Vector Thrust

Vector Thrust

TimeSymmetry · 2015 · Action, Simulation, Flight, Indie, Arcade

PC
Mixed50% · 57157Metacritic
Best price 55 Good deal
$2.48-90%
$24.99lowest tracked $1.00
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Screenshots

About Vector Thrust

✦ AI summary

Pilot over 260 customizable aircraft in fast-paced aerial combat across diverse single and multiplayer modes, from story campaigns to dynamic skirmishes where tactical AI keeps every battle unpredictable. Create and share your own missions, maps, and complete scenarios with Vector Thrust's powerful modding tools, giving you unlimited ways to play.

Vector Thrust is a fast-paced single and mulltiplayer combat flight game, using a unique cel shaded art style. With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customizable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky and those who love a flexible, diverse and customizable gaming experience.

Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 260 fully playable aircraft (through various iterations of over 45 aircraft models) and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

Key features:

  • Stay engaged from dawn until dusk and beyond with many single and multiplayer game modes.
  • Keep coming back for more with 13 missions via a series of campaigns.
  • Unlock over 260 aircraft through a simple yet competitive Challenge Mode, which includes 170 challenges.
  • Pit yourself against advanced tactical AI that responds to the world around it.
  • Clash against titanic aerial fortresses and super-weapons.
  • Duel with a myriad of Ace fighter squadrons, each with their own unique combat strategies.
  • Modify your game with easy, simple modding tools and share your creations with others.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Apr 22, 2026
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
3 found this helpful
Not recommended Jan 22, 2026
I picked up the game with the understanding that its a bit borked. However, I love AC and PW, so I figured I would give it a try. Game doesn't start. I spent about 2 hours going through forums and trying beta branches and unofficial patches, old DX9 runtimes, OpenAL updates, creating a config.ini because the game couldn't be bothered...all to no avail. Apparently, the engine just doesn't recognize my 9070xt as a D3D device. According the to forums, I've seen people having to disable audio devices because it can't handle having multiple audio devices. The game looks great. I love the art style. I love that its another indie AC game. I just wish I could get it to launch. I just cant recommend spending money on a game that just doesn't work. Heck, its not even that old of a game. Refunded. Try at your own risk, maybe things will go better for you.
1 found this helpful
Not recommended Mar 9, 2026
First mission fails immediately after destroying all enemies.
Not recommended Jan 7, 2026
I had been meaning to buy this for years, ever since Vector Thrust Infinite was announced by InfinityUSEA, but I haven't gotten around to the mod, so all I can talk about is Vector Thrust as it is. I ignored the warnings for years: was sure I'd find something of value here... nope. Even the first mission is broken and incompletable; the game has a high chance of freezing when pausing, sometimes crashes when using the menu or firing missiles, etc. What a sad story for a game that clearly once held so much potential, that (according to Reddit) both FAN and Jose Pavli were involved in, and that was the victim of (also according to Reddit) its publisher.
Not recommended Jan 1, 2026
Stay away. Bought this awhile ago to try out... There's a reason it's cheap... UI is awful, voice acting is pretty bad. It's close to Ace Combat, but it doesn't do what people like about that. Plane is slow and you always seem to be too fast for the enemies. So you chase and then stall. (I played only the first mission and kept failing somehow...) I do like the art direction of the planes, but that's the only thing that has cell shading. The contrast makes it seem kinda stick out in a bad way...
Not recommended Dec 13, 2025
This is the only airplane fighter jet game that had a mission editor and let you make custom levels. I got more play hours out of this than any other fighter jet game just because of this. Ace Combat and Project Wingman are boring and stupid because once you play all the built in missions, that's it. $60 wasted on 2 hours of gameplay that can never be expanded The failure of this game de-legitimized the entire concept of putting a mission editor in a fighter jet game and now no one will ever put a mission editor or custom missions in any fighter jet game ever again just because the ONE TIME it was done, the game failed for other reasons. No investor will ever allow anyone to put a level editor in one of these games ever again. Thanks a lot for ruining the genre. This game is the reason all modern fighter jet games cost $60 for 2 hours of gameplay with no replayability value. I wish this game would have been programmed in a "the show must go on" paradigm instead of a "if anything is wrong make sure to crash" paradigm. Perhaps then it would have caught on.

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