecessary, overused, or just flat out broken mechanics in this game to be enjoyable on any level. First off does EVERY SINGLE low budget job Sim game have to start with collecting weird random trash? This game does have the novel approach of allowing you sell it to a homeless man that everyone is totally cool with just having a bed made of wooden pallets in the middle of town, but aside from that being strange in all the wrong ways, at most you'll get a few dollars and it's not at all worth the trouble. And then of course, as far too many of these games do, you'll need to scrub the black mold and raw sewage (I'm guessing) off of the walls. We surely can't have a retail Sim with out that fan favorite task. Then there's the day to day operation, which is nothing like working in an actual photo studio, which I did for many years. People don't just wander in, start asking for various backgrounds you may or may not have, and then NEGOTIATE?!?!?! t…1 found this helpful
ok so after having a really rough start on it its better when you get past the start. so its not as other games how to's it veg sparce it just says to do something then the only video that has gameplay has no voice so its a bit nuts trying to find how to do some stuff took me a few hours to figure out date and outfits. Problems with game play - 1. customers will flock to only 1 of your photo areas and your other photo area will be dead without customers. i would like to see this where they where a little more spread out right now only people want is a filmshoot so its off a tad. 2. refilling photot film and public films why cant we just set it to auto refill on all of it it takes for ever to do something because your refilling everything and it a good min to do. 3. when a photoshoot is wanted for quest or date why cant we have a private room where the host will not send people because the switch to turn that off does not work. ive have tried on everything but still will not turn off where photo shoot A will not accept people ya i guess there is a lot more in this game that i have issues with but overall once you get past it turns out to be a good game no crashes. th…
Photo Studio Simulator, developed by JesseMJ and published by STIM GAMES, is a niche simulation title that blends business management with a surprisingly hands-on approach to photography. Rather than treating photography as a simple background mechanic, the game places it at the center of the experience, asking players not only to run a studio but to actively engage in the creative process behind each shoot. It’s an interesting mix of systems that aims to capture both the technical and artistic sides of the profession, though its ambition sometimes outpaces its refinement. The core loop revolves around building and expanding your photography studio from modest beginnings into a more professional operation. You start with basic equipment and limited resources, gradually taking on clients, earning income, and reinvesting that money into better gear and improved facilities. Progression is steady and easy to understand, with each upgrade opening up new opportunities and slightly more demanding projects. While the management side of the game is relatively straightforward, it provides enough structure to keep players moving forward and gives context to the creative aspects of the experi…
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