Star'Shoot

Star'Shoot

Space Maker Studio · 2018 · Indie, Action, Shoot 'Em Up, Space, Difficult

PC
Positive92% · 13
Best price
$3.99
lowest tracked $1.59
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Steam
Steam
Standard Edition · Steam
$3.99
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About Star'Shoot

In this space shooter avenge the Earth destruction and destroy dozens of procedurally generated enemy waves ! Each death will make you stronger. Can you reach the top of the leaderboard ?

In this game you will fight procedurally generated enemy waves which will evolve as you grow stronger ! Hopefully you can equip your ship with items and your score will allow you to unlock even more in the shop for next games !

-Arcade gameplay

-An innovative death mechanics : Each time your ship explodes you will gain in strength and have a last chance to fight for your life !

-Beautiful pixel art

-Ten boss fights

-Play your own style with 3 different weapons and 40+ items

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 28, 2018
I've currently played 9 hours on Star' Shoot and have noticed no one has currently made a review (English wise) for Star' Shoot, here's my review and experience from the game. [h1]What is Star' Shoot?[/h1] Star' Shoot is a top-down shoot 'em up arcade-style game. Currently the game is in early access, it has a tutorial mode which takes you through the basics of the game and an endless mode for you to unleash destruction upon your enemies. There is a story mode planned but isn't currently implemented. [h1]Gameplay[/h1] When you start endless mode you are given a ship which can only fire 2 small blasts at a time, but there are pick ups you can collect which will power up your ship in different ways depending on the pick up you collect. The pick up system in this game is unique, you can only collect 1 form of pick ups at a time. Each time you collect a pick up of the same form you upgrade it with the maximum amount you can collect is 5 (The game will display this as MAX), if you were to collect another pick up it would erase all the amount of pick ups you got for the previous one. However if your "Overcharge" is at 100% you can press space to blow up your ship and then collect the…
10 found this helpful
Recommended Aug 20, 2018
[quote] Follow my [url=store.steampowered.com/curator/33120007/] curator page [/url] for more indie game recommendations that you might have overlooked! Every review has a [url=youtube.com/playlist?list=PL4L29hFnGKu-oZvMxXzG4I1Qm_k4OY5-r] video [/url] with highlights and initial gameplay. [/quote] At it’s core, Star'Shoot is similar to retro games like Galaga or 1942. StarShoot is an arcade style top down space shoot em up. While it looks like the typical space shoot em up at first glance, it ends up being much more. Currently there’s only an arcade endless mode available but there is a campaign story mode planned that hasn’t been implemented yet. When you first start the game, it takes you through the tutorial which will quickly show you the base mechanics of the game. The shmup basics of dodge the bad stuff, shoot the bad things and collect power ups are still present. What makes Star'Shoot different is how you collect power ups. These will drop as you kill enemies, but you can’t just grab every one. You can only grab 1 type of power up at a time or it’ll reset your progress. To commit the power up so it stays permanently, you charge up your overcharge by shooting enem…
3 found this helpful
Recommended Aug 19, 2019
Good game. PS4 controller support is iffy. If you have XPadder you will be fine. Original concept of "temporary upgrades" made permanent by blowing up your ship and picking up pieces. Gotta do this at the right time. Adds depth to the gameplay A bit grindy because you have to buy permanent upgrades with credits which you have to farm. Not a huge deal. If you like shoot em ups, it's a good choice.
1 found this helpful
Not recommended Jan 2, 2019
Terrible-looking Shoot Em Up with ridiculous controls - would have been a poor game in the early 2000s. Abandoned after 5 agonising minutes.
1 found this helpful

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