

Phyllosoma
RespectGuild · January 20, 2026 · Action, Souls-like, Action-Adventure, Adventure, Singleplayer
Phyllosoma is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Phyllosoma price
Phyllosoma is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Phyllosoma
You are a lone hunter who awakens in the darkness.
In a place where reality and hell are twisted together, there is only one goal :Reach the top of the fortress.Fight horrific enemies that seem to have crossed over from hell.Challenge yourself, grow stronger, and press onward.At the summit, face the being that awaits you.Features
- A 3D Soulslike Set in a Fortress
- Battle unfolds within a cursed fortress where hell and reality have merged for unknown reasons.
- Overcome cursed enemies and ascend toward the upper levels.
The Fallen Fortress
- Explore every corner of the fortress to find your path upward.
- Look carefully—items needed for survival may be hidden nearby.
Fast and Intense Combat
- The fortress is filled with many types of enemies.
- Strike down anything that blocks your way.
- Manage your stamina and control the flow of battle—your enemies are relentless.
Guard & Counter System
- Guard at the exact moment of an enemy’s attack to trigger a Perfect Guard.
- Follow up with a Counter Attack.
- Master Perfect Guards and Counters to survive.
Soul Gauge System
- The Soul Gauge is gained through normal attacks.
- Spend it to unleash powerful attacks on your enemies.
Face Powerful Enemy
- Some enemies are extremely powerful.
- Use your Soul Gauge skills and items wisely.
A Dreadful Presence Awaits
- At the upper levels of the fortress, the most terrifying being awaits you.
- Overcome the trials and move beyond.
About the Team
Team Respect Guild is a small indie team of four developers who love games.We will continue to create fun and challenging experiences. Thank you for playing.Phyllosoma — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Phyllosoma successfully delivers a distinct, high stakes combat experience by merging traditional 3D third person hack and slash dynamics with clear Souls like mechanical foundations. Rather than relying on standard linear arena templates, the title anchors its structural framework within a vertically progressive cursed fortress layout, tasking users with navigating tight corridor engagements to reach the summit. From a design perspective, the core mechanical loop functions optimally through systematic stamina management and rhythmic defensive execution. By forcing players to actively utilize an exact-timing Perfect Guard system, trigger immediate Counter Attacks, and manage an offensive Soul Gauge framework to unleash high damage skill loops, the gameplay achieves instant tactical gratification. However, community storefront metrics reflect a highly polarized landscape with a Mixed storefront rating, highlighting noticeable structural friction primarily driven by indie physics tuning, independent budget constraints, and optimization spikes. Ultimately, while the formatting avoids complex monetization barriers, the project operates as a historically grounded mechanical prototype th…2 found this helpful
This is a pretty hesitant thumbs down. I did enjoy my time, and I think that I was still enjoying my time when I stopped playing, but I need to move on and I can tell that I'm trying to win against a boss that is well designed, but it exists in a game with enough mechanical flaws to make it frustrating. Maybe if there was an achievement I would persevere, but retrying this boss over and over makes me feel as though I am wasting my time. The combat is floaty and heavy at the same time, and there is definitely some lag between input and action on most button presses. The character attacks very slowly, especially if you do her magic attack, which makes it hard to get out of the way of damage in a reliable way. The lock-on button makes you view the boss at a dutch angle due to its height, which makes the fight a bit nauseating (but cinematic), and the blaring, badly-looped rock music makes it so the sound cues are unhearable. The boss has a great selection of varied but related moves, but no pattern of movements. You can't learn it's moves and then bait it into doing anything-- it just performs them in random order. This makes it very annoying when it decides to perform 4 fencing th…
Phyllosoma is a pretty brutal little Soulslike, and I actually liked how quickly it throws me into its cursed fortress. I play as a lone hunter trying to climb through a place where reality and hell have somehow merged together. The setting immediately gives the game a dark identity, and I enjoyed the feeling that every room could contain another ugly surprise. The combat is the strongest part for me. I have to manage stamina carefully while dealing with aggressive enemies, and the game gives me a proper reason to learn its defensive mechanics. Perfect Guards can lead into counter attacks, while normal attacks build the Soul Gauge that lets me unleash stronger abilities. I liked having these systems working together because the combat rewards me for paying attention rather than blindly attacking. Exploration is also important because the fortress is not just a straight path from one fight to another. I have to look around carefully for useful items and work out where to go next. I enjoyed that small sense of discovery because the dark environment makes every corner feel potentially important. The mix of exploration and difficult combat gives the climb a nice feeling of progress. …
Interesting concept, albeit the story is there you just gotta piece the parts together yourself. It has an interesting concept why is Phyllosoma Slaying Saints? For she can see the deeper truths? I'm curious to know if you plan on continuing this, maybe allow the blade to take Heat to slay Sin and Evil, the combo attacks are perfect and its clear to see there's a lot me and the creator have in common, Slaying a Saint something i would've never thought of doing though.
The graphics required to play this game are fricking ridiculous. Brand new laptop, lowest settings, and literally everything I do is a slideshow. I can play games like Skyrim and New Vegas on the highest settings, but this game runs at like 5 FPS...
The Map was hard to navigate got stock in one area so i gave up, everything looks the same. this game got boring would not recommend.
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