Toribash

Toribash

Nabi Studios · 2014 · Free to Play, 3D Fighter, Fighting, Gore, Physics

PC
Very Positive85% · 14567playing now
This game is free to play. Get it on Steam →

Trailers & screenshots

About Toribash

✦ AI summary

Toribash is a turn-based martial arts fighting game where you design every move by controlling your character's individual joints, creating nearly infinite combat possibilities against players worldwide. Its deep physics-based customization and unique fight-generation system make it a fresh take on competitive fighting that rewards creativity over memorized combos.

"Just when ragdoll was becoming an irritant for gaming, Toribash swoops in to demonstrate why it's the best thing since shaded pixels." - PC Format

"Great physics; the best PC fighting game since "Rag Doll Kung Fu." - PC Gamer UK

Toribash is an innovative free-to-play online turn-based fighting game where you’re able to design your own moves. It is a martial arts simulator (yes, we do call a game with full body dismemberment a simulator) where you move your character by controlling joints on their body. As each of them can have 4 different states, number of possible moves is almost endless, which makes fights unique.

Main features:
  • Completely unique fights with players all around the world
  • Unlimited character customization: body colors, textures, flames, hairs and more!
  • Daily knockout tournaments hosted by the Event Squad
  • Lots of ingame and forum events
  • Ability to modify the environment and characters using the built-in Mod Maker
  • Open market - trade any of your items with your friends or just give them for free!
  • An extremely long game genre name

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise Toribash as a uniquely creative game with an innovative turn-based combat system that creates impressive visual replays, noting it's free-to-play and has a nice community despite its small player base. However, common complaints center on the steep learning curve and confusing mechanics for beginners, the niche concept that limits appeal, and poor marketing that has left the game with minimal active players over time.

Recommended Jul 17, 2026
This game is very unique. It's way ahead of it's time in some aspects... Well I've seen a few games that offer similar tun based combat that gets pieced together at the end to show what you fought like. It's free and though there aren't too many players anymore, there are still a few. Why not give it a try?
Recommended Jul 16, 2026
I like it.
Recommended Jul 14, 2026
hard but fun and addicting, nice community will recommend
Recommended Jul 12, 2026
Very creative idea. Games improves and shapes a kid's personality, imagination. This game is one of the best examples at that beside Robocraft. Unfortunately no players. Concept is so niche. Could've somehow had more forgiving features for beginners. And the marketing could've been better. I have like 1000 hours at total. Thanks for making this game.
Recommended Jul 9, 2026
Nostalgia
Recommended Jul 7, 2026
[h1]Toribash – The Highest Skill Ceiling I've Ever Seen[/h1] [b]Rating: ★★★☆☆ (3/5)[/b] [hr][/hr] [h2]First Impressions / Background[/h2] I first discovered Toribash through YouTube when I was a kid. I've always loved games with flashy combos and over-the-top moves, so seeing players pull off insane martial arts sequences immediately caught my attention. Then I actually launched the game... And understood absolutely nothing. As a kid, I just clicked random joints and hoped something cool would happen. Sometimes it actually worked. Other times I ended up breaking my own body before even touching the opponent. I even started copying moves from YouTube videos frame by frame just to recreate some of the crazy combos I'd seen. [hr][/hr] [h2]Gameplay / Mechanics[/h2] Toribash is unlike any other fighting game. Instead of pressing attack buttons, you directly control almost every joint in your character's body. Every turn, you decide which joints should contract, extend, relax, or hold before the physics engine simulates the next few frames. The result is basically a mix between a fighting game and an animation program. The freedom is incredible, but so is the complexit…

Community reviews

0 reviews

Sign in to write a review.

No reviews yet. Be the first to review this game.

More like Toribash