Warfront Defenders

Warfront Defenders

Flying Robot Studios · 2017 · RTS, Tower Defense, Action RTS, World War II, Real Time Tactics

PC
Mixed42% · 24
Best price
$4.99
lowest tracked $0.49
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Steam
Standard Edition · Steam
$4.99
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About Warfront Defenders

✦ AI summary

Lead a handful of soldiers in desperate last-stand defense against overwhelming Nazi forces across historically-inspired WW2 battles, using tactical positioning, fortifications, and clever strategy to survive the onslaught. Face intelligent enemies that adapt to your tactics, procedurally-generated challenges, and devastating boss encounters like battleships and dive bombers in this roguelite tactical game born from collaboration with the Museum of Westerplatte.

Warfront Defenders will attempt to take inspiration from the famous last stands of World War II and turn them into tactical games playable on small dioramas.

The first level of this game is based upon the Battle of Westerplatte, the first battle of WW2. Made in collaboration with the Museum of Westerplatte to derive inspiration from the actual event and design the level based on the actual maps from the period. Though this is not a chronological account of the battle, the gameplay and the tactics are heavily inspired by the proceedings of the historical battle and its challenges are designed to remember the defenders of Westerplatte.

Battle of Westerplatte was unique in many ways, and this game will try to reflect on that. Players can expect that they will be outnumbered, and outgunned, but not out of tactics. Also, expect enemies with brains, they will react to your strategies and apply counter-strategies to break down your defenses. All you have is a handful of soldiers to stand in their way.

Feature List:

  • Roguelite level with procedurally generated creeps and bosses
  • Position your soldiers anywhere, use cover tactics, some of the areas are more exposed than the others
  • Equip/Add health and Upgrade/Downgrade your soldiers during battle
  • Build fortifications, lay mines to slow down or kill enemies
  • Reactive enemy AI, changes strategies based upon your movement
  • Overwhelming bosses like Battleship Schleswig-Holstein, Stuka dive bombers, snipers

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Aug 26, 2021
The game was abandoned.
5 found this helpful
Not recommended Jan 22, 2025
[h1][b]Not Recommended[/b][/h1]
1 found this helpful
Not recommended Jan 19, 2026
So bad
Not recommended Aug 29, 2024
https://youtu.be/xX9IFR5GFWM Clearly left unfinished by the developers, there isn't much of a draw to bring players into this experience.
Not recommended Jun 18, 2024
PROS - Setting is different than zombies or orcs, dramatic last stand. CONS - Unfortunately seems to be abandoned by developer, as single map is only(?) playable map. - Drag and dropping additional supplies is just bothersome. Why couldn't I drag them to soldier icons at lower part of screen? - RTS is somewhat clumsy and even worth of fortifications or cover is questionable as tactics are more like getting large bunch of soldiers to shoot enemies and avoid artillery fire from warship.
Not recommended May 15, 2021
I read negative reviews and unfortunately did not believed the game could be that bad, but I was wrong - what a steaming pile of early access this is: - interface will take tons of work to make it usable, - micromanagement based on points just makes the game tedious, - there is no planning nor strategy elements, - I can hear the same "taking fire" sample over and over again, but there is no indication which soldier is actually under fire, - soldiers just die even when there is noone around to shoot them at this moment, - shooting through the walls is quite common, - shelling kills everyone in range, even if they had cover from the point of impact, - I put guy with LMG next to the wall, so he could shood every enemy that will cross the gate... unfortunately he died without firing single bullet, because he was staring at the wall and I can't (or don't know how to) point him in right direction, - interface often treats click on soldiers icons as selecting soldier that is close to the bottom of the screen, which in game depending on reflex actions is not a good sign, - I gave guy machine gun, so, of course, he shot two friendlies that were in front of him I could go on, but just like …

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