

Somewhere on Zibylon
Mykhail Konokh · 2017 · Action, Indie, Puzzle, Space, Exploration
PC
7 user reviews57% · 7
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About Somewhere on Zibylon
Sci-fi exploration puzzle game with stealth elements, set in deep space and without gravity.
The signal from the Control Center of the colonized planet Zibylon has been lost. A repair drone is sent to the station. Upon arrival, it detects loss of control over the stations and strange activity taking place in them. Using the capabilities of the drone and the orbital module, explore Zibylon, solve puzzles, hide from enemies and fight with them, search for resources and produce equipment to capture stations and mines. If you want to regain control over the stations, figure out the tangled mechanisms and structures and avoid the many dangers that threaten you. 
- Explore the space stations and the entire planet.
- Solve the variety of environmental puzzles.
- Use stealth to find ways to avoid skirmishes with aliens.
- Combat the alien forces, using the capabilities of the orbital module.
- Search and capture space bases and mines.
- Mining, crafting and researching technologies for equipping and arming the orbital module.
(Explanation of the game process and game modes). The game contains two game modes - Drone Mode and Planet Control. The essence of the game is to reach new levels in Planet Control mode, and then pass them in Drone Mode.
In Planet Control mode the player controls the orbital module, which explores the planet and finds the captured stations. Destroying the aliens' defensive weapon first will give access to most stations. Installing the weapon and the reinforced hull to the orbital module increases your strength. Extracting resources and using the crafting mode to produce all the necessary details are key to winning. Producing these requires certain technologies; they become available after passing the corresponding level in the drone mode.
The Drone Mode refers to exploration of huge space stations, solving logical tasks and avoiding collisions with aliens by using stealth.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A spaceship descent styled puzzle for hardcore fans of the old Descent. Level-design is sometimes a bit confusing. But if you figure it out, it is a decent Descent. :) https://www.youtube.com/watch?v=8m076yegic48 found this helpful
I was prepared to forgive the basic graphics and less than clear help text. But then the game forced me to re-do the entire first level because it wasn't clear that I had any other choice. At that point I give up. The puzzle/stealth stuff in the first level was okay, even a bit original. Except that there didn't seem to be any point to it at all. You don't come away with any information or resources. I guess it's just the tutorial, but even then I'd expect to get something out of it - a piece of the story, some resources for crafting, a weapon... something. I am sure there is a half decent game in there somewhere. But without a serious rethink of some of the interface, I am not going to waste any more time finding out. This game really should be free on an indy site, to get a lot more user feedback. Certainly not worth the asking price at this stage.7 found this helpful
A strange mix of flying, puzzle, planet management, mining, and definitely some other mechanics. Gameplay is a bit strange because the tutorial doesn’t give you a lot. You control a small drone that needs to infiltrate into enemy installations while avoiding enemies and solving puzzles. The drone starts with no weapons, so it needs to avoid enemies by slipping past them or throwing something to distract them. Puzzles can be hard because there’s not a lot information on what exactly needs to be done. It mostly involves colored buttons in the environment that open a door or activate a machine. You also need to push machines into place or find codes for doors. Although the locations seem huge, there’s usually a linear path to the end. Progress through 12 stages is locked behind a mode called planet control. Here you move a drone over a planet and discover stages. First you need resources that are gathered through an easy but grindy mining process. You simply move around across the planet and click the “mine” button; you always find something. Then you go to crafting screen. Collected ores and resources allow you to craft several material such as screws and bars. These can then be…4 found this helpful
Awkward controls that you can't change, annoying constant background noise, and no clear directions or help (not even community guides or walkthroughs for when you're stuck on a puzzle where you can't even figure out the goal). Even at $3 it felt like I was ripped off.2 found this helpful
Note: My card idler went crazy on this one and gave me way too many played hours. Somewhere in Zibylon is a Descent-like third person puzzle/exploration/combat game where you control a robot zone and fly through various environments. While certainly a good concept, the implementation here is completely broken. Fixed controls, and broken controls (I was unable to propel the ship, I could just look around). Maybe with control mapping that could have been worked around but as is, for many gamers, this game will be unplayable. No resolution options either. $14 is a joke for an unplayable game. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer has responded with a display of somewhat concerning ignorance about his own game and his agreement with Valve to sell his game on the Steam store. I was unable to change the controls in the game. Either this is because the developer is wrong when he claims they can be, or significantly worse, his buggy shovelware has flaws so serious they prevent this change in control scheme. We must note the developer didn't bother denying that the game is so buggy you can't move the sh…1 found this helpful
Extremely simplistic. Instructions are convoluted. Enemies being able to see through walls seems like lazy design.
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