

Traveller's Hymn
Aquatic Ranger Studio · October 8, 2024 · RPG, Dark Fantasy, Exploration, Medieval, Adventure
Traveller's Hymn is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Traveller's Hymn price
Traveller's Hymn is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Traveller's Hymn
- Hand-designed open world
- Over 20 unique locations to explore
- Over 100 varied enemies and NPCs
- Over 100 varied items; including quest items, equipment, ingredients, and consumables
- A hunger system where you must carefully decide when or what to eat
- 4-5 hours of estimated content
- Aquatic Ranger Studio / @AquaticRangerGS
- Programming: Lin He / @old_waah
- Art: Zhengyi Wang / @ranger_wang
- UI/UX: Mandy Hui / @mandyyyuhui
- Yubatake - JRPGCollection
- Onys - Tranquility
- Rolemusic - Leafless Quince Tree
- Wolfgang_ - RPGBattleTheme
- Aureolus_Omicron - 15 melodic rpg chiptunes
- SubspaceAudio - sound effect
Traveller's Hymn — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An incredible hidden gem of a game. Exploring feels actually challenging, the cooking system left me satiated and the small quests given by the characters you find on your path made me curious about the lore. And the best thing: it's FREE to play! Give it a try.3 found this helpful
[h3]Traveller's Hymn ★★★★★[/h3] Traveller's Hymn is a small open world RPG that serves you with a delectable tale. On this small scale RPG, combat is mostly optional and relies on preparedness, while true progression comes from exploration and familiarity with the savory cooking mechanic, which lets you decide the exact effects of each meal you prepare, the systems are simple, but the game is short enough that they don't become exhaustive. The colorful art makes for a bright and pleasant journey, and alleviates the issue with pixel art, grid based games by making each resource, interactable, and enemy type visually distinct, letting you know what they are at glance, the game has decent writing, amusing moments, and tasteful references and don't detract from the world, all accompanied by a handful of well selected songs, this is [b]certainly a petite, but beautiful hidden gem.[/b]2 found this helpful
old style, in a good way. This game is for people who have nostalgia for Dragon Warrior/Quest or maybe older Ultima
[b]Tedious and forgettable[/b] [h2]Virtues[/h2] [list] [*]The game presentation is top-notched. The pixel art is lovely, and I love the black blackground reminiscent of roguelikes and old RPGs like Ultima. The interface is simple and readable. Controls are intuitive. [*]Short and straightforward, with a well designed open world. [/list] [h2]Flaws[/h2] [list] [*]The game implements the [url=https://tvtropes.org/pmwiki/pmwiki.php/Main/WizardNeedsFoodBadly]Wizard Needs Food Badly[/url] trope, but it ends up being nothing more than a grueling chore. In practice, you cook dishes with whatever ingredients you find or buy, and that works just fine — especially as enemies in overworld locations do not respawn. [*]Dishes make the micromanagement excessively tedious. And it goes worse over time, because you keep finding unique equipment and quest items that take up precious inventory slots. Worse: you cannot swap equipment in-place. [*]The battle system is fully deterministic. Boooooring! [*]Short, but too easy. There are no bosses or challenges that would require thoughtful preparations. (The griffin is a joke.) [*]The screen displays how many days have passed, but that value serve…
very good and ligth game , fun time
It's simple, old style, and endearing.
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