

Real Warfare 1242
Unicorn Games Studio · 2011 · Strategy, RTS, Medieval, Historical
PC
Mixed56% · 62 📉 Recent reviews down 39%
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About Real Warfare 1242
Russia during the XIII century was a huge state, much larger than any other European country. Split by internal conflicts, and yet standing strong against numerous outer threats, it was attacked by the infamous Mongol Horde. They came suddenly and pierced through the country like a blazing arrow. The native people fought valiantly, led by a fierce warrior and prince, Prince Alexander Nevsky. Real Warfare: 1242, is a realistic real-time strategy game based on authentic historic events. It invites you to experience the glorious times of princes, knights and vast battles.
The player’s goal is to direct Alexander Nevsky through meticulously recreated historic battlegrounds and achieve the greatest of victories by repelling the attacks of Teutonic and Swedish knights, bringing Lithuania to peace and eliminating every single invader in 1242.
The player’s goal is to direct Alexander Nevsky through meticulously recreated historic battlegrounds and achieve the greatest of victories by repelling the attacks of Teutonic and Swedish knights, bringing Lithuania to peace and eliminating every single invader in 1242.
Key features:
- The engine incorporates state-of-the-art technologies used in real-time strategy titles
- Vivid, lifelike real-time graphics
- Carefully maintained historic realia
- Vast territories to conquer and control
- Significant level of depth and in-game freedom
- Improved unit animation (with the transition to motion capture)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Total War like battle strategy game. No global map or any other distraction, only battles. For that, it is fun for its price, but nothing fancy. For me it runs well.2 found this helpful
Real Warfare is a deliberately grounded historical RTS developed by Unicorn Games Studio and published by Fulqrum Publishing that places tactical authenticity and battlefield decision-making above spectacle or sprawling empire management. Set during the turbulent conflicts of 13th-century Eastern Europe, the game frames its action around the struggles of Russian principalities facing threats from Teutonic, Swedish, and Mongol forces. Rather than offering a broad, systems-heavy strategy sandbox, Real Warfare commits to portraying the feel and constraints of medieval warfare through focused scenarios and tightly controlled engagements. The campaign draws inspiration from real historical events, centering on the year 1242 and the defensive campaigns associated with figures such as Alexander Nevsky. Missions are structured as discrete battles rather than chapters in a grand political simulation, and this design choice shapes the entire experience. You are not asked to build cities, balance trade routes, or negotiate alliances over decades; instead, you are placed directly on the field with a finite force and tasked with using terrain, formations, and timing to achieve victory. This na…1 found this helpful
Rubbish, just stick to Total War games... -19/10 47-minutes, time lost of my life to this game. Health & safety warning, this game is like an unwanted sexual disease, it reminds me of chlamydia.1 found this helpful
This games fu%$ing ret%rded, tell your units to go fight someone and they veer off to fight someone else..... Tell the cavalry to return, they just randomly go wherever the fu$% they want. lol Waste of time.
All is fine, if one battle choice is fine. I suppose that other possibilities open up once you finish this first battle. Which would be okay, I guess. Not ideal, but okay. Seeing nothing but the icons of your units moving about in a field of black on black is not okay.
[h1]Does it ever not snow in Russia? 5/10[/h1]
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