

Room231
Genie Games · 2024 · Horror, Action, Adventure, Singleplayer, First-Person
PC
Mixed46% · 28
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About Room231
Room231
Backroom: Room231 is a "hardcore" single player horror game, which is based on the famous creepy pasta called "Backrooms". In this game, you will need to find an exit of level231 while hiding from dangerous environments and entities. However, you will need to find every "objects" from other levels of backrooms to open the exit of level231.
Uncanny Rooms
Currently, Room231 has 9 levels. Level231 is a main level, which is the beginning and end map for the player's escape. It is a familiar place, but becareful. Uncanny experiences are waiting for you. There are 6 more levels that have "objects" which must placed in the right location in level231. While collecting these objects, player will be able to reach the truth of level231 and exit to live. These are current levels:
1- Level 231
2- Level 6
3- Level 34
4- Level Maze(Original level)
5- Level 19
6- Level 69
7- Level 7
8- Level Bathroom(Original level)
9- Level Forest(Original level)
Entities
During your uncanny adventure, you will meet several entities. Some of them are based on the original backrooms, others are this game's original entities. Each entities have different patterns and gimmicks, so you would better to know that and find best way to esacpe from those.Puzzles&Items
You will need to solve lots of puzzles during your journey for reach to every exits of backrooms. Each puzzles have unique and interesting gimmicks which requires you to think creatively. And to solve puzzles, to live, to hide from entities, you can use lots of items and tools. You can save them in their inventory, or hold them with hand. Those puzzles are quite hard to solve, so be prepare to wake up your brain. Jumpscares
You will see some jumpscares in this game. Especially in early 30~ minutes of the game. Don't forget to massage your heart before playing this.Future Updates
This game is still in development, so there might be some glitches&bugs.
Since I am a solo developer, it is hard to guarantee fast updates and reponses, but I will keep update Room231 and communicate with you guys for best creepy experience.
Feel free to broadcast&make videos with this game
If you encounter any issues&bugs feel free to send me: [email protected]

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
random jumpscare big blue dough man just completely shatters any semblance of horror in this5 found this helpful
Good at the start because you dont know whats going to happen or what creatures there are but after you see the creature the fear factor goes away and it gets insanely boring tho some scares are good but repetitive and predictable in the end after technically 30 minutes of gameplay i got bored i mean for the price its good but meh3 found this helpful
I never write reviews for games but this one is just so bad and annoying that I needed to. The jumpscares are so loud, certain levels are so annoying. I just cant bring myself to finish it bc of how bad and angry it makes me. Do not recommend in the slightest. worst "backrooms" game i've ever played3 found this helpful
this is just bad2 found this helpful
Standard "backroom" experience that’s still decent due to low price. If you've played similar games before, you'll find nothing new here. The goal is to walk around the area and try to find a way out. Each "loop" changes or adds something. For example, the first stage of the apartment features mannequins and clapping sounds that kill you. To avoid wasting time, the game saves at the end of each section or before a deadly situation. The trouble is that you don't always know what has to be done. There is a lot of going back and forth across empty areas until you stumble upon an exit. Although you go through several different stages, they all play the same. Jumpscares are generic with loud noises when you spot something or get caught. Some criticism goes to generic horror UI template that’s used in most indie horror games. Its main features are a pointless diary that never changes your objectives, a throbbing heart that indicates your health, and a flashlight that requires batteries to work. The latter is the worst feature because you may be left in the dark without batteries.1 found this helpful
I'm gonna do a honest review of this game and maybe some things that could be better seeing most reviews don't really go in depth with what is actually wrong with the game. This games needs a lot of refinement to feel playable. The first level of this game, i noticed a lot of problems with communication. To start off, the entities that are invisible and clap when you get too close there is one that moves and it is horribly communicated that it moves. I suggest adding another layer of feedback to communicate to the player that it is moving. Another problem with communication is the lack of guidance in this game. I've been in multiple situations where i got completely lost because I wasn't sure where to go once the room changed. Even when there was some guidance some of it led to dead ends that just made you backtrack through the level. Secondly, the first level is supposed to be a mechanic reference to the game P.T. but there is some extra added puzzles that don't have good pacing or organization. The first main puzzle I missed was the red buttons. I only missed these simply because I didn't even know I had to be looking for them. The level alternates between not having a button p…
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