

Revenant: Through The Veil
Excavator Studios · 2025 · Action, Adventure, Action-Adventure, Mythology, Puzzle
PC
This game is free to play. Get it on Steam →
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About Revenant: Through The Veil
Hossam SharawiAn archaeologist devastated by the loss of his lover, embarks on a daring quest into forbidden pyramids and ancient temples of Egypt. Armed with the Book of the Dead, he must summon powerful Egyptian gods and face them to navigate the risky journey through the afterlife. To bring back his lost lover, he needs to outwit and overcome these gods, each guarding a different tomb. Some gods are obstacles, seeking to hinder his progress, while others offer aid. Hossam’s ultimate goal is to reach the Field of Reeds, retrieve his lost love, and escape back to the land of the living.EGYPTIAN MYTHOLOGYInspired by Ancient Egypt’s Book of the Dead, immerse yourself and embark on a journey through the afterlife and encounter the many gods and goddesses in Egyptian mythology.PUZZLESImmerse yourself and explore the atmospheric environments in Revenant. Each level consists of puzzles that need to be completed to further progress through the afterlife.SOULS-LIKE COMBATLock onto enemies, dodge their attacks, and utilize the abilities granted to you by the gods to fight your way through the servants of the dead in the afterlife.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀12 found this helpful
"Revenant: Through The Veil" is I think some kind of student project.. it's got all the usual attributes of a student project. Looks great, plays terribly, is unfinished and largely unmaintained. What do you do in the game? 3D platforming, lightweight combat stuff, some puzzle solving. But it's all janky, despite the okay visuals and interesting Egyptian theme. One of those mysteries where there's a jarring disconnect between the visuals and the actual quality. There's enough bespoke stuff here that I don't think this is an asset flip. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that co…1 found this helpful
Hello Players.. I went into this with an open mind and based on what I read and the visuals, I really wanted to like this game. I really did. Even with the other reviews panning it for the flat color scheme in the beginning (something I think is pretty standard for desert settings) I thought it had potential to be pretty. This is clearly a school project or something. The voice acting is slightly off from the captions and the quality/level mixing of the recording leaves much to improve. Even so, I could support the game if it weren't so damned clunky. Battle mechanics are terrible, no discernible hit boxes and no health measurement for your enemies. Your sword doesn't give much feedback as to whether or not you actually hit the thing or how badly you injured them. Jumping and movement mechanics are sluggish and non-responsive as well. I got through the mirror rooms just fine, they were painfully easy... but the reticle for the Eye of Ra might as well not exist because wherever you point the reticle, the beam will be off to the left every. Single. Time. What's the point in having a targeting feature if it means nothing? It wasn't clear until after several attempts that the reas…1 found this helpful
Hi Community. From a far it seems like the time of motion picture has advanced into the realm of the super user. A egiptian love story ,a well made pieace of art. So it seems ,10 min into the game I got stuck in the first puzzle room. Feels like a Real Egiptian Trap (game) for me. Please make a guide on how to advance from the Mirror puzzle room.1 found this helpful
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