

SCS deORBIT
Zero Dollarz · 2015 · Action, Adventure, Indie, Simulation
PC
Mixed65% · 26
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About SCS deORBIT
The slow paced, depressing, hardcore, survival experience you've always wanted!
SCS deORBIT is a non-linear, non-combat first person game with heavy reliance on exploration, a slight horror vibe, permadeath, limited saves and some puzzles. You wake up in a semi-destroyed space colony, power is out, oxygen is running low and you must make your way out by smashing, repairing, discovering alternate paths and improvising on the spot. Four story lines are intertwined but it is only up to you to discover what brought you here, and only up to you to get out alive.
Key features
Organic: Every solution is the right solution!
Challenging: Navigate, repair, survive an extremely complex environment filled with tools that can help you, and paths that can doom you.
No hand holding: The tutorial will tell you everything you need to know, but after that you are on your own.
Just right: 3 difficulty modes, each changing the game drastically.
The small print:
Physics based smoke and destruction on ALL platforms from HD3000 , R9 280x to gtx 980.
You can adjust the FOV without opening a menu.
No mouse acceleration or smoothing.
It is FPS unlocked so 30, 144 or 900, it's up to you.
The HUD in surround/eyefinity stays in the center of the screen.
Reduced HUD mode for more immerse experience.
Free updates, forever!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I actually don't mind the games lag. I beat the game and it was quite challenging. The zero g made it feel more like space. I reallly had to think when it came to the puzzles. It actually felt like a horror game even though it doesn't have jumpscares. The feeling of absolute issolation was there as well as an amazing atmosphere. I really liked it.6 found this helpful
Game buggy and abandoned by devs.3 found this helpful
Terribly laggy.3 found this helpful
RUNS LIKE TRASH2 found this helpful
well my first play through of this ended up with me looking into space and thinking to myself "oh, this is just a reall big hallway" so i went down said "hallway" only to look behind me and find that i was rapidly falling away from the station. 10/10 would aimlessly walk into space again.1 found this helpful
This Game Made Me Hate Inner/Outer Space Objective Review 6 of 5 must play. 5 of 5 great story great game-play. 4 of 5 great story average game-play. 3 of 5 average story great game-play. 2 of 5 give it a go if it's you're favourite genre. 1 of 5 play if you have nothing better to do, 0 of 5 play if you're a masochist. -1 of 5 avoid. SCS deOrbit score is 0 of 5. Subjective Review When I was in my mid 20's and Microsoft had released a new flight simulator, I had a friend who was a real pilot come over to my place to give it a go. He did an instrument landing and marvelled at just how accurate it was considering the limitations at the time when it came to PC's. His words "actually flying a real Cessna is much easier." I get a pleasant chuckle out of people who say "wow, this game is the closest to simulating a zero g atmosphere than ever!" and I think to myself "how many times have you experienced zero g?" I think if an astronaut played this game he'd marvel at how hard the developer has tried to simulate such an environment but in the end would say "actually being in outer space and experiencing zero g is much easier." To me, games should not be frustrating. "Not holding your h…
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