

Ratnik
Phalanx Tactical · 2026 · Simulation, Medieval, Strategy, Auto Battler, Sandbox
PC
3 user reviews67% · 3
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About Ratnik
✦ AI summary
Ratnik is a medieval auto battler where you build and position your army before battle, then watch your strategy unfold without any micromanagement or real-time interference. Victory depends entirely on your preparation, unit composition, and tactical positioning against increasingly challenging Lords across large-scale battles ranging from 20v20 to 100v100 clashes.
A battle is won before it begins.Ratnik is a medieval auto battler built around preparation, positioning and counterplay. There is no micromanagement once the fighting starts. No last-second spell saves. No hero abilities.You build your army.
You deploy your forces.
You press start.And then your strategy either holds — or collapses.
Swordsmen for balanced engagements
Crossbows to increase total damage output
Royal Guards to anchor critical positions
Mounted Knights to disrupt formations with trampling charges
Healers to extend your army’s staying powerRatnik does not rely on hard counters. Instead, success comes from understanding efficiency, synergy, and battlefield roles. Every unit contributes differently to the overall performance of your army.There are no permanent stat upgrades. Victory comes from building a composition that performs better, not one that simply looks stronger.
Zoom into the frontline
Pull back for a tactical overviewWhether you want to study positioning or simply watch formations collide, the battlefield is yours to observe.
You deploy your forces.
You press start.And then your strategy either holds — or collapses.
Tactical Army Composition
Every battle begins in the deployment phase.You decide how to spend your limited gold, which units to field, and how to position them before the first clash. Each unit has a cost and a deployment cap, forcing meaningful trade-offs instead of simple massing of one type.Spearmen for cost-efficient frontline pressureSwordsmen for balanced engagements
Crossbows to increase total damage output
Royal Guards to anchor critical positions
Mounted Knights to disrupt formations with trampling charges
Healers to extend your army’s staying powerRatnik does not rely on hard counters. Instead, success comes from understanding efficiency, synergy, and battlefield roles. Every unit contributes differently to the overall performance of your army.There are no permanent stat upgrades. Victory comes from building a composition that performs better, not one that simply looks stronger.
Defeat the Lords
Progression happens through conquest.Each region is ruled by a Lord with a distinct army composition and battlefield philosophy. Some rely on disciplined infantry lines. Others overwhelm with cavalry charges or ranged pressure.Defeating a Lord unlocks new units and deeper strategic possibilities — but the next opponent will demand even more refined tactics.As the campaign advances, battles scale up in size and complexity, culminating in massive clashes where full compositions collide.Large-Scale Medieval Battles
From early 20v20 engagements to 100v100 warfields, Ratnik delivers large battles without micromanagement.Fights are designed to resolve decisively — but the outcome is determined entirely by your preparation.Watch the Plan Unfold
Once the battle begins, you can:Adjust battle speedZoom into the frontline
Pull back for a tactical overviewWhether you want to study positioning or simply watch formations collide, the battlefield is yours to observe.
Key Features
- Tactical medieval auto battles focused on preparation, not micromanagement
- Campaign progression through distinct enemy Lords
- Unlock new units by winning battles
- Gold-based deployment with strict unit limits
- Battles that scale from small skirmishes to 100v100 clashes
- No stat grind — strategy determines victory
- Adjustable battle speed and free camera control
- High replayability through different army compositions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Someone said this is TABS that looks like Besiege. Well this game it's definitely neither TABS nor Besiege. It's a fun and casual auto battler. Most battles take between 1 - 2 minutes. You unlock new units by beating other factions. There are 50 levels in the game.3 found this helpful
I enjoyed this auto battler game. There are unit type limits, so unit spamming is prevented. This means some strategy and thinking is required. The battles are not impossible, they are fair and winnable. Some battles may take a few attempts until you get the right army setup. I really like the medieval music used in this game.2 found this helpful
Just boring. Nothing interesting or redeaming so far. Campaign is linear without any chllenge. AI dumb as a bunch of rock too. Need a lot of work
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