

The Doorbreaker
Meepower · 2017 · Action, Adventure, RPG, Indie, Casual
PC
Mostly Negative30% · 33 📉 Recent reviews down 22%
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About The Doorbreaker
The Doorbreaker is a story about one very patient person who has a long way to go in the obscurity. You will come across a lot of doors that you have to go through to meet with the main villain who will answer all your questions. The game includes more than 26 different levels where you have to break doors with a random chance. This game requires you to be patient and tough, I warn you!
● New Generation Gameplay!
● Mysterious Story.
● Short and Simple.
● Different Zones.
● Awesome Achievements.
● Unpredictable End.
● Cheap Price.
● Trading Cards and beautiful Steam Backgrounds.
KEY FEATURES:
● New Generation Gameplay!
● Mysterious Story.
● Short and Simple.
● Different Zones.
● Awesome Achievements.
● Unpredictable End.
● Cheap Price.
FUTURE FEATURES:
● Trading Cards and beautiful Steam Backgrounds.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
If you want achievements, you can buy them at a discount. Otherwise, avoid this game. It's just a pointless waste of gameplay time1 found this helpful
The Doorbreaker is an intentionally austere and highly unconventional indie title that challenges traditional ideas of what constitutes engaging gameplay. Developed by Meepower and published by My Way Games, the game presents itself as a journey through dozens of levels toward an eventual confrontation with a mysterious antagonist. In reality, it functions more like an endurance test, built almost entirely around repetition, patience, and the player’s willingness to continue interacting with a system that offers minimal feedback or reward in the conventional sense. At the mechanical level, The Doorbreaker is stripped down to a single dominant action: interacting with doors until they break. Each level typically consists of little more than a new door standing between the player and progression. There are no combat mechanics, no traditional puzzles, and no meaningful variation in how challenges are approached. Success is often governed by chance or sheer persistence rather than strategy or reflex, requiring players to click or interact repeatedly—sometimes an extreme number of times—before the door finally gives way. This design choice is deliberate, positioning the act of repetiti…1 found this helpful
I got this game for Free. The Music is surprising and slaps in a section with that Bass!, then it gets chill. if you want to punish one of your friends or family members you love. Than this game is a perfect purchase, this will test the perseverance as a Player. for .49 cents my buddy gave a good gag gif that S.O.B Lmao1 found this helpful
this game ♥♥♥♥♥♥♥ sucks
I was attacked by several lions while playing this game during my tour in Africa. Would not recommend.
[h1] …
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