

Sense - 不祥的预感: A Cyberpunk Ghost Story
Suzaku · 2020 · Horror, Cyberpunk, Anime, Survival Horror, Female Protagonist
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About Sense - 不祥的预感: A Cyberpunk Ghost Story

Sense - 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts - as glitches on our reality - act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.

In 2083 Neo Hong Kong, a young woman named Mei-Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into a century old mystery, Mei will be forced to question her perception of reality and whether she trusts her cybernetic eyes. Under the neon lights of a cyberpunk dystopia, the ruins of the 'Chong Sing Apartments' hides a bloody mystery illuminated by both the traditions of Chinese folklore, and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse.

Sense features deep survival horror and exploration-based gameplay complemented by partial voice acting, puzzle solving, and intricate secrets and exploration. The game is playable in English, Simplified Chinese, Traditional Chinese, Japanese, and Russian.
The game features:
The player will need to search and examine every nook and cranny of the world around them in order to progress. Some items may not be visible until specific chains are completed, and some items may be hidden from Mei's cybernetic eyes at all times, as if spirited away by the ghosts stalking her. Some may require quick wit - and have urgent consequences.
NPCs will be heavily populating a few areas of the full game, but there may be some wandering the halls with you. Talking to them can reveal information about the world, the mystery at hand, and even some unexpected secrets.
Some interactions require a closer look, zooms allow for a different view of items, areas, and puzzles. Make sure to search every inch.
The world of Sense is huge and complex, each location will reveal details about Neo-Hong Kong and the surrounding world. From Geo-Politics to inter-character relationships, don't be afraid to click on anything that looks interesting.
The ghosts of the Chong Sing building can hurt you, but can you hurt them? Short answer is no, but you can help them pass on. Shrines, offerings, and solving mysteries will be your only weapons.
The 14 lost souls of the Chong Sing building are not the only spirits lurking the halls. Dozens of hidden ghost photos fill the locations of Sense. Finding them all may reveal a secret!
Like all the best games, failure and mistakes should be punished, but in a heavily narrative game how do you do that? How do you promote stakes and risk? The answer is simple, fill the world with dangerous events and deadly spirits. Just make sure to record your progress at the occasional TV, there are NO checkpoints or autosaves in the Chong Sing building.
Sense will be filled with secrets, only some of them will be revealed in a single play through. Some secrets wont be able to escape the spirit realm until the "Plus" appears

DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the indie game's stylish presentation, atmospheric music, and creative 3D terrain design, with some finding it genuinely creepy and worth supporting. However, common criticisms include frustrating point-and-click adventure mechanics that feel more like following hidden instructions than actual gameplay, unclear progression that often requires guides, a buggy interface, and a scarcity system that doesn't hold up well on replay—some players also note an odd tonal inconsistency suggesting the game may have undergone significant directional changes during development.
I bought it to support the devs when it came out. Is it a good game? Some parts are good, and some aren’t. Is it a scary game? Not really. They tried to make it scary, but it doesn’t work very well. Even though the devs said it’s not a porn game, there are certain moments in the game where it still feels like it might have originally been intended as one. My theory is that they changed direction halfway through development. i give it a 6/10.2 found this helpful
The kind of game I wish there was a middle 'OK' option on steam. This could easily be a thumbs up, but I stopped playing about half way through because I realised I was just going through the motions. I never really felt I was actually PLAYING a game, just following some hidden instructions. Sort of like a Tutorial, but there was nothing to learn, just do this, do that, now you can do this. It's a walkabout point and click adventure, but seems to be mainly made of all the bad parts of a point and click - namely wandering everywhere and trying every option until you eliminate all possiblilities. Progression seems impossible at times without a guide due to the buggy user interface and insta-kills, and the walking animation is really poor - though adds to the creepiness of the ghosts, I guess. You also have to get in to the habit of 'activating' object more than once, because there's often an extra bit of important dialog or exposition that could have been part of the original click. You may enjoy it, you may not. I could have finished it, and scares were well handled for the most part, but I just decided I'd had enough. The game also features unlockables on the New Game+, which is …1 found this helpful
An awesome little indie horror game, oozing with style and kick-ass music. Easily worth the money!1 found this helpful
I think its pretty good, its fun but after the first playthrough the scare effect dies down. Still very good game
Nice.
A good game with impressive 3d terrain for a 2d genre game. My only complaint is that the player character doesn't monologue or have a journal which makes it hard to keep up with the narrative and what you are meant to be doing but primarily narrative. I recommend the game but be careful to not skip dialogue as you won't get a second chance.
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