

Gecko Gods
Inresin · April 16, 2026 · Adventure, Platformer, Indie, Puzzle Platformer, 3D
Buy Gecko Gods from Loaded at $10.59 — the cheapest of 22 stores we compare.
Where to buy Gecko Gods — official stores
Cheapest Gecko Gods keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Gecko Gods price by region
Gecko Gods costs £9.12 in the United Kingdom, €9.39 in Europe (EUR), $10.59 in the United States, $12.79 in Georgia (USD), CA$19.46 in Canada, A$21.72 in Australia, NZ$28.99 in New Zealand, zł35.19 in Poland and R$44.15 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £9.12 −36% | £10.72 | £9.12 | 20 | |
| €9.39 −36% | €12.47 | €9.39 | 22 | |
| $10.59 −36% | $12.79 | $10.59 | 22 | |
| $12.79 −36% | $12.79 | $14.99 | 18 | |
| CA$19.46 −25% | CA$19.46 | — | 2 | |
| A$21.72 −25% | A$21.72 | — | 2 | |
| NZ$28.99 | NZ$28.99 | — | 1 | |
| zł35.19 −36% | zł35.19 | zł46.49 | 18 | |
| R$44.15 −26% | R$44.15 | R$49.49 | 15 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Gecko Gods
Gecko Gods — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Gecko Gods is a cozy and puzzly game where you play as a gecko. Definitely the best part is playing as just a little guy. Controlling the gecko is very fun, skittering away in the world, climbing walls, and eating different insects. The puzzles have been fun too. The biggest downside is that the story is a little too abstract for me to feel fully invested in getting to the ending, but I could see myself picking it up here and there. Overall, a thumbs up.1 found this helpful
Been waiting a long time to play this one, and it doesnt disappoint. You explore complex environments as a wall-clinging gecko, with collectibles and objectives to guide you along. I'm having a blast playing it, and look forward to going further.
There are no spoilers in this review. What a rare original gem these guys have made! GG does a fantastic job at nearly everything it sets its sights on. Quick disclaimer: I HIGHLY recommend this game to be played with controller. I played with M & K for a few hours to test it out, and boy, howdy is it a more cumbersome experience. Kick back, relax, and enjoy the controller experience on this one. Helps with immersion and ambience, as well :D What it is: -A curiosity-inspiring immersive puzzle world -Aesthetically unique with some humble homages to Windwaker -Challenging at times; I highly recommend you do not use a guide and let the game do its job of putting you in the mind of a curious little geko. -Adorable -Surprisingly deep; there are systems that allow you do get that hallowed 100% if you like, but none that punish you if you miss anything. Three are ample resources available for you to unlock all the unlockables simply by playing the game. -Natural. This game has a brilliant way of giving you gentle nudges in the right direction without being overtly hand-holdy (Nintendo). Once you learn to see things non-traditionally, the game really rewards you and comes into its own. W…
Cute and immersive puzzle game, with exploration and platforming elements. The biggest draw is that you play as a gecko. Aside from being adorable, this also gives you the ability to climb on any surface, including walls and ceilings. The puzzles and environment are designed with this in mind. You will be required to climb all over the place in the process of puzzle solving and exploration. This alone is quite enjoyable, since the environment is so beautifully rendered. The puzzles are not particularly difficult, but what makes them enjoyable is that they fully utilize your climbing ability. Oftentimes, although what you're doing boils down to pulling a couple of levers, the fact that you have to climb on walls, ceilings, and sometimes through holes to get to them makes the process engaging. It also helps that the game is so atmospheric, with a beautiful art style and a great sound track. The game does have a certain level of jank. I would assume this is partially due to the programming challenges of allowing players free reign of a 3d environment, and partially due to time constraints of a small dev team. This mostly consists of awkward controls while climbing or poorly programme…
Somewhat uneven experience. The start feels good (if simple) and seems promising, but unless you beeline it straight for the next main objective (which you probably will not immediately recognize as such), you'll spend at least an hour doing basic platforming, solving basic puzzles, and running through basic ring courses. Around this point I was starting to feel pretty disappointed with the game, but then I got to the desert island and the game felt like it was *on* for a solid 3-4 hours? With a couple nice puzzle mechanics, fantastic exploratory level design, and excellent vibes as the bgm constantly evolves. And then you do the final dungeon and that one also falls a little flat because it has some good puzzling at the start but then sort of just eases off into somewhat-less-basic platforming (when the platforming in this game doesn't feel spectactular?). idk this sounds more negative than it actually is, I had a good time overall and the desert island in general was fantastic, but I feel like the start and end of the game not being able to hit that same high causes the experience to not shine quite as brightly as it could have.
Charming and beautiful game with fun (though not very difficult) puzzles. It's a fairly short game (including getting all collectables) but it's a good time and worth the money. It did have a few (mostly visual) bugs with parts of the environment that change after interacting with them but the most annoying one fixed itself after reopening the game and none of them really affected game-play. Cute, fun game overall.
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