

STAR FLEET II - Krellan Commander Version 2.0
Trevor Sorensen, Mark Baldwin · November 13, 2023 · Simulation, Strategy, Exploration, Space Sim, Immersive Sim
Buy STAR FLEET II - Krellan Commander Version 2.0 from Steam at $9.99 — the cheapest of 2 stores we compare.
Where to buy STAR FLEET II - Krellan Commander Version 2.0 — official stores
STAR FLEET II - Krellan Commander Version 2.0 price by region
STAR FLEET II - Krellan Commander Version 2.0 costs $6.29 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 2 | |
| £7.19 | £7.19 | — | 2 | |
| €8.19 | €8.19 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| CA$11.49 | CA$11.49 | — | 2 | |
| NZ$12.39 | NZ$12.39 | — | 2 | |
| A$14.50 | A$14.50 | — | 2 | |
| R$20.69 | R$20.69 | — | 2 | |
| zł35.99 | zł35.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About STAR FLEET II - Krellan Commander Version 2.0
Command a Krellan battle fleet across 1,700+ star systems to conquer planets and destroy Alliance warships using real-time space and planetary combat. This deep strategy simulation uniquely doubles as two games in one, switching to a full tactical invasion mode whenever you assault a planet with your elite Krellan forces.
A Pitched Battle with an Enemy StarbaseAs Commander of a Krellan Battlecruiser with four destroyer escorts (forming a "battle fleet"), your mission is to explore the star systems of the United Galactic Alliance looking for planets to conquer and Alliance warships to destroy. Your ships are equipped with the latest technology, including phasers, homing torpedoes and deadly obliterator pods. Also at your command are elite shock troops for boarding and capturing enemy vessels, and legions of Krellan warriors for planetary invasions.
Star Fleet II gives you more depth, complexity, and realism than any space war simulation before or since. But that's not all! Star Fleet II is actually two games in one. Every time you invade a planet, Star Fleet II switches to a complete planetary invasion game that allows you to control the conquering Krellan forces in their attempt to overwhelm the planetary defenders.
From up to dozens of military targets on the detailed planetary map, select and control up to eight invasion zones from your Invasion Control Screen, or take personal command of your units. Your objectives: to capture cities and factories; knock out shield generators, planetary defense phasers, point defense lasers, and missile launchers; and eliminate both UGA troops and native militia forces. Like combat in space, planetary combat is real-time (no turns, but you can pause!).
Explore uncharted star systems and planets - your landing parties may even discover the ruins of ancient civilizations that may contain beneficial alien artifacts. Attack and pillage planets, wipe out civilizations with a single command, interrogate prisoners from a captured starliner, then beam those prisoners into the sun or empty space to improve your crew's morale! Who says command can't be fun?!
Capturing an Enemy FrigateFeatures of Star Fleet II 1.0:
- 35 galactic regions with over 1,700 star systems and 1,000 unique planets to explore and conquer
- Each planet has its own unique surface, which you can view from orbit
- Over 10 different types of starships, including: Alliance heavy and light cruisers, destroyers, frigates, scouts, freighters and starliners; Krellan battlecruisers, destroyers, troopships and supply ships
- Realtime simulation of movement and combat, both space and planetary
- Ship-to-ship and fleet combat
- 12 critical ship's systems simulated
- New commands include; communications, intelligence, strategic command, logistics, obliterator pods, science, medical, planetary invasions and more
- Landing parties to explore planets, contact planetary civilizations, establish bases, obtain supplies and more
- Legions of elite Krellan warriors for conquering planets, with battle honors persistent through new regions
- Simulation of crew fatigue and morale, supplies and interactions with captives
- Multiple mission objectives
- Assume personal command of planetary invasions and control individual units.
- Seven ranks with five missions each, each increasing in complexity
- Sound/music toggle with original PC speaker sound effects
About Version 2.0
2.0 is a severely updated and enhanced version of the original game, with a wide variety of improvements and additions to the original game!
Improvements in 2.0 (list will grow and change as we approach release)
- Improved AI
- Improved UI
- Numerous Bug Fixes
- Quality of Life Enhancements with Improved Key Commands
- New Features such as Beaming Prisoners Into Stars, Ship Performance Data and More!
- New Overlays such as Fleet Command, Probe Operations and More!
Krellan Warriors have Landed in One of Eight Invasion Zones of a Technologically-Advanced Planet*1.0 Documents Scanned by remowilliams
STAR FLEET II - Krellan Commander Version 2.0 — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
STAR FLEET II - Krellan Commander Version 2.0 offers a deep, nostalgia-driven starship simulator that captures the spirit of classic 70s Star Trek gameplay, with excellent tutorials and engaging mission progression that appeals to both veterans and newcomers. However, the game suffers from notable bugs such as crew and troop multiplication glitches during pickup operations, and it demands significant time investment to master due to its complex manual and steep learning curve.
Very Buggy. I was playing the first couple missions and putting survey teams and in some cases base building teams. I would then go on to explore more planets and do the same thing. I would then go back to pick up the survey teams once they were done. I would get progressively more crew and troops back then I put down in the first place. It seems when picking up crew/troops it never resets the amount coming back, if you do this 5 or 6 times you are retrieving litterally hundreds of crew/troops even though you might have only put down 50-60 in the first place. They seem to multiply very quickly, not sure what hanky-panky is going on down on the planet that they can multiply in 1 or 2 days. In addition, teleporting back only a few crew/troops seems to "partially remove" the whole landing party. Yet if you put the base troops back, then the landing party appears with those you did not remove in the first place. The whole "landing party" mechanics seem incredibly buggy.3 found this helpful
The game I'm most afraid to play (seriously, look at the instruction manual). Despite that, the developer deserves applause for their exhaustive work fixing bugs. When I have time, I'll dedicate a whole day to reading the manual and understanding how to play.1 found this helpful
Wondferfully complex story line in a simple format. Very challenging and a fun little trip to yesteryear
I love this 80s game! Wish I was older so I could've appreciated it back in its time.
Such a fantastic game! Semi-open world space sim and strategy game all wrapped in one neat ASCII package
First I have huge amount of hours playing this back in 1989 and 1990. This is much improved and I look forward to deep diving into it again once I have more time. i really appreciate the work being done to fix the original bugs! Thank you for bringing this back!
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