

The Long Journey Home
Daedalic Studio West · 2017 · Simulation, Strategy, RPG, Indie, Space
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About The Long Journey Home
Navigate a procedurally generated galaxy trying to get your stranded crew back home, making tough decisions and forming alien alliances across diverse worlds and adventures. The Long Journey Home blends rogue-like progression with an evolving open universe where your choices permanently reshape the cosmos and every journey plays differently.

There are a million worlds in the galaxy. Only one of them is Home.
It was supposed to be a short test run – a quick flight to Alpha Centauri and back. But when mankind’s first experimental jump drive goes wrong, you and your crew find yourselves trapped on the wrong side of the galaxy. Now, you are entirely on your own – and the only way back leads through the vast unknown of outer space.
On your strange journey, you will encounter unforeseen obstacles and unimaginable treasures. You will fail and you will pick yourselves up again. You will suffer painful losses and also make new friends – in a vibrant universe that changes its design with every new journey. Your most important goal: Bring your crew back home to their families and friends.
The Long Journey Home combines an open world full of galaxies, planets and anomalies with quests and mechanics of a rogue-like RPG. You have to make decisions – and choose to live with the consequences.
One destination. Endless adventures. Where will this journey take you?
Features
• Explore a living, procedurally generated universe and encounter diverse alien races.
• Revisit galaxies in which you have already travelled and try to take different paths in a familiar environment.
• Form alliances with strange aliens, from the noble knights of the Wolphax to the unpredictable Ilitza.
• Raid alien tombs full of traps and treasure, compete in the galaxy’s greatest combat tournament and research strange artifacts.
• Assemble your own crew and use their individual skills, from archeology to technology or diplomacy.
• Conduct negotiations and make challenging decisions, which will change the universe forever.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Long Journey Home is a game that expects you to meet it more than halfway. The concept is great, and the core gameplay mechanics are so close to being good. Unfortunately, pretty much every single mechanic or event lands on the wrong side of “fun challenge” vs. “frustrating.” Like, imagine a promising game, but all the playtesters got super good at it, and because of their feedback, the devs made the game impenetrable to new players. My initial impression was strongly negative, and similar to a lot of the other negative reviews—I was ready to ragequit the first time my lander got randomly thrown into a planet’s surface like a bowling ball. After playing it some more, my view is more mixed: [i]if[/i] you engage with the game in [i]the exact right way[/i] the developers want you to, you can enjoy some real moments of fun among the frustration. Basically, [b]don’t explore for the hell of it[/b] (the game doesn’t reward it) and [b]be very risk-averse[/b]. Although you’d think a space game would encourage you to see as much of the universe as possible, The Long Journey Home really punishes taking unnecessary risks, and so much of the exploration in the game [i]is[/i] risky. Also, …12 found this helpful
I decided just to stop where I was. Home was overrated anyways. The store presentation presents promise of real adventure, but sadly it boils down to a 2D Gravity Well game flying around / to Planets within a system. Coping with your crew, issues / research upon your ship in the RNG randomness and a don't hit the ground, planetary lander mini game, where you attempt to gather much needed fuel, resources etc before your lander takes too much damage, runs out of fuel, RNG'd to death or just gets destroyed / crew suffer some mishap. Sometimes you end up with a heavily damaged lander, but not enough resources / correct resources to repair or refuel for the next mission. So, not my thing, but I did like the promo videos on the Steam Store page. Cannot say I'd recommend this to my friends, each to their own on that though.2 found this helpful
A single small change would've made this game good: add an optional autopilot for navigating between planets and landing on them. It's way too annoying to do it manually. Also unrealistic, because even the 1960s tech could do it in real life. If not possible, please reduce the fuel consumption by x10.1 found this helpful
I do not have this game but I would love to play this game and stream it. Not sure why its asking my feedback as I have not purchased it yet. Very odd...1 found this helpful
If I had to describe this as accurately as I could... it's a slow-burn sci-fi roguelike. Gathering resources is dangerous and has costs, Jumping between systems has costs, and you are in the eternal battle of slowly 'bleeding out' while trying to make it back home. It's intense in its moments of what you are willing to commit to or if you need to abandon the most ideal or efficient way to make the next move. Sometimes selling more precious items and treasures you'd like to keep for the sake of having basic resources or purchasing medical supplies. The game has teeth and pulls no punches if you aren't attentive, or make the wrong commitment. There are storylines upon storylines and a universe of backstory to see on your way back to earth and i think this game is well worth the struggle it provides.
Playing with M&K, the cursor would frequently get moved and stuck to the top left, making it literally impossible to play. I doubt my setup is unusual, so I have no clue why an issue like this made it to ship.
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