

Pixel Puzzles 2: Birds
Pixel Puzzles · 2015 · Casual, Indie, Simulation, Strategy, Puzzle
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Screenshots
About Pixel Puzzles 2: Birds
Piece together beautiful bird photographs in this refined jigsaw puzzle game, where you catch mischievous crabs hiding under pieces to unlock special solving abilities. With 25 puzzles ranging from 60 to 350 pieces, smooth gameplay, and a relaxing atmosphere, it's a traditional puzzler given a modern makeover.
The Pixel Puzzles series has been treated to a complete rebuild from the ground up, resulting in Pixel Puzzles 2 being a much smoother more refined gaming experience.
So, what to do about those pesky crabs? Rather than giving them a squish, throw them in a cage. Collect and consume your little shelled friends to gain special puzzle solving abilities, with the crab grabbing power up system. Go catch them critters, they’re hiding under the pieces!
Features:
- 25 puzzles in a range of sizes from 60 to 350 pieces.
- Auto saving, never lose your progress.
- Relaxing atmosphere.
- Traditional puzzle gameplay.
- 33 Steam Achievements.
- Puzzle piece rotation.
- Interactive play environment.
- Beautiful photos of birds, taken in the south atlantic.
- Power ups to help solve puzzles.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pixel Puzzles 2: Birds, developed and published by Pixel Puzzles, is a relaxing and methodical digital jigsaw experience that continues the studio’s focus on bringing traditional puzzles into an accessible, interactive format. As its name suggests, this entry in the series centers entirely on birds, using high-quality nature photography as the foundation for each puzzle. Rather than reinventing the formula, the game refines what fans of the genre already enjoy—calm, concentration, and the satisfaction of completion. It’s a title built for players who want to unwind rather than compete, offering a tranquil and focused environment where the pleasure comes from piecing together something beautiful one fragment at a time. The gameplay stays true to the tactile nature of classic jigsaw puzzles. Each level begins with an image of a bird set against a natural backdrop, broken into pieces that float within a small animated pond. The player must drag, rotate, and fit these pieces together to recreate the complete picture. It’s a simple premise, but the attention to interface detail makes it feel intuitive and comfortable to play for long stretches. There are no strict time limits, scores, …2 found this helpful
Poorly optimized. I've played undead and anime versions before this and they ran very well on my laptop. But this one, I don't know what they changed but my laptop screams and begs me to close the game. Why change something that works?1 found this helpful
puzzle reference
Nope.
Coming off of Pixel Puzzles: Undeadz, I wasn't expecting this series to run with that game’s mixed gameplay format, perhaps because the zombie gimmick made it feel self-contained. I did think that if the secondary gameplay was a bit more polished, these devs could turn out something pretty refreshing, at least as far as jigsaw games go. In Undeadz, the gimmick was to fight off non-challenging, distracting waves of zombies every few minutes as you very slowly solve some puzzles with decent artwork. In “Birds,” the gimmick is to be distracted by 1-3 crabs multiple times per minute, which you click and drag into a net to use as currency for power-ups as you solve photographs of birds. I hate everything about this. I hate the way the crabs crawl over your working space while you’re trying to make sense of the puzzle. I hate how difficult it is to see connections between pieces of the blurry photographs. I hate how you have to pay twenty crabs to get a placement for one piece at a time as the photographs become more and more visually homogenous. I really hate how the lens focus makes most of the tougher parts of the puzzle blurry. Oh, and I [i]really[/i] hate how the crab on th…
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