

Return to Mysterious Island 2
Kheops Studio · 2014 · Adventure, Point & Click, Casual, Female Protagonist, Puzzle
PC
Mixed64% · 174
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About Return to Mysterious Island 2
Mina’s rescue from the end of the first game is cut dramatically short and she and primate pal Jep are left again on the mysterious island to fend for themselves! Mina needs to dress her wounds and keep safe against the local wildlife, but now she has the assistance of the player controlled Jep who can fit in smaller spaces, move deftly through the jungle and even communicate with other animals in their bid to survive. Using even more combinations of items throughout the island, Mina and Jep will need to recover from their traumatic circumstances and find another way, any way, off the mysterious island!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Good game.
After playing this game all the way through, I kept thinking things were going to get interesting or have that mysterious quality that the first game did, but then the story just went in a weird direction that I just did not like. The puzzles were few and far in between, playing as Jep for some of the story was weirdly irritating, and having a full-fledged scene play (which was un-skippable btw) every time Jep wanted to climb back on Mina's shoulder was taxing. I fully recommend playing this game if you want to see how the Mysterious Island story ends but in terms of playing it again just for the game I would not recommend.
Played this as a kid and loved it, still just as it was when I was a kid, but nice to play again
For Windows 10 a computer restart was needed to get the game to stop lagging. It's not the reason for the thumbs down. (More like a neutral) I loved the first one and ECHO when little. They still hold up and the puzzles have some logic past click everything together. This game has three issues that make it become a slog to finish. 1. The puzzle design is not so much something to think through. Pretty often it is simply pick up item, walk to other side of map, interact once, walk back and put item back. Because you can't see what the next room has you can't do multiple interactions at once and will walk back and forth. For puzzles in one spot it can be trial and error to find what it wants you to do. One spot you have to learn a language to get the instructions on how to learn the language. It makes sense in story, but is not fun to play. 2. The game is made for early ipad games. A few mini games are required, and a little iphone pops up on screen. It's clear they were not made for mouse. 3. A lot of things in the story just sorta happen. The first game had a good story intertwined with the reason you solve puzzles for game play. This mixed with the constant back tracking makes it…
First game, Return to Mysterious Island, was really good. But not the sequel. More linear, weaker story and just outdated (while first game is okay).
I voted No for this game, and I do like it better than the first, but I don't plan on finishing it, at least not without a guide. I think this is a game with a lot of cool ideas and potential, but it's age, slowness of changing from Jeb to Mina, and the puzzles themselves fall a little flat. I think having the monkey, Jeb, as a separate companion is a cool idea. It's the same island as the previous game, but with some areas changed and expanded upon. Is there any reason to buy this game? Yes, maybe if it's on sale and you're a game designer that needs to study examples of puzzle games that should be great, but aren't quite there.
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