

SpiritVale
Baikun Interactive · July 15, 2026 · MMORPG, Action RPG, Massively Multiplayer, Class-Based, RPG
Buy the SpiritVale key for Steam from GAMIVO at $13.43 — the cheapest of 3 stores we compare.
Where to buy SpiritVale — official stores
Cheapest SpiritVale keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
SpiritVale price by region
SpiritVale costs $8.55 in Georgia (USD), €12.00 in Europe (EUR), $13.43 in the United States, £13.75 in the United Kingdom, CA$17.99 in Canada, A$19.99 in Australia, NZ$19.99 in New Zealand, R$39.99 in Brazil and zł59.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $8.55 | $8.55 | $13.43 | 3 | |
| €12.00 −20% | €14.99 | €12.00 | 3 | |
| $13.43 −10% | $14.99 | $13.43 | 3 | |
| £13.75 | £13.75 | — | 2 | |
| CA$17.99 | CA$17.99 | — | 2 | |
| A$19.99 | A$19.99 | — | 2 | |
| NZ$19.99 | NZ$19.99 | — | 2 | |
| R$39.99 | R$39.99 | — | 2 | |
| zł59.99 | zł59.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About SpiritVale
SpiritVale is a class-based action MMORPG where you explore 30+ diverse maps, battle over 230 monsters and 20+ world bosses, and build your character through 7 base classes with unique specializations and hundreds of equipment options. What sets it apart is its deep customization system featuring 220+ cards and 33 artifact sets that let you freely adapt your build, combined with a shared player economy and fair-to-play model with cosmetic-only microtransactions.
Collect valuable items, obtain raw materials and make new tools. Upgrade your equipment to strengthen your character and challenge powerful enemies.Earn, trade, and manage your own inventory. Get powerful gear from boss drops and player-to-player trading. Place your vending stall, compare other players prices and compete with thousands of players in one shared economy.PvP Combat: PvP battles in the Arena. Fight against players or even your friends. Participate in events, where your skill and strategy will determine victory.PvE Combat: Many challenges await as you fight a variety of monsters. Earn experience and valuable loot as you fight through a slew of diverse enemies.
Join The Community
The community is our most important aspect. We strive to maintain a strong, engaged community, supporting our players. You're not just playing; you are helping build SpiritVale. The developer is active in our chat channels and has been constantly listening to feedback to improve SpiritVale everyday. SpiritVale is still in active development with updates being made on a weekly and even daily basis.Fair-To-Play. Never Pay-To-Win.
We're committed to creating a fair playing field for all players. All Microtransactions in SpiritVale are purely cosmetic and do not affect gameplay.SpiritVale — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Multiplayer
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SpiritVale is a grindy action MMORPG with engaging character building and combat that appeals to players seeking an old-school MMO experience, but it suffers from severe endgame content drought where progression plateaus into repetitive daily activities, class balance issues, and ongoing bot and bug problems that frustrate the playerbase. Players are divided on whether the game is worth pursuing, with some defending it as a solo developer project with a solid foundation and promising roadmap, while others view it as not worth the time investment given its current state and content gaps.
The game itself is good, but the endgame is seriously lacking. Once you get your endgame gear, there is basically nothing left to do. You just spam ET every day for a tiny amount of extra coins because there is no meaningful content to work toward. That's not an endgame; that's a repetitive daily chore. The biggest problem is that there is no real reason to keep progressing once you've reached the gear ceiling. You hit the end, repeat the same content, collect a few coins, and do it all over again. The game desperately needs actual endgame content instead of relying on the same repetitive activity to keep players occupied. Class balance is another major issue. You can spend months building a character, farming gear, upgrading equipment, and investing resources into your class, only for the developers to decide one day that the class is too strong and nerf it into the ground. At that point, what was the point of all that investment? If a class can suddenly become useless because of a balance decision, then players have no reason to trust the progression system. You're essentially telling players that all the time and effort they put into their characters can become worthless ov…3 found this helpful
Genuinely, most of the bad reviews are by botters, RMTers, and people missing their prefrontal cortex. The community for this game is actively out to ruin it by just making the solo dev for it quit because of the never-ending abuse and ♥♥♥♥♥♥ critique thrown at him. Keep your expectations reasonable and you'll see that the game is actually awesome and doing great. It's a grinder MMO, you try out lots of builds, you find one you like, you make the best gear you possibly can for it, you spend 300 hours doing field farming. The game is in early Early Access (reminder, solo developer of an MMO), content comes extremely quickly when you remember it's one guy who has to write all the code. The game had a successful kickstarter of 300k~, some decent launch sales, but not enough for the game to just, build out a full studio team and start cranking out AAA Game Product. The team is working on replacing all art assets with from the initial unity pack with better handmade stuff. The aesthetic for the game is cute, there's a halloween event coming up, and there's been 3 major content patches in the 2.5 months since EA started (where the team had to scramble just to launch and optimize serv…2 found this helpful
Vibecoded Full-Of-Bots-MMORPG that releases boring content instead of fixing bugs.1 found this helpful
This is a dead game, not worth playing with too much bugs and rebalancing that cause some economy issues. People leaving this game already due to bug issue and boring no more good content as people just doing Echoing Spire only. All boss card are easy to get. Basically boss is just nothing. Not worth playing.1 found this helpful
Fun action MMORPG that tries to capture that feeling of old school grindy MMOs. Played hundreds of hours in the playtest and over a hundred in early access. The character types feel great and each one has several ways you can build them (as long as you're not chasing the top meta). Current content is just grinding and leveling but roadmap includes more PVP options and life skills. Its a shame that botters/RMTers have been trying to bury the game now that anti cheat was implemented and they were mostly eliminated.1 found this helpful
bug vale1 found this helpful
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