

Rogue Point
Crowbar Collective · 2026 · Co-op, PvE, Action, FPS, First-Person
PC
Mostly Positive70% · 803
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About Rogue Point
From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenary, a lethal contractor who will test the limits of your team.Fight and maneuver your way through missions spread across 4 diverse locations:
- The Airport
- The Mall
- The Office
- The Oilrig
Soldier
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head on.Berserker
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.Sniper
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.Lookout
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.Heavy
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.5-Star Mercenary
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution, and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.Rogue Point is easy to learn, hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
- 20+ Weapons, with multiple skins
- 40+ Tactical Items and Attachments for your arsenal
- 60+ Cosmetic Items, with multiple skins
- 40+ Mission Layouts, across 4 locations
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$12.47
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
i played the free period they had, bought it, tried it, then returned it. Games not bad, very very high potential for a fps roguelike, movement feels good, that tactical side to side makes you think you can start parkouring, gunplay feels good, though sometimes hit registrations on certain enemies can leave you wonder like wth. Has an good amount of starting items in the game for it being early access, Trying to convince friends to play this is somewhat challenging because the price point is mediocre, while this is a very good game for where their at in the developing stages, i think that a $10 or even a $15 price would better suit the experience, then once the delivery on the roadmap leading to 1.0, would i see that a $20 or maybe even $25 be reasonable.
I bought the game expecting a RON style tactical shooter, but that's not exactly what I got. What I ended up being a unique blend of fast paced action and a tactical shooter, which isn't a bad thing. Both playstyles are viable both having drawbacks. Playing like it's new a COD game can clear levels fast however you can find yourself in a bad situation quick or you could play it slow and conserve your health but there are a few objectives that require you to rush like the bomb. Another positive about this game is the team knows what they are doing. Their previous work on Black Mesa and the care and attention they gave to that is here as well through the level design, cosmetics, and firearms. The maps themselves have a fair amount of open areas and corridors along with obstacles like locked doors or trip wires. The cosmetics are great, they have a fair share of modern tactical gear along with a few retro ones too, but the best thing is they're free aside from the HECU inspired one. Finally the fire arms. They may not have the real names of them but here's the thing, they are modeled off the real deal no COD half ass fictional bullcrap real looking firearms with a few added things li…
Fun and replayable (to a certain degree, needs more maps and content; there are only about four maps at the moment). The core of the game is essentially progressing through multi-level campaigns, earning money by completing semi-randomized objectives and unlocking items over time. If you die during a mission, you lose the equipment that you bring in with you. You can permanently unlock attachments for weapons, unlock camos, and customize your operator. Solo and multiplayer is available... though playing solo is really damn hard. Sometimes it feels the AI is cracked up and have ridiculous reaction times. Nevertheless, it is a good challenge... just be aware of the boss fights (they are ridiculously tanky, and you'll likely need to fight waves of enemies right after that when extracting). Either way, I look forward to seeing the future of this game!
Honestly, I wish I could give this game a neutral review. It's good for what it is, but I would mainly pick it up on sale. The main issue I have with it is that it seems to have an identity crisis Certain aspects of the game seem like they want you to play hyper tactical like in SWAT/Ready or Not. Stuff like no regenerating armor/HP, highly limited ammo, one shot headshots on nearly all enemies, first shot inaccuracy, and a stealth system (which admittedly is half baked) But then other aspects of the game seem to want it to be a horde shooter more akin to payday2. Stuff like the reaction time of enemies, the sheer number of enemies, enemy berserkers who sprint at you with a machete, the whole dead drop "roll for random weapons/equipment" system, and a boss enemy at the end of any one run with 9999999999 HP Additionally, I don't like the current implementation of armor. Given that there's no way to recover it in the field nor does it regenerate, even partially, its basically just worse HP, except for the fact HP can be healed by medkits, but you cant recover armor at all once a plate is broken. I think there should either be an armor bag equipment just like how there are medkits…
I like it.
I really enjoy the gameplay and customization and I just really want more 👌
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