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Screenshots
About To Catch a Monkey
Problem
The test monkeys have escaped the lab.
Hypothesis 1
Catching all of the monkeys will result in not being fired.
Hypothesis 2
One can catch monkeys by scaring them into traps
Hypothesis 3
The scariest things for a monkey are loud noises and potential death
Hypothesis 4
Kill rabid monkeys so they can't spread their cooties (or so I've heard. I'm not a virologist).
Experiment
CATCH THE MONKEYS!
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Powered by Autism
To Catch a Monkey is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building games and items for the digital marketplace. While doing so, our members also acquire social and vocational skills preparing them for success in higher-education and employment settings.
The test monkeys have escaped the lab.
Hypothesis 1
Catching all of the monkeys will result in not being fired.
Hypothesis 2
One can catch monkeys by scaring them into traps
Hypothesis 3
The scariest things for a monkey are loud noises and potential death
- Flashbangs
- Bombs
- Missiles
- Firebombs
Hypothesis 4
Kill rabid monkeys so they can't spread their cooties (or so I've heard. I'm not a virologist).
Experiment
CATCH THE MONKEYS!
--------------------
Powered by Autism
To Catch a Monkey is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building games and items for the digital marketplace. While doing so, our members also acquire social and vocational skills preparing them for success in higher-education and employment settings.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀10 found this helpful
Great fun! Use bombs to scare the monkeys into running. And yes, it is funny to make them run into spikes or blow them up. But after that it's a pretty nifty puzzle game as you don't want to lose a monkey. It's already a good challenge for me and I'm still in the first chapter. Fun music, cute graphics and solid game play. Thumbs up!3 found this helpful
There are portals,1 found this helpful
játszd ezt ha el akarsz kapni egy majmot1 found this helpful
"То Catch a Monkey" — неожиданно увлекательная головоломка с атмосферной графикой и оригинальным геймплеем. Задача — поймать обезьяну, решая логические задачи и манипулируя объектами в ограниченном пространстве. Плюсы: яркий стиль, интуитивное управление, разнообразие уровней. Минусы: некоторые задания могут показаться излишне сложными или повторяющимися. Игра отлично подойдёт любителям интеллектуальных вызовов, но не обещает долгосрочной захватывающей сюжетной линии. В целом — весело и полезно для тренировки мышления.
"To Catch a Monkey" is what looks like a mobile/browser app that got dumped on Steam by mistake. It's a simple 2D retro pixelcrap (sigh) puzzle minigame that barely rivals Sokoban from the 1990's. What do you do in the game? You drop "bombs" that force monkeys to move on a grid puzzle to get them into the target zones. Place your bombs carefully. Actually this comes across as even worse than Sokoban. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to …
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