

UNDEFINED
Axe Games · 2019 · Indie, Casual, Action, Adventure
PC
2 user reviews0% · 2
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About UNDEFINED
UNDEFINED - An exciting first-person indie game, which takes place in the near future. You wake up in a strange place "Discovery One" hiding you from the outside world. And more and more often it begins to seem to you that there is some special connection between you and this place.
Exploring mysterious locations, you will reveal all its secrets and secrets. Gloomy secrets await you on the way to the truth, you need to be smart and determined, the whole truth is in your hands
Exploring mysterious locations, you will reveal all its secrets and secrets. Gloomy secrets await you on the way to the truth, you need to be smart and determined, the whole truth is in your hands
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players universally describe this as a broken, unfinished product with no functional menu, locked 15 fps performance, and uncontrollable mouse sensitivity that makes it unplayable. The game consists of basic low-poly corridors and platforming with no clear objectives, confusing level design, and appears to be little more than a tech demo assembled from asset store materials with no real gameplay or polish behind it.
UNDEFINED is a low poly 3D FPS "adventure" game from asset flippers, Enoops. The quality is deplorably low, and the "game" attempts to make a number of serious low level OS change sufficient to trigger UAC warnings, as Windows attempts to protect itself from potentially harmful behaviour. Enoops are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers into buying asset flips. One example of Enoops doing this is Book of Shadows, which is really the "[url=https://assetstore.unity.com/packages/3d/environments/historic/polygon-western-low-poly-3d-art-by-synty-112212]Polygon Western - Low Poly 3D Art Pack[/url]" asset, written by the actual developers, Synty Studios. Asset flips are harmful to the gaming industry. They're nothing but cash grabs, and they harm genuine indie developers by reducing their visibility on Steam. Because this game might be an asset flip, as well as the other problems with it, it's impossible to recommend.9 found this helpful
I got this from a sketchy giveaway site. "Undefined" fits very well, because I can't define what this game is supposed to be. It's kind of like a tech demo without the tech. Not worth buying. The graphics are very basic, which is fine. However, what is not fine is that there's only one option - setting the resolution in a settings screen similar to Unity. In fact, there's no menu at all, so if you want to close the game, you have to tab out or press Alt+F4. Also, the game runs at a whopping (estimated) 15 fps. Once you're in the game, it's straight to the "action". There are a few arrows leading you somewhere. I don't know where though, because when I followed them, I got outside and managed to fall out of bounds. Until I found out, that I was not supposed to go there but down instead where the arrows continue. A few jump passages await you on your way to whatever. They feel very specific about what you can stand on. The controls are horrible. It's not because they're bad, it's because the camera is having a constant seizure. If you move your mouse, it just feels choppy, but walking up slopes or walking into walls makes your camera go ♥♥♥♥♥♥♥. Combined with the framerate, it gives …7 found this helpful
unfortunately this game has incredibly high mouse sensitivity and no menu. It was pretty much unplayably high.3 found this helpful
You might think the visuals are kinda appealing, but trust me, the first minute of the game already makes you barf, by locking the fps to 15 and then adding platforming puzzles that are pretty much impossible to complete. Avoid.3 found this helpful
Unplayable Game! The movement and looking with the mouse is horrible! Definitely not worth 99 cents!!3 found this helpful
There's nothing here, no framework, assets appear to have been "borrowed", and there's not even a menu that would allow you to quit the game. The entire game is in the trailer. You need to run through generic corridors, jump on some beams and fall into a hole once you reach the surface. And then you're stuck, because the only way out is Alt-F4.
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